Difference between revisions of "Settings"
From Kerbal Space Program Wiki
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== General == | == General == | ||
− | + | === Gameplay === | |
− | + | *Show Vessel Labels | |
− | : | + | **This option controls whether or not waypoints will appear over vehicles nearby the one you are currently piloting. |
− | + | **Default:On | |
− | + | *Use Staging Controls for Docking | |
− | :Show Space Center Crew | + | **When docking is set as the control method in-game, the controls remain at their staging positions instead of moving to WASD, or whatever the staging controls are set to. |
− | + | **Default:Off | |
− | :Flight UI Size | + | *Show Space Center Crew |
− | : | + | **Option to remove the Kerbals walking around in the VHB and the SPH |
− | + | **Default:On | |
− | : | + | *Flight UI Size |
− | + | **Self explanatory. Size of user interface while piloting a vehicle. Ranges from tiny to huge. | |
− | + | **Default:Small | |
− | : | + | *Mouse Wheel Sensitivity |
− | + | **Controls how quickly the game reacts to mouse wheel input. Ranges from 0 to 1.000 | |
− | : | + | **Default:1.000 |
− | + | === System === | |
− | :: | + | *Show Stats Tracking Dialog on Startup |
− | :Max Physics Delta-Time per Frame | + | **Controls whether or not a message from Squad will pop up, asking about tracking info to improve the game. |
− | : | + | **Default:Off |
+ | *Simulate in Background | ||
+ | **If you have ships within view of of the [[VAB]] or [[SPH]], this setting will control whether or not they appear during ship creation. | ||
+ | **Default:On | ||
+ | *Max Persistent Debris | ||
+ | **Sets the max number of debris-class objects that can exist at the same time. Higher numbers mean more work for the CPU. Ranges from 0 to unlimited. Min:25, Max:2500. | ||
+ | **Default:250 | ||
+ | *Max Physics Delta-Time per Frame | ||
+ | ** | ||
+ | **Default:0.10 sec | ||
== Input == | == Input == | ||
Line 36: | Line 45: | ||
== Graphics == | == Graphics == | ||
− | + | === Scenery === | |
− | + | *Terrain Detail | |
− | :: | + | **Only 3 settings:Low, Default, High. |
− | + | **Default:Default | |
− | : | + | *SM3 Terrain Shaders |
− | + | ** | |
− | : | + | **Default:On |
− | + | *Terrain Scatters (WIP) | |
− | : | + | ** |
− | + | **Default:Off | |
− | + | *Scatter Density | |
− | + | ** | |
− | + | **Default:50% | |
− | : | + | === Rendering === |
− | + | *Render Quality Level | |
− | : | + | ** |
− | + | **Default: | |
− | : | + | *Texture Quality |
− | + | ** | |
− | + | **Default:Half Res | |
− | : | + | *Fallback Part Shaders |
− | + | ** | |
− | : | + | **Default:False |
− | + | *Aerodynamic FX Quality | |
− | : | + | ** |
− | + | **Default:Normal | |
− | : | + | == Video == |
− | + | *Screen Resolution | |
− | + | **Determines how large the game window will be. Size is measured length × width, in pixels. Ranges from 1024 × 768 to 1680 × 1050. | |
− | + | **Sometimes, when switching resolutions, the screen will adjust with extremely bright colors. Have no fear, just wait a few seconds and adjust the game window back and forth. It fixes itself. | |
− | : | + | **Default:1024 × 768 |
− | + | *Full Screen | |
− | : | + | **This setting controls fullscreen. This will make the game run without a window border, for better game experience. If this is enabled, screen resolution now determines the number of true pixels that will be displayed. |
+ | **Default:Off | ||
+ | *Anti-Aliasing | ||
+ | ** | ||
+ | **Default:2× | ||
+ | *V Sync | ||
+ | ** | ||
+ | **Default:Every VBlank | ||
+ | *Frame Limit | ||
+ | **Sets the max FPS. Basically a top on how fast the game can run. | ||
+ | **Default 120 FPS | ||
+ | *Pixel Light Count | ||
+ | ** | ||
+ | **Default:8 | ||
+ | *Shadow Cascades | ||
+ | ** | ||
+ | **Default:4 | ||
== Audio == | == Audio == | ||
− | + | === Volume === | |
− | + | *Spacecraft | |
− | + | *Ambience | |
− | + | *UI | |
− | + | *Music | |
− | + | *Voices | |
− | + | *Default for all is 50% | |
− | + | === Sound Normalizer === | |
− | + | *Normalizer | |
− | + | ** | |
− | + | **Default:Enabled | |
− | + | *Threshold | |
− | + | ** | |
− | : | + | **Default:1.0 |
− | + | *Responsiveness | |
− | : | + | ** |
− | + | **Default:16 | |
− | :: | + | |
+ | == Saving == | ||
+ | Explanation on the bottom three buttons, if you really need it. | ||
+ | *Apply | ||
+ | **Does what it says: applies the settings, but keeps you in the settings menu. | ||
+ | *Accept | ||
+ | **Functions identically to apply, but exits you to main menu. | ||
+ | *Cancel | ||
+ | **Upon pressing, it resets the settings to their original values before the menu was opened. |
Revision as of 06:26, 16 August 2013
An explanation of the settings in KSP and what they do.
Contents
General
Gameplay
- Show Vessel Labels
- This option controls whether or not waypoints will appear over vehicles nearby the one you are currently piloting.
- Default:On
- Use Staging Controls for Docking
- When docking is set as the control method in-game, the controls remain at their staging positions instead of moving to WASD, or whatever the staging controls are set to.
- Default:Off
- Show Space Center Crew
- Option to remove the Kerbals walking around in the VHB and the SPH
- Default:On
- Flight UI Size
- Self explanatory. Size of user interface while piloting a vehicle. Ranges from tiny to huge.
- Default:Small
- Mouse Wheel Sensitivity
- Controls how quickly the game reacts to mouse wheel input. Ranges from 0 to 1.000
- Default:1.000
System
- Show Stats Tracking Dialog on Startup
- Controls whether or not a message from Squad will pop up, asking about tracking info to improve the game.
- Default:Off
- Simulate in Background
- Max Persistent Debris
- Sets the max number of debris-class objects that can exist at the same time. Higher numbers mean more work for the CPU. Ranges from 0 to unlimited. Min:25, Max:2500.
- Default:250
- Max Physics Delta-Time per Frame
- Default:0.10 sec
Input
This section lets you customize the default key bindings for several different parts of gameplay. Note: Axis Bindings are for joysticks.
Graphics
Scenery
- Terrain Detail
- Only 3 settings:Low, Default, High.
- Default:Default
- SM3 Terrain Shaders
- Default:On
- Terrain Scatters (WIP)
- Default:Off
- Scatter Density
- Default:50%
Rendering
- Render Quality Level
- Default:
- Texture Quality
- Default:Half Res
- Fallback Part Shaders
- Default:False
- Aerodynamic FX Quality
- Default:Normal
Video
- Screen Resolution
- Determines how large the game window will be. Size is measured length × width, in pixels. Ranges from 1024 × 768 to 1680 × 1050.
- Sometimes, when switching resolutions, the screen will adjust with extremely bright colors. Have no fear, just wait a few seconds and adjust the game window back and forth. It fixes itself.
- Default:1024 × 768
- Full Screen
- This setting controls fullscreen. This will make the game run without a window border, for better game experience. If this is enabled, screen resolution now determines the number of true pixels that will be displayed.
- Default:Off
- Anti-Aliasing
- Default:2×
- V Sync
- Default:Every VBlank
- Frame Limit
- Sets the max FPS. Basically a top on how fast the game can run.
- Default 120 FPS
- Pixel Light Count
- Default:8
- Shadow Cascades
- Default:4
Audio
Volume
- Spacecraft
- Ambience
- UI
- Music
- Voices
- Default for all is 50%
Sound Normalizer
- Normalizer
- Default:Enabled
- Threshold
- Default:1.0
- Responsiveness
- Default:16
Saving
Explanation on the bottom three buttons, if you really need it.
- Apply
- Does what it says: applies the settings, but keeps you in the settings menu.
- Accept
- Functions identically to apply, but exits you to main menu.
- Cancel
- Upon pressing, it resets the settings to their original values before the menu was opened.