Difference between revisions of "Parts/Structural/mk1Parts/engineNacelle.cfg"
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< Parts | Structural
m (*update to 0.24.2;) |
m (BobBot moved page Parts/Structural/nacelleBody/part.cfg to Parts/Structural/engineNacelle/engineNacelle.cfg without leaving a redirect: Renamed part configuration file after update.) |
(No difference)
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Revision as of 10:49, 8 October 2014
PART { // Kerbal Space Program - Part Config // FL-T500 Fuel Tank // // --- general parameters --- name = nacelleBody module = Part author = C. Jenkins // --- asset parameters --- mesh = model.mu scale = 0.1 // --- node definitions --- node_stack_top = 0.0, 7.5, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -7.59, 0.0, 0.0, 1.0, 0.0 node_attach = 0.0, 0.0, 5.12, 0.0, 0.0, -1.0, 1 // --- editor parameters --- TechRequired = supersonicFlight entryCost = 6500 cost = 1550 category = Aero subcategory = 0 title = Engine Nacelle manufacturer = C7 Aerospace Division description = The Engine Nacelle is a self-contained solution for powering air-breathing engines. It combines fuel container and air intake into a single unit, making it a very practical option. C7 Engineers assure us that these units are quite safe, and that the dents and burn marks will give yours a more unique look. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,1,1,1,0 // --- standard part parameters --- mass = 0.15 dragModelType = default maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 20 maxTemp = 2900 fuelCrossFeed = True MODULE { name = ModuleResourceIntake resourceName = IntakeAir checkForOxygen = true area = 0.005 intakeSpeed = 10 intakeTransformName = Intake } RESOURCE { name = IntakeAir amount = 0.2 maxAmount = 0.2 } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 } }