Difference between revisions of "Engineer"
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+ | '''Engineer''' is a [[specialization]] assigned to [[Kerbonaut]]s. Engineers can repair broken parts and repack parachutes. They also greatly affect the efficiency of [[Resource harvester|Resource Harvesters]] and [[Converter|Converters]] on the craft they are aboard. [[Bill Kerman]] is the engineer of the [[Original four]]. | ||
+ | == Abilities == | ||
+ | Additional abilities are unlocked as [[Experience]] is gained. | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | !Level | ||
+ | !Effects provided | ||
+ | !Harvesting/Conversion Multiplier | ||
+ | !G Tolerance | ||
+ | |- | ||
+ | |{{mark|0star}}||None | ||
+ | |25%||1x | ||
+ | |- | ||
+ | |{{mark|1star}}||Repack parachutes | ||
+ | |45%||1.1x | ||
+ | |- | ||
+ | |{{mark|2star}}||Repair lander legs | ||
+ | |65%||1.2x | ||
+ | |- | ||
+ | |{{mark|3star}}||Repair wheels | ||
+ | |85%||1.3x | ||
+ | |- | ||
+ | |{{mark|4star}}||None | ||
+ | |105%||1.4x | ||
+ | |- | ||
+ | |{{mark|5star}}||None | ||
+ | |125%||1.5x | ||
+ | |} | ||
+ | |||
+ | Note: with no engineer aboard a craft its production rate multiplier is 5%. | ||
+ | |||
+ | == Mods == | ||
+ | |||
+ | In Kerbal Inventory System (KIS), only engineers can use The Winch or The Electrical Screwdriver. | ||
+ | |||
+ | == Changes == | ||
+ | ;[[1.2]] | ||
+ | * Added G force tolerance | ||
+ | ;[[1.0.1]] | ||
+ | * Changed the resource drill boost mechanics. | ||
+ | ;[[1.0]] | ||
+ | * Engineers can boost the speed of resource drills at the cost of safety. | ||
+ | ;[[0.90.0]] | ||
+ | * Initial release | ||
+ | |||
+ | [[Category:Career-specific features]] | ||
+ | [[Category:Kerbals]] | ||
+ | [[Category:Stubs]] |
Revision as of 18:43, 17 March 2017
Engineer is a specialization assigned to Kerbonauts. Engineers can repair broken parts and repack parachutes. They also greatly affect the efficiency of Resource Harvesters and Converters on the craft they are aboard. Bill Kerman is the engineer of the Original four.
Abilities
Additional abilities are unlocked as Experience is gained.
Level | Effects provided | Harvesting/Conversion Multiplier | G Tolerance |
---|---|---|---|
☆☆☆☆☆ | None | 25% | 1x |
★☆☆☆☆ | Repack parachutes | 45% | 1.1x |
★★☆☆☆ | Repair lander legs | 65% | 1.2x |
★★★☆☆ | Repair wheels | 85% | 1.3x |
★★★★☆ | None | 105% | 1.4x |
★★★★★ | None | 125% | 1.5x |
Note: with no engineer aboard a craft its production rate multiplier is 5%.
Mods
In Kerbal Inventory System (KIS), only engineers can use The Winch or The Electrical Screwdriver.
Changes
- Added G force tolerance
- Changed the resource drill boost mechanics.
- Engineers can boost the speed of resource drills at the cost of safety.
- Initial release