Difference between revisions of "User:VariousMetals/Specialization"

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(I'm starting up the pages "specialization", "pilot", "engineer", "scientist", and "tourist" in my userspace. This page is very unfinished.)
 
(Cleaned up. Might be ready to publish)
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A '''specialization''' or '''skill''' is an attribute assigned to Kerbals that indicates what abilities they can provide. With the exception of those with the [[Tourist]] specialization, Kerbals can level up by earning [[experience]], which may give them additional abilities specific to their skill.  
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A '''specialization''' or '''skill''' is an attribute assigned to Kerbals that indicates what abilities they can provide. Kerbals, with the exception of those with the [[Tourist]] specialization, can level up by earning [[experience]], which may give them additional abilities specific to their skill.  
  
 
=List of skills=
 
=List of skills=
''[[Pilot]]s'' can provide SAS stabilization to their vessel while in a Command Module.
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[[Pilot]]s can provide [[SAS]] stabilization while in a vessel.
  
''[[Scientist]]s'' can boost data gathered from experiments and vessel recovery, and can process data in the Mobile Processing Lab.
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[[Scientist]]s can boost [[science]] gathered from experiments and vessel recovery, and can process data in the [[Mobile Processing Lab MPL-LG-2]].
  
''[[Engineer]]s'' have the ability to repair broken parts and replace used parts, including repacking parachutes and repairing rover wheels. They can also boost the speed of mining drills.
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[[Engineer]]s have the ability to repair broken parts and replace used parts, including repacking parachutes and repairing rover wheels. They can also boost the efficiency of the [['Drill-O-Matic' Mining Excavator]].
  
''[[Tourist]]s'' have no special skills.
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[[Tourist]]s have no special skills. They are only made available via tourism [[contracts]], which require escorting them around the Kerbol system in exchange for Funds.
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[[Category:Career-specific features]]
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[[Category:Kerbals]]
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[[Category:Stubs]]

Revision as of 01:03, 12 May 2015

A specialization or skill is an attribute assigned to Kerbals that indicates what abilities they can provide. Kerbals, with the exception of those with the Tourist specialization, can level up by earning experience, which may give them additional abilities specific to their skill.

List of skills

Pilots can provide SAS stabilization while in a vessel.

Scientists can boost science gathered from experiments and vessel recovery, and can process data in the Mobile Processing Lab MPL-LG-2.

Engineers have the ability to repair broken parts and replace used parts, including repacking parachutes and repairing rover wheels. They can also boost the efficiency of the 'Drill-O-Matic' Mining Excavator.

Tourists have no special skills. They are only made available via tourism contracts, which require escorting them around the Kerbol system in exchange for Funds.