Parts/Cargo/Parachute/Parachute.cfg
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PART
{
name = evaChute
module = Part
author = Squad
MODEL
{
model=Squad/Parts/Cargo/Parachute/Parachute
}
rescaleFactor = 1
TechRequired = start
entryCost = 0
cost = 10
category = Cargo
subcategory = 0
title = #autoLOC_8003423 //#autoLOC_8003423 = Personal Parachute
manufacturer = #autoLOC_168875 //#autoLOC_168875 = Found lying by the side of the road
description = #autoLOC_8003424 //#autoLOC_8003424 = This Kerbal-sized ram-air parachute is perfect for saving intrepid pilots from a mis-considered aircraft design, or hijinks involving the top of the VAB and a hopeffuly functional autopilot. Why should Kerbals put their trust in something that was found lying by the side of the road? Well, because there wasn't a Kerbal-shaped crater next to it!
attachRules = 0,0,0,0,0
mass = 0.004
dragModelType = default
maximum_drag = 0.1
minimum_drag = 0.1
angularDrag = 2
crashTolerance = 12
maxTemp = 2000 // = 2000
tags = #autoLOC_8003425 //#autoLOC_8003425 = arrest canopy chute decel descen drag entry fall landing return safe slow Kerbal cargo EVA
MODULE
{
name = ModuleCargoPart
packedVolume = 10
}
}