Difference between revisions of "Tutorial:Returning From Eve"
Thecoshman (talk | contribs) (→Specifications: Used template for version) |
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*'''Length:''' 1-3 hours | *'''Length:''' 1-3 hours | ||
*'''Difficulty:''' Very Hard | *'''Difficulty:''' Very Hard | ||
− | *'''For version:''' {{Version|0. | + | *'''For version:''' {{Version|0.20|}} |
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+ | Additionally, you will need a good understanding of orbital mechanics (see [[Tutorials]] section), angles, and a lot of patience. Some knowledge about [[aerobraking]] and [[Advanced Rocket Design]] might also be useful. | ||
==Method 1 : Rendezvous and Crew Transfer == | ==Method 1 : Rendezvous and Crew Transfer == |
Revision as of 15:49, 30 September 2013
Because of the extreme difficulty concerning any return attempt from Eve, I have decided to write a separate tutorial.
Contents
Returning from Eve
Despite being the closest planet relative to Kerbin, it is extremely difficult to get a lander back into orbit around Eve. Additionally, you must overcome Eve's large gravity well in order to successfully return home, requiring even more Delta-V. As a result, many Kerbals have been lost in attempts to investigate their distant neighbor.
Though getting your crew home from the surface of Eve is extremely difficult, it's not impossible.
Specifications
- Length: 1-3 hours
- Difficulty: Very Hard
- For version: 0.20
Additionally, you will need a good understanding of orbital mechanics (see Tutorials section), angles, and a lot of patience. Some knowledge about aerobraking and Advanced Rocket Design might also be useful.
Method 1 : Rendezvous and Crew Transfer
Designing your Landing Rocket
Upper Stage
Middle Stage
Lower Stage
Designing your Return Rocket
Landing on Eve
Ascending from Eve
Rendezvous with Recovery Vehicle
Interplanetary Transfer back to Kerbin
Method 2 : Single Rocket Landing and Return
Follow the steps of the two rocket method, ignoring the Rendezvous step.