Difference between revisions of "Reputation"
(percentage seems to be the 'true' way to think about reputation, rather than raw value. Adjusted accordingly.) |
(percentage seems true, adjust chart and fix a couple inconsistencies along the way) |
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Line 9: | Line 9: | ||
|- | |- | ||
| style="background-color:#ffbbaa;" | Red | | style="background-color:#ffbbaa;" | Red | ||
− | | style="background-color:#ffbbaa;" | -1000 | + | | style="background-color:#ffbbaa;" | -100% (-1000) |
− | | style="background-color:#ffbbaa;" | -820 | + | | style="background-color:#ffbbaa;" | -82% (-820) |
|- | |- | ||
| style="background-color:#ffcb93;" | Orange | | style="background-color:#ffcb93;" | Orange | ||
− | | style="background-color:#ffcb93;" | -820 | + | | style="background-color:#ffcb93;" | -82% (-820) |
− | | style="background-color:#ffcb93;" | -470 | + | | style="background-color:#ffcb93;" | -47% (-470) |
|- | |- | ||
| style="background-color:#ffff9e;" | Yellow | | style="background-color:#ffff9e;" | Yellow | ||
− | | style="background-color:#ffff9e;" | - | + | | style="background-color:#ffff9e;" | -47% (-470) |
− | | style="background-color:#ffff9e;" | -25 | + | | style="background-color:#ffff9e;" | -2.5% (-25) |
|- | |- | ||
| style="background-color:#c5ddff;" | Blue (center) | | style="background-color:#c5ddff;" | Blue (center) | ||
− | | style="background-color:#c5ddff;" | -25 | + | | style="background-color:#c5ddff;" | -2.5% (-25) |
− | | style="background-color:#c5ddff;" | +25 | + | | style="background-color:#c5ddff;" | +2.5% (+25) |
|- | |- | ||
| style="background-color:#a4e599;" | Green | | style="background-color:#a4e599;" | Green | ||
− | | style="background-color:#a4e599;" | +25 | + | | style="background-color:#a4e599;" | +2.5% (+25) |
− | | style="background-color:#a4e599;" | + | + | | style="background-color:#a4e599;" | +47% (+470) |
|- | |- | ||
| style="background-color:#bfff89;" | Bright Green | | style="background-color:#bfff89;" | Bright Green | ||
− | | style="background-color:#bfff89;" | +470 | + | | style="background-color:#bfff89;" | +47% (+470) |
− | | style="background-color:#bfff89;" | +820 | + | | style="background-color:#bfff89;" | +82% (+820) |
|- | |- | ||
| style="background-color:#d4fffe;" | Blue (rightmost) | | style="background-color:#d4fffe;" | Blue (rightmost) | ||
− | | style="background-color:#d4fffe;" | +820 | + | | style="background-color:#d4fffe;" | +82% (+820) |
− | | style="background-color:#d4fffe;" | +1000 | + | | style="background-color:#d4fffe;" | +100% (+1000) |
|} | |} | ||
Passively, a high reputation does three things: | Passively, a high reputation does three things: |
Revision as of 17:41, 2 June 2019
Reputation is a measure of The Center's fame and image, influenced by its success and failures, in contracts, in record breaking, and in its general operations. Reputation can be seen as a currency like funds and science, and is mainly spent on instating Strategies in the Administration Facility.
Gauge Color | Minimum | Maximum |
---|---|---|
Red | -100% (-1000) | -82% (-820) |
Orange | -82% (-820) | -47% (-470) |
Yellow | -47% (-470) | -2.5% (-25) |
Blue (center) | -2.5% (-25) | +2.5% (+25) |
Green | +2.5% (+25) | +47% (+470) |
Bright Green | +47% (+470) | +82% (+820) |
Blue (rightmost) | +82% (+820) | +100% (+1000) |
Passively, a high reputation does three things:
- it increases the difficulty of contracts with typically better rewards
- it will grant better rewards for all contracts across the board
- it gives Mission Control more contract slots.
As such, spending or saving reputation is a strategic decision, that has The Center choosing between specialization of rewards (by having an active Administration), or a more balanced set of rewards with more options (by having a stronger Mission Control)
The upper limit of reputation is 1000. The points actually obtained for a contract decrease exponentially as the level gets nearer to the limit so a player will never reach it.
The graphical gauge makes knowing the exact current amount of reputation difficult; the placement of the numbers is not very precise, and the numbers displayed are a percentage of the maximum possible value, rather than an unadjusted reputation amount. For example, the gauge's first green section contains a '25' mark, corresponding to 250 reputation out of the possible 1000.
Reputation is summarized in the file chooser in the Load Game window. There, it is similarly listed as a percentage. It is also possible to see the unadjusted value in the Mission Summary dialog box after recovering a vessel. Reputation changes and the current value are displayed at the bottom of the summary's Crew tab.
Changes
- Reputation is no longer awarded for safely recovering Kerbals.
- Initial release
References
- First Contract Playthrough by Miguel (Maxmaps) uploaded on the official Kerbal Space Program channel