Campaign: Age of Rocketry

From Kerbal Space Program Wiki
Revision as of 02:04, 6 July 2013 by Inigmatus (talk | contribs)
Jump to: navigation, search
Campaigns Space Race

Introduction

Several thousand years ago, the Kerbese invented solid fuel rockets for their firework displays. Later, the Kerbins invented the K2 rocket capable of landing a relatively unguided liquid fuel rocket on an island across the side of the ocean, terrorizing the local fauna. Robert Kerbin then invented the liquid fueled rocket. Help each group maintain their progress toward the goal of a liquid fueled two stage rocket capable of reaching 70,000m, the beginning of space.


This campaign is designed to present you with a mission manifest that will allow you to accomplish the final goal of reliably launching an unmanned rocket on a controlled suborbital trajectory of your choosing.

Specifications

  • Length: 2 hours
  • Difficulty: As easy as hitting a spacebar, and then some.
  • Skills needed: Spectator sporting skills
  • For version: Every version (tested on 0.20.2)

Missions

Solid Fuel Rocketry

  • Launch RT-10 Solid Fuel Booster Rocket Part I
  1. Must be unmanned
  2. Must have nosecone.
  • Launch RT-10 Solid Fuel Booster Rocket Part II
  1. Must be unmanned
  2. Must have nosecone.
  3. Must static fire for 2 seconds or more before liftoff.
  • Launch Two-Stage Solid Fuel Rocket
  1. Must be unmanned
  2. Must be successfully retrieved...aka have a parachute.

Liquid Fuel Rocketry

  • Launch LVT-30 Liquid Fuel Rocket Eastwards into Space (above 70,000km)
  1. Must be unmanned.
  2. Must have nosecone or parachute.
  3. Land that thing in the ocean lest you worry the Kerbiets.
  • Launch Two-Stage LVT-30 Liquid Fuel Rocket and Maintain 45 degrees Eastwards after 10,000m
  1. Must be unmanned.
  2. Must have nosecone or parachute.
  3. After your rocket goes above 70,000m you will reach space at this point and the music will play celebrating your accomplishment.
(Note: You do not need to get into orbit. Save that challenge for the Space Race campaign).

K2 Rocket

Those pesky Kermans...

  • Launch LVT-30 Liquid Fuel Rocket and control its reentry point.
  1. Missile must go above 70km.
  2. Missile must land near a pre-selected island of your choosing.

Finishing word

After you get your second stage liquid fuel rocket up past 70km, you're well on your way to becoming the next Robert Kerbin and igniting the Space Race.