Difference between revisions of "Cheat sheet"
From Kerbal Space Program Wiki
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(* use <math> tags for some formulas. ! other stuff.) |
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− | Kerbal Space Program rocket scientist's '''cheat sheet''': | + | Kerbal Space Program rocket scientist's '''cheat sheet''': Delta-v maps, equations and more for your reference so you can get from here to there and back again. |
− | == Delta- | + | == Delta-v (Δv) == |
=== Basic calculation === | === Basic calculation === | ||
− | #For atmospheric | + | #For atmospheric ΔV value, use atmospheric thrust values. |
− | #For vacuum | + | #For vacuum 6Delta;v value, use vacuum thrust values. |
− | #Use this equation to figure out the | + | #Use this equation to figure out the Δv per stage: |
*Equation: | *Equation: | ||
− | : | + | :<math>\Delta{v} = ln(\frac{M_{start}}{M_{end}}) \cdot I_{sp} \cdot g</math> |
*Explained: | *Explained: | ||
− | : | + | :<math>\Delta{v} = ln(\frac{Starting Mass}{Ending Mass}) \cdot Specific Impulse \cdot 9.81 \frac{m}{s^2}</math> |
*Example: | *Example: | ||
− | :Single | + | :Single stage rocket that weighs 23 t when full, 15 t when fuel is emptied, and has an engine with a specific impulse of 120 s. |
− | : | + | :<math>\Delta{v} = ln(\frac{23t}{15t}) \cdot 120 s \cdot 9.81 \frac{m}{s^2} = 1803.2 \frac{m}{s^2}</math> |
− | === Transitional | + | === Transitional Δv (true Δv when launching from Kerbin) === |
− | #How to calculate the | + | #How to calculate the Δv of a rocket stage that transitions from Kerbin atmosphere to vacuum. |
− | #Assumption: It takes approximately 1000 m/ | + | #Assumption: It takes approximately 1000 m/s<sup>2</sup> of Δv to escape Kerbin's atmosphere before vacuum Δv values take over for the stage powering the transition. |
− | #Note: This equation is an | + | #Note: This equation is an approximation and not completely accurate, so the results will vary a bit depending on the TWR and such. The result is accurate enough for normal purposes though. |
*Equation: | *Equation: | ||
− | : | + | :<math>\Delta{v}_T = \frac{\Delta{v}_{atm} - 1000 \frac{m}{s^2}}{\Delta{v}_{atm}} \cdot \Delta{v}_{vac} + 1000 \frac{m}{s^2}</math> |
*Explained: | *Explained: | ||
− | : | + | :<math>Transitional \Delta{v} = \frac{Atmospheric \Delta{v} - 1000 \frac{m}{s^2}}{Atmospheric \Delta{v}} \cdot Vacuum \Delta{v} + 1000 \frac{m}{s^2}</math> |
*Example: | *Example: | ||
− | :Single | + | :Single stage with total atmospheric Δv of 5000 m/s<sup>2</sup> and with a Δv of 6000 m/s<sup>2</sup> in vacuum. |
− | : | + | :<math>\Delta{v}_T = \frac{5000 \frac{m}{s^2} - 1000 \frac{m}{s^2}}{5000 \frac{m}{s^2}} \cdot 6000 \frac{m}{s^2} + 1000 \frac{m}{s^2} = 5800 \frac{m}{s^2}</math> |
− | + | === Δv maps === | |
− | === | ||
Various maps developed by KSP fans. | Various maps developed by KSP fans. | ||
− | * | + | *Δv Total Values |
#http://wiki.kerbalspaceprogram.com/w/images/7/73/KerbinDeltaVMap.png | #http://wiki.kerbalspaceprogram.com/w/images/7/73/KerbinDeltaVMap.png | ||
#http://www.skyrender.net/lp/ksp/system_map.png | #http://www.skyrender.net/lp/ksp/system_map.png | ||
− | * | + | *Δv Change Values |
#http://i.imgur.com/duY2S.png | #http://i.imgur.com/duY2S.png | ||
− | * | + | *Δv KSP Nomogram |
#http://ubuntuone.com/1kD39BCoV38WP1QeG6MtO6 | #http://ubuntuone.com/1kD39BCoV38WP1QeG6MtO6 | ||
− | |||
== Thrust to weight ratio (TWR) == | == Thrust to weight ratio (TWR) == |
Revision as of 17:02, 25 June 2013
Kerbal Space Program rocket scientist's cheat sheet: Delta-v maps, equations and more for your reference so you can get from here to there and back again.
Contents
Delta-v (Δv)
Basic calculation
- For atmospheric ΔV value, use atmospheric thrust values.
- For vacuum 6Delta;v value, use vacuum thrust values.
- Use this equation to figure out the Δv per stage:
- Equation:
- Explained:
- Example:
- Single stage rocket that weighs 23 t when full, 15 t when fuel is emptied, and has an engine with a specific impulse of 120 s.
Transitional Δv (true Δv when launching from Kerbin)
- How to calculate the Δv of a rocket stage that transitions from Kerbin atmosphere to vacuum.
- Assumption: It takes approximately 1000 m/s2 of Δv to escape Kerbin's atmosphere before vacuum Δv values take over for the stage powering the transition.
- Note: This equation is an approximation and not completely accurate, so the results will vary a bit depending on the TWR and such. The result is accurate enough for normal purposes though.
- Equation:
- Explained:
- Example:
- Single stage with total atmospheric Δv of 5000 m/s2 and with a Δv of 6000 m/s2 in vacuum.
Δv maps
Various maps developed by KSP fans.
- Δv Total Values
- http://wiki.kerbalspaceprogram.com/w/images/7/73/KerbinDeltaVMap.png
- http://www.skyrender.net/lp/ksp/system_map.png
- Δv Change Values
- Δv KSP Nomogram
Thrust to weight ratio (TWR)
- This is Newton's Second Law.
- If ratio is less than 1, you will not lift off the ground.
- Equation:
- TWR = F / (m * g) > 1
- Explained:
- TWR = Force of Thrust / ( Total Mass X 9.81 ) > 1
- Example:
- 200 kiloNewton rocket engine on a 15 ton rocket launching from Kerbin Space Center.
- TWR = 200 kN / ( 15 Tons total Mass X 9.81 m/s2 ) = 1.36 which is > 1 which means liftoff!
Combined specific impulse (Isp)
- When Isp is the same for all engines in a stage, then the Isp is equal to a single engine. So six 200 Isp engines still yields only 200 Isp.
- When Isp is different for engines in a single stage, then use the following equation:
- Equation:
- Isp = ( F1 + F2 + ... ) / ( ( F1 / Isp1 ) + ( F2 / Isp2 ) + ... )
- Explained:
- Isp = ( Force of Thrust of 1st Engine + Force of Thrust of 2nd Engine...and so on... ) / ( ( Force of Thrust of 1st Engine / Isp of 1st Engine ) + ( Force of Thrust of 2nd Engine / Isp of 2nd Engine ) + ...and so on... )
- Example:
- Two engines, one rated 200 Newtons and 120 Specific Impulse; another engine rated 50 Newtons and 200 Specific Impulse.
- Isp = (200 Netwons + 50 Newtons) / ( ( 200 Newtons / 120 ) + ( 50 Newtons / 200 ) = 130.89 Specific Impulse
See also
Links to collections of reference materials.