Difference between revisions of "Talk:Debris"

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(Future of Debris: --I'm not sure about collisions.)
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I created this page now, because I suspect that in future versions of the game, used parts will still have a dollar value, and the recovery of debris may be a cost saving strategy in a career mode. It's not very likely a vehicle would collide accidentally with a part, given the vastness of space, but as they are tracked, there has to be a use for them eventually.[[User:Lefick|Lefick]] ([[User talk:Lefick|talk]]) 15:00, 26 September 2013 (CDT)
 
I created this page now, because I suspect that in future versions of the game, used parts will still have a dollar value, and the recovery of debris may be a cost saving strategy in a career mode. It's not very likely a vehicle would collide accidentally with a part, given the vastness of space, but as they are tracked, there has to be a use for them eventually.[[User:Lefick|Lefick]] ([[User talk:Lefick|talk]]) 15:00, 26 September 2013 (CDT)
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:I don't know about that.  In my opinion, I'm not sure about Squad's, as the engine becomes more efficient at handling non-active objects, it could become easy to simulate several thousand debris pieces.  This, combined with the possible addition of asteroids, could potentially increase the possibility of collisions and even full [w:Kessler_syndrome|Kessler Events].--[[User:Ruedii|Ruedii]] ([[User talk:Ruedii|talk]]) 22:17, 26 September 2013 (CDT)

Revision as of 03:17, 27 September 2013

Future of Debris

I created this page now, because I suspect that in future versions of the game, used parts will still have a dollar value, and the recovery of debris may be a cost saving strategy in a career mode. It's not very likely a vehicle would collide accidentally with a part, given the vastness of space, but as they are tracked, there has to be a use for them eventually.Lefick (talk) 15:00, 26 September 2013 (CDT)

I don't know about that. In my opinion, I'm not sure about Squad's, as the engine becomes more efficient at handling non-active objects, it could become easy to simulate several thousand debris pieces. This, combined with the possible addition of asteroids, could potentially increase the possibility of collisions and even full [w:Kessler_syndrome|Kessler Events].--Ruedii (talk) 22:17, 26 September 2013 (CDT)