Difference between revisions of "Action group"
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− | == | + | == Uses == |
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− | * Extending [[ladder]]s | + | An action group can cause any action that can also be triggered by right-clicking a part and making a selection from its popup menu. This makes action groups useful for coordinating the functions of multiple parts all over a spacecraft, or for making the same change to several identical parts. Action groups trigger all their parts simultaneously, allowing quick changes in situations where using the popup menus would be impractical or dangerous, such as surface landings or while the engines are throttled up during a maneuver. |
− | * | + | |
− | * | + | Common uses of custom action groups include: |
− | * | + | |
+ | * An abort or [[command module]] ejection sequence. | ||
+ | * Extending [[ladder]]s along with landing gear. | ||
+ | * Switching active [[engine]] groups on complicated crafts such as VTOL planes. | ||
+ | * Toggling the [[gimbal]] lock of all engines. | ||
+ | * Deploying [[solar panel]]s. | ||
+ | * Activating multiple [[environmental sensor]]s. |
Revision as of 16:09, 3 September 2013
An action group is a group of part actions that can be triggered using certain buttons or keys. They can be configured under the Action Groups tab in the VAB or SPH.
Available action groups
Name | Triggered by[note 1] | Default key | Default effect |
---|---|---|---|
Stage | Launch/Stages | Space | Activate all parts of next stage |
Gear | Landing Gear | G | Toggle position of all landing gear |
Light | Lights | U | Toggle all lights on/off |
RCS | RCS Toggle | R | Toggle all RCS thrusters on/off |
SAS | SAS Toggle | T | Toggle all SAS modules on/off |
Brakes | Brakes | B | Hold to activate all brakes |
Abort | Emergency abort | Backspace | - |
Custom01 | Custom action 1 | Alpha1 | - |
Custom02 | Custom action 2 | Alpha2 | - |
Custom03 | Custom action 3 | Alpha3 | - |
Custom04 | Custom action 4 | Alpha4 | - |
Custom05 | Custom action 5 | Alpha5 | - |
Custom06 | Custom action 6 | Alpha6 | - |
Custom07 | Custom action 7 | Alpha7 | - |
Custom08 | Custom action 8 | Alpha8 | - |
Custom09 | Custom action 9 | Alpha9 | - |
Custom10 | Custom action 10 | Alpha0 | - |
- ↑ Names taken from "Input" section of settings
Uses
An action group can cause any action that can also be triggered by right-clicking a part and making a selection from its popup menu. This makes action groups useful for coordinating the functions of multiple parts all over a spacecraft, or for making the same change to several identical parts. Action groups trigger all their parts simultaneously, allowing quick changes in situations where using the popup menus would be impractical or dangerous, such as surface landings or while the engines are throttled up during a maneuver.
Common uses of custom action groups include:
- An abort or command module ejection sequence.
- Extending ladders along with landing gear.
- Switching active engine groups on complicated crafts such as VTOL planes.
- Toggling the gimbal lock of all engines.
- Deploying solar panels.
- Activating multiple environmental sensors.