Parts/Structural/mk1Parts/engineBodyRadial.cfg
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< Parts | Structural
PART { name = radialEngineBody module = Part author = C. Jenkins, Porkjet rescaleFactor = 1 node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0 node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0 node_attach = 0.0, 0.0, 0.625, 0.0, 0.0, -1.0, 1 TechRequired = hypersonicFlight entryCost = 6200 cost = 1650 category = Aero subcategory = 0 title = #autoLOC_500724 //#autoLOC_500724 = Engine Pre-cooler manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division description = #autoLOC_500725 //#autoLOC_500725 = Advanced materials allow this cooler to wick away the heat from attached engines. In addition, it features additional intake area optimized for supersonic flight and powerful static suction. attachRules = 1,1,1,1,0 mass = 0.15 dragModelType = default thermalMassModifier = 1.5 skinMassPerArea = 2 emissiveConstant = 0.95 heatConductivity = 0.24 maximum_drag = 0.2 minimum_drag = 0.3 angularDrag = 1 crashTolerance = 10 maxTemp = 2000 // = 2900 fuelCrossFeed = True bulkheadProfiles = size1, srf tags = #autoLOC_500726 //#autoLOC_500726 = aero (air aircraft breathe cone fligh fuel inlet intake jet oxygen plane suck supersonic tank MODEL { model = Squad/Parts/Structural/mk1Parts/Nacelle2 } MODULE { name = ModuleResourceIntake resourceName = IntakeAir checkForOxygen = true area = 0.005 intakeSpeed = 30 intakeTransformName = Intake machCurve { key = 0 0.85 0 0 key = 1 1 0 0 key = 2 0.95 -0.08751557 -0.08751557 key = 4 0.5 -0.4034287 -0.4034287 key = 8 0.01 0 0 } } RESOURCE { name = IntakeAir amount = 5 maxAmount = 5 } RESOURCE { name = LiquidFuel amount = 40 maxAmount = 40 } MODULE { name = ModuleAnimateHeat ThermalAnim = Nacelle2Heat } }