Difference between revisions of "Parts/Structural/mk1Parts/engineNacelle.cfg"
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< Parts | Structural
m (BobBot moved page Parts/Structural/engineNacelle/engineNacelle.cfg to Parts/Aero/engineNacelle/engineNacelle.cfg without leaving a redirect: Renamed part configuration file after update.) |
m (*update to 1.0;) |
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{{Part config|Engine Nacelle|2=PART | {{Part config|Engine Nacelle|2=PART | ||
{ | { | ||
− | + | name = nacelleBody | |
− | + | module = Part | |
− | + | author = C. Jenkins, Porkjet | |
− | + | rescaleFactor = 1 | |
− | + | node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0 | |
− | name = nacelleBody | + | node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0 |
− | module = Part | + | node_attach = 0.0, -0.625, -0.75, 0.0, 0.0, 1.0, 1 |
− | author = C. Jenkins | + | TechRequired = supersonicFlight |
− | + | entryCost = 6500 | |
− | + | cost = 1550 | |
− | + | category = Aero | |
− | + | subcategory = 0 | |
− | + | title = Engine Nacelle | |
− | + | manufacturer = C7 Aerospace Division | |
− | node_stack_top = 0.0, | + | description = The Engine Nacelle is a self-contained solution for powering air-breathing engines. It improves airflow and cools the engine, making it a very practical option. C7 Engineers assure us that these units are quite safe, and that the dents and burn marks will give yours a more unique look. |
− | node_stack_bottom = 0.0, - | + | attachRules = 1,1,1,1,0 |
− | node_attach = 0.0, 0.0 | + | mass = 0.15 |
− | + | dragModelType = default | |
− | + | thermalMassModifier = 1 | |
− | + | emissiveConstant = 0.6 | |
− | TechRequired = supersonicFlight | + | maximum_drag = 0.2 |
− | entryCost = 6500 | + | minimum_drag = 0.3 |
− | cost = 1550 | + | angularDrag = 1 |
− | category = Aero | + | crashTolerance = 20 |
− | subcategory = 0 | + | maxTemp = 2000 // = 2900 |
− | title = Engine Nacelle | + | fuelCrossFeed = True |
− | manufacturer = C7 Aerospace Division | + | bulkheadProfiles = size1, srf |
− | description = The Engine Nacelle is a self-contained solution for powering air-breathing engines. It | + | MODEL |
− | + | { | |
− | + | model = Squad/Parts/Aero/engineNacelle/Nacelle1 | |
− | attachRules = 1,1,1,1,0 | + | } |
− | + | MODULE | |
− | + | { | |
− | mass = 0.15 | + | name = ModuleResourceIntake |
− | dragModelType = default | + | resourceName = IntakeAir |
− | maximum_drag = 0.2 | + | checkForOxygen = true |
− | minimum_drag = 0.3 | + | area = 0.005 |
− | angularDrag = 1 | + | intakeSpeed = 10 |
− | crashTolerance = 20 | + | intakeTransformName = Intake |
− | maxTemp = 2900 | + | } |
− | fuelCrossFeed = True | + | RESOURCE |
− | + | { | |
− | MODULE | + | name = IntakeAir |
− | { | + | amount = 0.5 |
− | + | maxAmount = 0.5 | |
− | + | } | |
− | + | RESOURCE | |
− | + | { | |
− | + | name = LiquidFuel | |
− | + | amount = 40 | |
− | } | + | maxAmount = 40 |
− | + | } | |
− | RESOURCE | ||
− | { | ||
− | |||
− | |||
− | |||
− | } | ||
− | |||
− | RESOURCE | ||
− | { | ||
− | |||
− | |||
− | |||
− | } | ||
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} | } | ||
}} | }} |
Revision as of 10:39, 29 April 2015
PART { name = nacelleBody module = Part author = C. Jenkins, Porkjet rescaleFactor = 1 node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0 node_attach = 0.0, -0.625, -0.75, 0.0, 0.0, 1.0, 1 TechRequired = supersonicFlight entryCost = 6500 cost = 1550 category = Aero subcategory = 0 title = Engine Nacelle manufacturer = C7 Aerospace Division description = The Engine Nacelle is a self-contained solution for powering air-breathing engines. It improves airflow and cools the engine, making it a very practical option. C7 Engineers assure us that these units are quite safe, and that the dents and burn marks will give yours a more unique look. attachRules = 1,1,1,1,0 mass = 0.15 dragModelType = default thermalMassModifier = 1 emissiveConstant = 0.6 maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 20 maxTemp = 2000 // = 2900 fuelCrossFeed = True bulkheadProfiles = size1, srf MODEL { model = Squad/Parts/Aero/engineNacelle/Nacelle1 } MODULE { name = ModuleResourceIntake resourceName = IntakeAir checkForOxygen = true area = 0.005 intakeSpeed = 10 intakeTransformName = Intake } RESOURCE { name = IntakeAir amount = 0.5 maxAmount = 0.5 } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 } }