Parts/Structural/mk1Parts/engineBodyRadial.cfg
< Parts | Structural
PART
{
name = radialEngineBody
module = Part
author = C. Jenkins, Porkjet
rescaleFactor = 1
node_stack_top = 0.0, 0.9375, 0.0, 0.0, 1.0, 0.0
node_stack_bottom = 0.0, -0.9375, 0.0, 0.0, -1.0, 0.0
node_attach = 0.0, 0.0, 0.625, 0.0, 0.0, -1.0, 1
TechRequired = hypersonicFlight
entryCost = 6200
cost = 1650
category = Aero
subcategory = 0
title = #autoLOC_500724 //#autoLOC_500724 = Engine Pre-cooler
manufacturer = #autoLOC_501624 //#autoLOC_501624 = C7 Aerospace Division
description = #autoLOC_500725 //#autoLOC_500725 = Advanced materials allow this cooler to wick away the heat from attached engines. In addition, it features additional intake area optimized for supersonic flight and powerful static suction.
attachRules = 1,1,1,1,0
mass = 0.15
dragModelType = default
thermalMassModifier = 1.5
skinMassPerArea = 2
emissiveConstant = 0.95
heatConductivity = 0.24
maximum_drag = 0.2
minimum_drag = 0.3
angularDrag = 1
crashTolerance = 10
maxTemp = 2000 // = 2900
fuelCrossFeed = True
bulkheadProfiles = size1, srf
tags = #autoLOC_500726 //#autoLOC_500726 = aero (air aircraft breathe cone fligh fuel inlet intake jet oxygen plane suck supersonic tank
MODEL
{
model = Squad/Parts/Structural/mk1Parts/Nacelle2
}
MODULE
{
name = ModuleResourceIntake
resourceName = IntakeAir
checkForOxygen = true
area = 0.005
intakeSpeed = 30
intakeTransformName = Intake
machCurve
{
key = 0 0.85 0 0
key = 1 1 0 0
key = 2 0.95 -0.08751557 -0.08751557
key = 4 0.5 -0.4034287 -0.4034287
key = 8 0.01 0 0
}
}
RESOURCE
{
name = IntakeAir
amount = 5
maxAmount = 5
}
RESOURCE
{
name = LiquidFuel
amount = 40
maxAmount = 40
}
MODULE
{
name = ModuleAnimateHeat
ThermalAnim = Nacelle2Heat
}
}