Difference between revisions of "Parts/Utility/rcsBlockRV-105 v2/rcsBlockRV-105.cfg"
From Kerbal Space Program Wiki
(Created page with "<pre> // --- general parameters --- name = RCSBlock module = Part author = NovaSilisko // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- //...") |
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− | + | {{Part config|RV-105 RCS Thruster Block|2=PART | |
+ | { | ||
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// --- general parameters --- | // --- general parameters --- | ||
name = RCSBlock | name = RCSBlock | ||
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// --- editor parameters --- | // --- editor parameters --- | ||
+ | TechRequired = fuelSystems | ||
+ | entryCost = 3400 | ||
cost = 450 | cost = 450 | ||
category = Control | category = Control | ||
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} | } | ||
} | } | ||
− | + | } | |
+ | }} |
Revision as of 15:16, 24 January 2014
PART { // --- general parameters --- name = RCSBlock module = Part author = NovaSilisko // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- // definition format is Position X, Position Y, Position Z, Up X, Up Y, Up Z node_attach = 0.45212, -0.0105571, -0.0059382, 1.0, 0.0, 0.0 // --- editor parameters --- TechRequired = fuelSystems entryCost = 3400 cost = 450 category = Control subcategory = 0 title = RV-105 RCS Thruster Block manufacturer = STEADLER Engineering Corps description = The recent discovery of a third law of physics made it possible for STEADLER Corps engineers to produce these small monopropellant thrusters, to help with attitude control and linear motion. Even though many Kerbal physicists still dispute the validity of this new law, studies show that the thrusters seem to work as advertised. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 0,1,0,0,0 // --- standard part parameters --- mass = 0.05 dragModelType = default maximum_drag = 0.001 minimum_drag = 0.001 angularDrag = 2 crashTolerance = 15 maxTemp = 3600 // --- rcs module parameters --- MODULE { name = ModuleRCS thrusterTransformName = RCSthruster thrusterPower = 1 resourceName = MonoPropellant atmosphereCurve { key = 0 260 key = 1 100 } } }