Difference between revisions of "Parts/Structural/mk1Parts/engineNacelle.cfg"

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(Page created)
 
(Updated for 0.23)
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<pre>
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{{Part config|Engine Nacelle|2=PART
 +
{
 
// Kerbal Space Program - Part Config
 
// Kerbal Space Program - Part Config
 
// FL-T500 Fuel Tank
 
// FL-T500 Fuel Tank
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// --- editor parameters ---
 
// --- editor parameters ---
cost = 550
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TechRequired = supersonicFlight
 +
entryCost = 6500
 +
cost = 1550
 
category = Aero
 
category = Aero
 
subcategory = 0
 
subcategory = 0
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   resourceName = IntakeAir
 
   resourceName = IntakeAir
 
   checkForOxygen = true
 
   checkForOxygen = true
   area = 0.002
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   area = 0.005
 
   intakeSpeed = 10
 
   intakeSpeed = 10
 
   intakeTransformName = Intake   
 
   intakeTransformName = Intake   
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  maxAmount = 0.2
 
  maxAmount = 0.2
 
}
 
}
</pre>
+
}
 +
}}

Revision as of 14:36, 24 January 2014

This is the configuration file for Engine Nacelle.
PART
{
// Kerbal Space Program - Part Config
// FL-T500 Fuel Tank
// 

// --- general parameters ---
name = nacelleBody
module = Strut
author = C. Jenkins

// --- asset parameters ---
mesh = model.mu
scale = 0.1

// --- node definitions ---
node_stack_top = 0.0, 7.5, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -7.59, 0.0, 0.0, 1.0, 0.0
node_attach = 0.0, 0.0, 5.12, 0.0, 0.0, -1.0, 1


// --- editor parameters ---
TechRequired = supersonicFlight
entryCost = 6500
cost = 1550
category = Aero
subcategory = 0
title = Engine Nacelle
manufacturer = C7 Aerospace Division.
description = This engine body features ram air intakes for increased fuel flow to connected engine exhaust systems.

// attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision
attachRules = 1,1,1,1,0

// --- standard part parameters ---
mass = 0.3
dragModelType = default
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 20
maxTemp = 2900
fuelCrossFeed = True	

MODULE
{
  name = ModuleResourceIntake
  resourceName = IntakeAir
  checkForOxygen = true
  area = 0.005
  intakeSpeed = 10
  intakeTransformName = Intake  
}

RESOURCE
{
 name = IntakeAir
 amount = 0.2
 maxAmount = 0.2
}
}