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  • ...d Eeloo. Do not dream too big if you're new because we'll cover some basic stuff first before we launch our first interplanetary mission. For now, we'll sti *'''Mods: ''' MechJeb or equivalent, but MechJeb is recommended for its autopilot. K
    4 KB (722 words) - 21:15, 18 January 2020
  • ...be reproduced by Forum user Resident_Crash_Lander without the presence of mods; However the criteria for this occurring are incredibly rare, as you need a ...ditor turn pitch black, like if they were censored. Some late-science-tree stuff is randomly unlocked, as the tree gets corrupted.
    40 KB (6,809 words) - 02:38, 8 April 2024
  • This incomplete list contains some major [[Addon|''mods'' or ''addons'']] for Kerbal Space Program.
    66 KB (6,001 words) - 15:41, 24 December 2017
  • ...Rocket Boosters (SRBs). This is the stage where you want to pack as much stuff as you can to get to orbit, because you aren't taking it with you. If your * [[Tutorial:Moon landing using mods]]
    11 KB (1,917 words) - 10:28, 9 February 2022
  • .../SPH Controls|"you never have to hold down a mouse button to interact with stuff"]] rule. To select an action icon, simply click once on it. To move a selec ...many user-defined challenges on community websites, and a large variety of mods, ranging from optimisations and visual enhancements to ones which make the
    48 KB (7,987 words) - 17:05, 1 May 2016
  • ...want to make a GUI in your KSP, with buttons and sliders and all that fun stuff? Well this page isn't going to help you at the moment, but it would be nice How do you do this? Every tutorial focuses on parts mods.
    1 KB (209 words) - 11:45, 23 January 2020
  • === Modding Stuff === * Add a common base class to all gameevents to allow mods to register and fire their own gameevents.
    3 KB (435 words) - 18:49, 17 March 2017
  • ...lly mods that make things harder; most campaign pages will list which part mods are recommended to give you an experience closer to reality. Regarding Mech * If you find your rocket is wobbling around alot, strut your stuff and slap on some struts. Alternatively, find a mod that reduces or even eli
    10 KB (1,543 words) - 03:47, 1 March 2022
  • ...bsolutely no vegetation at all on the planet, except the microscopic green stuff (scientist are currently trying to track down the elusive compound) that ma ===Recommended Mods===
    12 KB (2,028 words) - 08:15, 8 December 2020
  • ===Recommended Mods=== These unpressurized payload platforms will enable us to store stuff that doesn't need to be in a pressurized environment. That does NOT include
    11 KB (1,825 words) - 04:15, 24 February 2020
  • ..." folder, and the "Squad" folder. You may see more folders if you install mods for KSP. The "NASAmission" folder contains all the parts created with the *Messing with stuff that was not covered in this tutorial is not recommended, as the author(s)
    8 KB (1,282 words) - 01:57, 9 January 2022
  • {{Box|For instructions on how to install these mods and addons, please refer to the [[Addon|addon]] page.}} This incomplete list contains some major [[Addon|''mods'' or ''addons'']] for Kerbal Space Program.
    20 KB (2,663 words) - 14:50, 1 October 2022
  • == MODULES FROM MODS == ...'m sure has already been covered in other places. Many modules defined by mods are duplicating effects that could be created with stock modules, but for o
    72 KB (8,603 words) - 05:48, 5 July 2021
  • ...u are still reading, you are probably starting to think "How does all this stuff help me go to space!?" Well, we are going to start talking about that right ...bout vanilla KSP we will leave them out of this discussion. There are also mods that will do your entire take-off, gravity turn, and all your orbital maneu
    14 KB (2,476 words) - 02:16, 7 August 2020
  • ...u are still reading, you are probably starting to think "How does all this stuff help me go to space!?" Well, we are going to start talking about that right ...bout vanilla KSP we will leave them out of this discussion. There are also mods that will do your entire take-off, gravity turn, and all your orbital maneu
    15 KB (1,236 words) - 03:31, 23 July 2015
  • ...SP専門アドオン配布サイトの[http://beta.kerbalstuff.com/ Kerbal Stuff]がある。KSPは開発中ゲームでありながら多数のアドオン
    6 KB (123 words) - 01:11, 19 January 2020
  • ...代替它的独立非官方来源:[http://beta.kerbalstuff.com/ Kerbal Stuff]。虽然仍然处于Beta阶段,但是很多mod作者比起Curse更喜欢 ...m 论坛上的[http://forum.kerbalspaceprogram.com/threads/55401-Community-Mods-and-Plugins-Library?s=0a707ae1e1673b4747e726c2a86815e7 这篇帖子] ,主
    5 KB (129 words) - 01:13, 19 January 2020
  • * Many milestones added that involve the player doing hidden fun stuff. ...rrors during ScenarioModule and Contract loading, preventing breakage when mods throw exceptions during these times.
    22 KB (3,464 words) - 18:50, 17 March 2017
  • * Many milestones added that involve the player doing hidden fun stuff. ...rrors during ScenarioModule and Contract loading, preventing breakage when mods throw exceptions during these times.
    23 KB (3,425 words) - 18:50, 17 March 2017
  • * Many milestones added that involve the player doing hidden fun stuff. ...rrors during ScenarioModule and Contract loading, preventing breakage when mods throw exceptions during these times.
    24 KB (3,334 words) - 18:50, 17 March 2017

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