Difference between revisions of "Harvest"
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+ | {{Infobox | ||
+ | |file= | ||
+ | |lines= | ||
+ | {{Infobox/Line|Radius|80 KM}} | ||
+ | {{Infobox/Line|Rotation Period|5 hours}} | ||
+ | {{Infobox/Line|Atmospheric Density|n/a}} | ||
+ | {{Infobox/Line|Surface Gravity|0.02 g}} | ||
+ | {{Infobox/Line|Semimajor Axis|13,680,255 km}} | ||
+ | {{Infobox/Line|Inclination|n/a}} | ||
+ | {{Infobox/Line|Eccentricity|n/a}} | ||
+ | }} | ||
+ | {{Box|type=warning|These information are from a concept and the information about the object may change.}} | ||
+ | |||
+ | NOTICE: This planet probably never will be implemented in the game, as no comment has been made on the planet since NovaSilisko left Squad. | ||
+ | |||
+ | |||
+ | '''Harvest''' was an unimplemented [[planet]] located 60 degrees trailing [[Kerbin]] in the same orbit. It had a reddish-brown hue. It was designed by NovaSilisko.<ref name="nova june">[http://forum.kerbalspaceprogram.com/index.php?/topic/1850-a-kerbals-guide-to-our-solar-system/ Post in the forum] by NovaSilisko</ref> It was rich in hilly terrain and had extensive canyons. It was never implemented due to bugs related to terrain glitches. | ||
+ | |||
+ | == Trivia == | ||
+ | |||
+ | * Harvest's terrain was later updated and used as base terrain for [[Tylo]]. | ||
+ | |||
+ | == See Also == | ||
+ | *[[Faz]] | ||
+ | *[[Gas planet 2]] | ||
+ | *[[Gas planet 3]] | ||
+ | |||
+ | == Notes == | ||
+ | <references /> | ||
+ | |||
+ | [[Category:Celestials]] | ||
+ | [[Category:Planets]] | ||
+ | [[Category:Unimplemented Content]] |
Revision as of 18:32, 17 March 2017
Harvest | ||
Radius | 80 KM | |
Rotation Period | 5 hours | |
Atmospheric Density | n/a | |
Surface Gravity | 0.02 g | |
Semimajor Axis | 13,680,255 km | |
Inclination | n/a | |
Eccentricity | n/a |
NOTICE: This planet probably never will be implemented in the game, as no comment has been made on the planet since NovaSilisko left Squad.
Harvest was an unimplemented planet located 60 degrees trailing Kerbin in the same orbit. It had a reddish-brown hue. It was designed by NovaSilisko.[1] It was rich in hilly terrain and had extensive canyons. It was never implemented due to bugs related to terrain glitches.
Trivia
- Harvest's terrain was later updated and used as base terrain for Tylo.
See Also
Notes
- ↑ Post in the forum by NovaSilisko