Difference between revisions of "Tutorial:How to get to Eve"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (Traveling to Eve)
m
Line 1: Line 1:
 +
[[File:Eve_map.png|thumb|225px|right|Eve.  If you don't see this at some point during the tutorial, you've probably done it incorrectly.]]
 +
 
== Traveling to Eve ==
 
== Traveling to Eve ==
 
[[Eve]] is [[Kerbin]]'s closest neighbor, and therefore is the easiest to reach.  Still getting to Eve, landing on it safely, and (if you're crazy) returning home is no easy task.
 
[[Eve]] is [[Kerbin]]'s closest neighbor, and therefore is the easiest to reach.  Still getting to Eve, landing on it safely, and (if you're crazy) returning home is no easy task.

Revision as of 16:10, 21 September 2012

Eve. If you don't see this at some point during the tutorial, you've probably done it incorrectly.

Traveling to Eve

Eve is Kerbin's closest neighbor, and therefore is the easiest to reach. Still getting to Eve, landing on it safely, and (if you're crazy) returning home is no easy task.

Specifications

  • Length: 1-3 hours
  • Difficulty: Moderate/Hard
  • For version: .17

Additionally, you will need a good understanding of orbital mechanics (see Tutorials section), angles, and a lot of patience.

Steps

Step 1 - Build Your Rocket

To perform a successful landing on Eve you will need an immense rocket.

Upper Stage

Only consider building an upper stage if you want to perform a landing. It should consist of, at the very least, a lander that can touch down on the surface. You may also want to consider packing some extra fuel, in case either:

A. Your middle stage can't pull you out of orbit.

B. You want it to be capable of flying back to orbit.

Middle Stage

Lower Stage

Step 2 - Launch to Kerbin Orbit

Step 3 - Fly from Kerbin to Eve

Step 4 - Land on Eve (optional)

Ideas