Difference between revisions of "Specialization"

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(Good enough. Four more articles incoming.)
 
m (List of specializations: *use a list for the different parts;)
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=List of specializations=
 
=List of specializations=
[[Pilot]]s can provide [[SAS]] stabilization while in a vessel.
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* [[Pilot]]s can provide [[SAS]] stabilization while in a vessel.
 
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* [[Scientist]]s can boost [[science]] gathered from experiments and vessel recovery, and can process data in the [[Mobile Processing Lab MPL-LG-2]].
[[Scientist]]s can boost [[science]] gathered from experiments and vessel recovery, and can process data in the [[Mobile Processing Lab MPL-LG-2]].
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* [[Engineer]]s have the ability to repair broken parts and replace used parts, including repacking parachutes and repairing rover wheels. They can also boost the efficiency of the [['Drill-O-Matic' Mining Excavator]].
 
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* [[Tourist]]s have no special skills. They are only made available via tourism [[contracts]], which require escorting them around the Kerbol system in exchange for Funds.
[[Engineer]]s have the ability to repair broken parts and replace used parts, including repacking parachutes and repairing rover wheels. They can also boost the efficiency of the [['Drill-O-Matic' Mining Excavator]].
 
 
 
[[Tourist]]s have no special skills. They are only made available via tourism [[contracts]], which require escorting them around the Kerbol system in exchange for Funds.
 
  
 
== Changes ==
 
== Changes ==

Revision as of 09:48, 12 May 2015

A specialization or skill is an attribute assigned to Kerbals that indicates what abilities they can provide. Kerbals, with the exception of those with the Tourist specialization, can level up by earning experience, which may give them additional abilities specific to their skill.

List of specializations

Changes

1.0
  • Tourist Kerbals implemented
0.90.0
  • Initial release