Difference between revisions of "Parts/Utility/Fireworks/fireworksLauncherBig.cfg"

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(Created page with "This is the code for the fireowkr launcher. thumb")
 
(Replace broken file link with cfg content)
 
Line 1: Line 1:
This is the code for the fireowkr launcher.  
+
{{Part config|Starshot-32|2=PART
[[File:FireworkLauncherbig.pdf|thumb]]
+
{
 +
name = fireworksLauncherBig
 +
module = Part
 +
author = Squad
 +
MODEL
 +
{
 +
model = Squad/Parts/Utility/Fireworks/Assets/fireworksLauncherBig
 +
}
 +
node_attach = 0.0, -0.208533, 0.0, 0.0, -1.0, 0.0, 1
 +
node_stack_bottom = 0.0, -0.175, 0.0, 0.0, -1.0, 0.0, 1
 +
rescaleFactor = 1.0
 +
TechRequired = advRocketry
 +
entryCost = 50
 +
cost = 200
 +
category = Utility
 +
subcategory = 0
 +
title = #autoLOC_6005137 //#autoLOC_6005137 = Starshot-32
 +
manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd
 +
description = #autoLOC_6005139
 +
attachRules = 1,1,0,1,0
 +
mass = 0.03
 +
dragModelType = default
 +
crashTolerance = 6
 +
maxTemp = 1200 // = 1200
 +
PhysicsSignificance = 1
 +
bulkheadProfiles = srf
 +
tags = firework fire
 +
 
 +
MODULE
 +
{
 +
name = ModuleCargoPart
 +
packedVolume = 400
 +
stackableQuantity = 4
 +
}
 +
MODULE
 +
{
 +
name = ModulePartFirework
 +
shellMass = 6
 +
maxShots = 32
 +
}
 +
EFFECTS
 +
{
 +
Whistle
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = Squad/Sounds/fireworks_whistle.wav
 +
maxVolumeDistance = 150
 +
}
 +
}
 +
Thump
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = Squad/Sounds/fireworks_launch_boom.wav
 +
maxVolumeDistance = 150
 +
}
 +
}
 +
Explosion0
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = Squad/Sounds/fireworks_explosion_2.wav
 +
maxVolumeDistance = 150
 +
}
 +
}
 +
Explosion1
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = Squad/Sounds/fireworks_explosion_3.wav
 +
maxVolumeDistance = 150
 +
}
 +
}
 +
Explosion2
 +
{
 +
AUDIO
 +
{
 +
channel = Ship
 +
clip = Squad/Sounds/fireworks_explosion_4.wav
 +
maxVolumeDistance = 150
 +
}
 +
}
 +
}
 +
}
 +
}}

Latest revision as of 08:47, 3 January 2024

This is the configuration file for Starshot-32.
PART
{
	name = fireworksLauncherBig
	module = Part
	author = Squad
	MODEL
	{
		model = Squad/Parts/Utility/Fireworks/Assets/fireworksLauncherBig
	}
	node_attach = 0.0, -0.208533, 0.0, 0.0, -1.0, 0.0, 1
	node_stack_bottom = 0.0, -0.175, 0.0, 0.0, -1.0, 0.0, 1
	rescaleFactor = 1.0
	TechRequired = advRocketry
	entryCost = 50
	cost = 200
	category = Utility
	subcategory = 0
	title = #autoLOC_6005137	//#autoLOC_6005137 = Starshot-32
	manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd
	description = #autoLOC_6005139	
	attachRules = 1,1,0,1,0
	mass = 0.03
	dragModelType = default
	crashTolerance = 6
	maxTemp = 1200 // = 1200
	PhysicsSignificance = 1
	bulkheadProfiles = srf
	tags = firework fire

	MODULE
	{
		name = ModuleCargoPart
		packedVolume = 400
		stackableQuantity = 4
	}
	MODULE
	{
		name = ModulePartFirework
		shellMass = 6
		maxShots = 32
	}
	EFFECTS
	{
		Whistle
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/fireworks_whistle.wav
				maxVolumeDistance = 150				
			}
		}
		Thump
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/fireworks_launch_boom.wav
				maxVolumeDistance = 150				
			}
		}
		Explosion0
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/fireworks_explosion_2.wav
				maxVolumeDistance = 150				
			}
		}
		Explosion1
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/fireworks_explosion_3.wav
				maxVolumeDistance = 150				
			}
		}
		Explosion2
		{
			AUDIO
			{
				channel = Ship
				clip = Squad/Sounds/fireworks_explosion_4.wav
				maxVolumeDistance = 150				
			}
		}
	}
}