Difference between revisions of "Engineer"
From Kerbal Space Program Wiki
(Added drill boost stats for each level, according to testing in stock 1.0.2) |
(→Abilities: Fixing wheels requires level 3. I assume fixing landing legs requires 2, but have not checked.) |
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|9x | |9x | ||
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− | |2||Repair | + | |2||Repair lander legs |
|13x | |13x | ||
|- | |- | ||
− | |3||Repair | + | |3||Repair wheels |
|17x | |17x | ||
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Revision as of 10:10, 3 December 2015
Engineer is a specialization assigned to Kerbonauts. Engineers can repair broken parts and repack parachutes. They also affect the efficiency of the 'Drill-O-Matic' Mining Excavator. Bill Kerman is the engineer of the original four.
Abilities
Additional abilities are unlocked as Experience is gained.
Level | Effects provided | Drilling speed bonus |
---|---|---|
0 | None | 5x |
1 | Repack parachutes | 9x |
2 | Repair lander legs | 13x |
3 | Repair wheels | 17x |
4 | None | 21x |
5 | None | 25x |
Changes
- Changed the resource drill boost mechanics.
- Engineers can boost the speed of resource drills at the cost of safety.
- Initial release