Difference between revisions of "Tweakables"

From Kerbal Space Program Wiki
Jump to: navigation, search
m (-new line; *simplified links; *don't link to disambiguations; *typos; -random case;)
(+Tweaks (...wink!))
Line 8: Line 8:
 
The following properties are changeable while building:
 
The following properties are changeable while building:
 
* The percentage of thrust an [[engine]] can use (Thrust Limiter).
 
* The percentage of thrust an [[engine]] can use (Thrust Limiter).
 +
* [[Resource]] levels of parts which contain them (i.e. [[liquid fuel tank]]s), in multiples of 10% of total capacity.
 
* Color of active [[lights]] (RGB)
 
* Color of active [[lights]] (RGB)
 
* Whether landing gear begin deployed or retracted when launched.
 
* Whether landing gear begin deployed or retracted when launched.
* Whether certain landing gear can be steered.
+
* Whether landing gear or wheels can be steered.
* Various deployment parameters of [[parachute]]s (seen in picture).
+
* Whether steerable landing gear or wheels use inverted steering.
* [[Resource]] levels of parts which contain them (i.e. [[liquid fuel tank]]s), in multiples of 10% of total capacity.
+
* Altitude at which [[parachute]]s fully deploy and minimum air pressure to fully deploy (seen in picture).
 +
* Whether control surfaces and pivoting winglets are active in pitch, yaw, or roll commands.  
 
* Whether a [[Flag (Image)|flag decal]] is displayed on parts which support them (i.e. [[command pod]]s).
 
* Whether a [[Flag (Image)|flag decal]] is displayed on parts which support them (i.e. [[command pod]]s).

Revision as of 11:25, 24 August 2014

This article is a stub. You can help KSP Wiki by expanding it.
A tweakable Mk16 Parachute

Tweakables are a system added in version 0.23 to set specific properties while in the Vehicle Assembly Building or Space Plane Hangar prior to launch. The major advantage is that these properties are stored with the craft scheme in the building, so they stay the same for every launch.

Properties

The following properties are changeable while building:

  • The percentage of thrust an engine can use (Thrust Limiter).
  • Resource levels of parts which contain them (i.e. liquid fuel tanks), in multiples of 10% of total capacity.
  • Color of active lights (RGB)
  • Whether landing gear begin deployed or retracted when launched.
  • Whether landing gear or wheels can be steered.
  • Whether steerable landing gear or wheels use inverted steering.
  • Altitude at which parachutes fully deploy and minimum air pressure to fully deploy (seen in picture).
  • Whether control surfaces and pivoting winglets are active in pitch, yaw, or roll commands.
  • Whether a flag decal is displayed on parts which support them (i.e. command pods).