Parts/Utility/Fireworks/fireworksLauncherBig.cfg
From Kerbal Space Program Wiki
PART { name = fireworksLauncherBig module = Part author = Squad MODEL { model = Squad/Parts/Utility/Fireworks/Assets/fireworksLauncherBig } node_attach = 0.0, -0.208533, 0.0, 0.0, -1.0, 0.0, 1 node_stack_bottom = 0.0, -0.175, 0.0, 0.0, -1.0, 0.0, 1 rescaleFactor = 1.0 TechRequired = advRocketry entryCost = 50 cost = 200 category = Utility subcategory = 0 title = #autoLOC_6005137 //#autoLOC_6005137 = Starshot-32 manufacturer = #autoLOC_501639 //#autoLOC_501639 = Reaction Systems Ltd description = #autoLOC_6005139 attachRules = 1,1,0,1,0 mass = 0.03 dragModelType = default crashTolerance = 6 maxTemp = 1200 // = 1200 PhysicsSignificance = 1 bulkheadProfiles = srf tags = firework fire MODULE { name = ModuleCargoPart packedVolume = 400 stackableQuantity = 4 } MODULE { name = ModulePartFirework shellMass = 6 maxShots = 32 } EFFECTS { Whistle { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_whistle.wav maxVolumeDistance = 150 } } Thump { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_launch_boom.wav maxVolumeDistance = 150 } } Explosion0 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_2.wav maxVolumeDistance = 150 } } Explosion1 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_3.wav maxVolumeDistance = 150 } } Explosion2 { AUDIO { channel = Ship clip = Squad/Sounds/fireworks_explosion_4.wav maxVolumeDistance = 150 } } } }