Difference between revisions of "Campaign: The Center of the Solar System"

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Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.
 
Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.
 +
  
 
== Specifications ==
 
== Specifications ==
* legth: 3-5 hours
+
* length: 3-5 hours
 
* Difficulty: 6/10 (Proficient)
 
* Difficulty: 6/10 (Proficient)
 
* Skill:
 
* Skill:
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#Advanced [[vessel]] design
 
#Advanced [[vessel]] design
 
* Version: Every Version (only tested in .23)
 
* Version: Every Version (only tested in .23)
 +
  
 
== Missions ==
 
== Missions ==
=== Keplar I ===
+
=== Kepler I ===
 
* Launch an unmanned probe into polar orbit around Moho
 
* Launch an unmanned probe into polar orbit around Moho
* Orbit should be stable at 7000km ±10
+
* Orbit should be stable at 7000 km ±10
 
* Probe must contain
 
* Probe must contain
# All scientific intrumentation in game.
+
# All scientific instrumentation in game.
# 4 Communitron 16 antenna
+
# 4 Communotron 16 antenna
 
# 1 Communotron 88-88
 
# 1 Communotron 88-88
 
# 2 Communotron HG-55
 
# 2 Communotron HG-55
# Solar Panneling (probe must be self suffieceint)
+
# Solar Paneling (probe must be self sufficient)
 
# M700 Survey Scanner
 
# M700 Survey Scanner
# M4435 Narrow-Band Scanner
+
# M 4435 Narrow-Band Scanner
 
# Heat shield
 
# Heat shield
 
# Radiators
 
# Radiators
 
* Adjust Orbit so that probe can is sunlight for one complete orbit.
 
* Adjust Orbit so that probe can is sunlight for one complete orbit.
 +
  
 
=== Kerbol I ===
 
=== Kerbol I ===
 
* Launch an unmanned probe
 
* Launch an unmanned probe
* Probe must contain all parts as Keplar I, and a nuclear generator
+
* Probe must contain all parts as Kepler I, and a nuclear generator
 
* Probe must flyby Kerbol at under 500000km
 
* Probe must flyby Kerbol at under 500000km
 
=== Kerbol II ===
 
=== Kerbol II ===
 
* Launch an unmanned probe
 
* Launch an unmanned probe
 
* Probe must contain all parts as Kerbol II
 
* Probe must contain all parts as Kerbol II
* Probe must flyby Kerbol at under 5000km
+
* Probe must flyby Kerbol at under 5000 km
 
=== Kerbol III===
 
=== Kerbol III===
 
* Launch an unmanned probe
 
* Launch an unmanned probe
 
* Probe ust Contain
 
* Probe ust Contain
# No solar pannels
+
# No solar panels
# Nuclear generator (must be self suffiecient)
+
# Nuclear generator (must be self sufficient)
# All scientific intrumentation in game.
+
# All scientific instrumentation in game.
 
# 1 Communotron 88-88, or 1 Communotron HG-55
 
# 1 Communotron 88-88, or 1 Communotron HG-55
 
# Radiators
 
# Radiators
 
# Heat shielding covering all equipment
 
# Heat shielding covering all equipment
 
* Probe must "impact" with Kerbol
 
* Probe must "impact" with Kerbol
# Perihiapsis must be under Kerbols surface
+
# Periapsis must be under Kerbols surface
 +
 
  
 
(Feel free to take a picture of how close to the sun your probe makes it before exploding)
 
(Feel free to take a picture of how close to the sun your probe makes it before exploding)

Revision as of 17:24, 30 November 2016

The Daring Few Campaigns The Joolians


Now that Kerbal kind has explored beyond the reach of the system, Science has turned its eyes to the very center. These missions will try to improve Kerbal understanding of Kerbol itself.


Specifications

  • length: 3-5 hours
  • Difficulty: 6/10 (Proficient)
  • Skill:
  1. Expert navigation via maneuver node
  2. Advanced orbiting
  3. Basic understanding of interplanetary launch windows (phase angles)
  4. Advanced vessel design
  • Version: Every Version (only tested in .23)


Missions

Kepler I

  • Launch an unmanned probe into polar orbit around Moho
  • Orbit should be stable at 7000 km ±10
  • Probe must contain
  1. All scientific instrumentation in game.
  2. 4 Communotron 16 antenna
  3. 1 Communotron 88-88
  4. 2 Communotron HG-55
  5. Solar Paneling (probe must be self sufficient)
  6. M700 Survey Scanner
  7. M 4435 Narrow-Band Scanner
  8. Heat shield
  9. Radiators
  • Adjust Orbit so that probe can is sunlight for one complete orbit.


Kerbol I

  • Launch an unmanned probe
  • Probe must contain all parts as Kepler I, and a nuclear generator
  • Probe must flyby Kerbol at under 500000km

Kerbol II

  • Launch an unmanned probe
  • Probe must contain all parts as Kerbol II
  • Probe must flyby Kerbol at under 5000 km

Kerbol III

  • Launch an unmanned probe
  • Probe ust Contain
  1. No solar panels
  2. Nuclear generator (must be self sufficient)
  3. All scientific instrumentation in game.
  4. 1 Communotron 88-88, or 1 Communotron HG-55
  5. Radiators
  6. Heat shielding covering all equipment
  • Probe must "impact" with Kerbol
  1. Periapsis must be under Kerbols surface


(Feel free to take a picture of how close to the sun your probe makes it before exploding)