Intra-Vehicular Activity
During an Intra-Vehicular Activity (abbr. IVA) the player takes control of a Kerbal within a craft's command module. The controls are the same as in third-person view. One can enter/leave IVA by either selecting "IVA" when mousing over a crew member, or pressing C to toggle.
The primary advantage of IVA is the radar altimeter within certain command modules. Rather than altitude above sea level, it shows the craft's altimeter above ground, taking mountains and valleys into account. This information can be especially helpful during landings on uneven terrain.
However, even though Intra-Vehicular Activity is implemented, the player can only look around and read the instruments, but cannot interact with the interior or move a Kerbal. This has been planned to be improved in a future version.
Contents
Cockpit
When going into the IVA mode, most of the HUD will disappear and the control panel inside the cockpit will be visible instead. Most of the instruments on this new control panel are easy to understand. Here are simple instructions on how to use them:
This is only one variant of the cockpit, different command modules have different interiors.
Roll, Pitch and Yaw
The Roll, Pitch and Yaw indicators look similar to the ones in the normal game HUD.
Monitor
The monitor shows things that can be difficult or impossible to see from inside the vehicle, such as the state of SAS or RCS, or the ability to separate a stage. They are indicated using green lights.
Speed
The speed is shown in meters per second (m/s).
The navball looks and works exactly as the normal navball. However, in IVA mode you can zoom in on the navball, allowing precision alignment difficult to accomplish with the third person interface.
Radar Altimeter
While normal altitude indicators display height above sea level, the radar altimeter displays the craft's height above the ground. This information is not displayed on the third person interface, which means that IVA landings have a unique advantage. The advantage is offset by the fact that the third person view can swivel freely, affording a more comprehensive view of the surface than the IVA perspective.
Atmosphere
This gauge displays the atmospheric density. It is identical to the corresponding display in the third person interface.
Altitude
The Altitude (or Height Monitor) shows the craft's current height above sea level. This information is displayed in analog form familiar to airplane pilots. However, unlike airplane altimeters which work on air pressure, this one works even the cold dark hard vacuum of space. How does it do this? The magic of electronics!
The example above shows an altitude 2000 meters.
Vertical speed
The vertical speed is shown in meters per second (m/s) on a gauge similar to the one on the HUD.