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  • * New Vessel Types and Vessel Renaming: Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map w
    80 KB (12,291 words) - 00:25, 12 January 2023
  • This folder should store all the parts used in your mod. You could rename this as you want, however it's recommended to build your folder structure l
    16 KB (2,623 words) - 08:33, 8 April 2024
  • ...name the file the class is in! (In VS2010, right-click the file and choose Rename.)
    7 KB (967 words) - 23:25, 17 March 2022
  • ...users running into bugs know where they're coming from, and if you want to rename your mod, you don't have to hunt down every time you used the old name.
    18 KB (2,446 words) - 22:51, 20 June 2015
  • <noinclude>{{rename|Parts/Command/mk1Cockpits/mk1Cockpit.cfg|Part is in mk1Cockpits folder}}</n
    2 KB (174 words) - 05:19, 28 July 2021
  • <noinclude>{{Data template used}}{{rename|Kelus-LV Bay Mobility Enhancer/Box}}</noinclude>{{Infobox/Part
    415 bytes (48 words) - 04:20, 29 August 2021
  • # First, we rename model000.mbm to model000.pbm and model001.mbm to model001.pbm. # Save and now rename them back from model000.pbm to model000.mbm and model001.pbm to model001.mb
    4 KB (634 words) - 18:44, 17 March 2017
  • Before you start your vessels, you should rename them so you can tell them apart. When you want to be historically correct,
    16 KB (2,773 words) - 19:57, 2 May 2019
  • <noinclude>{{rename|Parts/Command/mk1Cockpits/mk1InlineCockpit.cfg|Part is in mk1Cockpits folde
    2 KB (179 words) - 05:25, 28 July 2021
  • <noinclude>{{Data template used}}{{rename|Kelus Mobility Enhancer/Box}}</noinclude>{{Infobox/Part
    401 bytes (47 words) - 04:18, 29 August 2021
  • Rename the [[Mk2 Lander-can]] and choose "Base". Toggle the [[OX-4 Photovoltaic Pa
    2 KB (333 words) - 10:28, 11 July 2020
  • ...ent.sfs</tt> file to <tt>persistent2.sfs</tt>, so KSP will ignore it. Then rename <tt>quicksave.sfs</tt> to <tt>persistent.sfs</tt>. This will reset your cur ==== Can I rename a vehicle? ====
    15 KB (2,507 words) - 11:40, 15 May 2021
  • * New Vessel Types and Vessel Renaming: Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map w
    69 KB (10,522 words) - 15:21, 7 March 2020
  • * New Vessel Types and Vessel Renaming: Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map w
    90 KB (10,733 words) - 21:23, 12 July 2019
  • ...he launcher below the decoupler. Do NOT save it as a subassembly. Instead, rename and save it as another normal craft file. Be aware not to overwrite the com
    2 KB (377 words) - 14:48, 4 November 2014
  • * New Vessel Types and Vessel Renaming: Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map w
    75 KB (11,980 words) - 08:28, 23 June 2015
  • ...öz vezérlőegységére jobb-klikkeléskor felugró ablakocskában a '''''Rename Vessel''' (Jármű Átnevezése)'' lehetőség kiválasztásakor.
    6 KB (1,168 words) - 18:46, 17 March 2017
  • <span id="Can I rename a vehicle?"></span> A vezérlőegységre jobb-klikkeléstől a felugró menüben a "'''''Rename Vehicle'''''" (jármű átnevezése) gombra klikkelve. Itt megváltoztathat
    25 KB (4,854 words) - 19:51, 18 January 2020
  • 21 KB (330 words) - 12:03, 25 May 2019
  • * New Vessel Types and Vessel Renaming: Building a station? You can now rename and set your vessel as one of several new types, so it'll show on the map w
    83 KB (10,938 words) - 13:48, 25 January 2024

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