Difference between revisions of "Planned features/zh-cn"

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* 更多的<span style = "background:#FFEE44">预建飞行器</span>,用于<span style = "background:#FFEE44">教程</span>或作为范例
 
* 更多的<span style = "background:#FFEE44">预建飞行器</span>,用于<span style = "background:#FFEE44">教程</span>或作为范例
  
=== Space Center ===
+
=== 航天中心 ===
  
* <span style = "background:#42C0FB">Astronaut complex: Hire and train kerbonauts</span><ref name="0.21">[[blog:184|KSP 0.21 Update News]] blog post by “HarvesteR”</ref>
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* <span style = "background:#42C0FB">航天员设施:招募和训练小绿人航天员</span><ref name="0.21">[[blog:184|KSP 0.21 更新]] blog post by “HarvesteR”</ref>
  
* Research and development: Discover and improve parts (from a tech tree)
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* 研究与开发:研究并改进组件(技术树)
  
* Part recovery: Reusing of intact parts landed on [[Kerbin]]'s surface
+
* 组件重复利用:重新使用落回[[Kerbin/zh-cn|Kerbin]]同时未受损坏的组件
  
* Mission control room: <span style = "background:#FFEE44">Create flight plans</span> and take on missions and challenges
+
* 任务控制大厅:<span style = "background:#FFEE44">制定飞行计划</span>、接受任务及各种挑战
  
* Observatory: Discover new [[:Category:Celestials|celestial bodies]] to visit
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* 观测:为以后的探索飞行,观测新的[[:Category:Celestials/zh-cn|天体]]
  
 
=== Spacecraft Construction ===
 
=== Spacecraft Construction ===

Revision as of 02:11, 25 June 2013

下列特性计划在未来的Kerbal太空计划中实现。

随着开发过程的深入,下列内容或许会相应的有所改变。

如果某特性由MOD实现,或许我们会于此列出该MOD的链接。

这一列表并非官方的游戏发展规划。它是由游戏社区论坛自发维持,与最终产品是否能实现并没有直接的关系。

将来的版本

这一部分列出了所有计划在将来版本加入的内容。
蓝色条目是下次更新(很快)中会加入的内容。毫无疑问,这些内容也可能会跳票。
黄色条目是已经部分实现的内容。

请注意,所有列出的内容都是未经承诺的,游戏开发组也没有任何义务去完全实现这些内容。

The entries on the following list must be verifiable.

飞行操作

  • 修理:修理特定物品的能力
  • 加强IVA:移动和飞船内的互动
  • 乘员任务:由飞船乘员控制飞船(如果他们有此能力的话)
  • 更多的预建飞行器,用于教程或作为范例

航天中心

  • 航天员设施:招募和训练小绿人航天员[1]
  • 研究与开发:研究并改进组件(技术树)
  • 组件重复利用:重新使用落回Kerbin同时未受损坏的组件
  • 任务控制大厅:制定飞行计划、接受任务及各种挑战
  • 观测:为以后的探索飞行,观测新的天体

Spacecraft Construction

  • Exploded view: A schematic visualization of the craft, allowing for greater control over the craft's functionality
  • Tweakables: Context menu when right-clicking on a part
  • Mining parts: Used to gather resources on other bodies
  • Stack extensions: Fairings and solid-booster fuel plugs
  • Spacecraft stats: Total weight, loaded resources (per stage?)
  • Saving parts: The ability to save an assembly of parts and reuse it in a different craft, like a lander [2]
  • SAS/ASAS improvement: Reducing/Elimination oscillations from the current system [3]
  • Reaction wheel system: Removing the automatic torque from command pods and replacing it with a reaction wheel system (The reaction wheels require power to operate)[3]

Celestial Bodies

  • Asteroids
  • 3 gas planets, moons and an asteroid belt [4]

Physics & Dynamics

  • Wind & turbulence conditions
  • Damage effects
  • New lighting system with better shadows
  • Better aerodynamics
  • Fixed fuel flow and changing maximum thrust depending on surrounding atmospheric pressure (at the moment the fuel flow is changing and the maximum thrust available is fixed)[5]

Scenery & Graphics

  • Clouds (weather?)
  • Static particles (cloudlets)
  • Long-duration smoke trails
  • Better scenery for space center scene[1]
  • Matching launchpad scenery in flight[1]
  • New models for the VAB and Space Plane Hanger[1]
  • Cities and other geographic points of reference
  • Space center facilities can be destroyed by crash-landing onto them, and fixing them will cost money

Audio

  • More and better sound effects

Game & Engine

  • OSC data interface: Connectivity with external applications

Modding

  • A more complete SDK and documentation (you can help by adding to the wiki!)

Other

  • Expansion packs/DLCs (different from updates, will be purchased separately and include features distinct from the original game's main idea)[6]

Not happening

The following features have been confirmed to not be in the game:

  • Steam achievements
  • Weapons or military features[7]
  • Alien civilizations[7]

Web Services

Feature Status
Mac Fixes
  • .app packaging (Finder-compatible)
  • Clipboard support
In progress
Auto-resume interrupted downloads In progress
Downloads through BitTorrent (long-term) Planning
Load-balanced Repair Packages Feasibility Analysis

References

  1. 1.0 1.1 1.2 1.3 KSP 0.21 更新 blog post by “HarvesteR”
  2. Saving an Assembly
  3. 3.0 3.1 KSP Weekly from June 18th 2013
  4. [UNOFFICIAL/FANMADE] 0.17 Discussion Thread 2
  5. Isp doesn't work right” in the forums (Answer by C7)
  6. Expansions blog post
  7. 7.0 7.1 What not to suggest