Parts/Cargo/Parachute/Parachute.cfg

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Revision as of 16:05, 31 January 2024 by DedMazday (talk | contribs) (Created page with "{{Part config|Personal Parachute|2=PART { name = evaChute module = Part author = Squad MODEL { model=Squad/Parts/Cargo/Parachute/Parachute } rescaleFactor = 1 Tech...")
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This is the configuration file for Personal Parachute.
PART
{
	name = evaChute	
	module = Part
	author = Squad
	MODEL
	{
		model=Squad/Parts/Cargo/Parachute/Parachute
	}	
	rescaleFactor = 1
	TechRequired = start	
	entryCost = 0
	cost = 10
	category = Cargo
	subcategory = 0
	title = #autoLOC_8003423 //#autoLOC_8003423 = Personal Parachute
	manufacturer = #autoLOC_168875 //#autoLOC_168875 = Found lying by the side of the road
	description = #autoLOC_8003424 //#autoLOC_8003424 = This Kerbal-sized ram-air parachute is perfect for saving intrepid pilots from a mis-considered aircraft design, or hijinks involving the top of the VAB and a hopeffuly functional autopilot.   Why should Kerbals put their trust in something that was found lying by the side of the road?   Well, because there wasn't a Kerbal-shaped crater next to it!
	attachRules = 0,0,0,0,0
	mass = 0.004
	dragModelType = default
	maximum_drag = 0.1
	minimum_drag = 0.1
	angularDrag = 2
	crashTolerance = 12
	maxTemp = 2000 // = 2000
	tags = #autoLOC_8003425 //#autoLOC_8003425 = arrest canopy chute decel descen drag entry fall landing return safe slow Kerbal cargo EVA
	
	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 10
	}	
}