Kerbal Space Program/ja
Kerbal Space Program(カーバル スペース プログラム)は宇宙開発計画を体験できるマルチジャンルゲームです。
KSPでは宇宙船を建造し、搭乗員を宇宙へ送り出し、無事に帰還させなければなりません。多種多様なパーツを自由に組み合わせて機能的な宇宙船を建造しましょう。パーツには様々な機能と性能があり、飛び方も変わってくる(こないかも)でしょう。心の準備は良いですか?ロケット科学の始まりです!
主な特徴:
- 他の惑星や衛星へ飛び立ちましょう。
- 宇宙空間でのステーション組み立てや惑星基地の設営も可能。
- 物理演算に基づいてあなたの宇宙船が飛びます・・・墜落もします。
- 複雑な地形の星々。
- MOD導入にも対応。
- リアルな機体管理システム。
- 多段式ロケットの製作や切り離し操作も可能。
- わかりやすいステージ設定機能と操作システム。
- Career mode: Build your own space program from the ground up.
- Manage your Space Program. Hire astronauts, train them, research and improve parts.
KSP is still under development, so many things are not yet as they should be. We are working hard to be constantly improving the game however, and it will be regularly updated with bug fixes and new content, so make sure to check back for new versions. We are also always listening to feedback from the players, and we welcome ideas and suggestions.
Currently the game is being built as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit.
The first versions are free to download and play, and will remain so forever. During development, the game is available for purchase at a discounted price, which we will gradually increase up to its final retail price as the game nears completion. So by ordering early, you get the game for a lot less, and you'll get all future updates for free.
体験版
Kerbal Space Programにはdemo版が用意されています。version 0.18.3をベースに以下の機能制限があります。:
- The Vehicle Assembly Building, the launch pad and the Tracking Station are the only usable buildings.
- Only a small selection of the Stock Parts is available.
- The only celestial bodies are Kerbol, Kerbin and the Mun.
- Addons cannot be used. And if you install them, in the VAB, you get an interface with no parts.
The demo can be downloaded from the Kerbal Space Program website.
Credits
Lead Game Developer:
Felipe Falanghe (a.k.a HarvesteR)
Programming & WebMaster:
Alejandro Mora
Programming:
Mike Geelan
Mario Maqueo
Rob Nelson
Marco Salcedo
Technical Artist:
Chad Jenkins (a.k.a. C7)
Content Design:
Jeff C. (a.k.a. NovaSilisko)
Jacobo Rosas
3D Artist:
Daniel Rosas
Additional Art:
Juan Carlos Demeneghi
Iván Vázquez
Executive Producers:
Ezequiel Ayarza
Adrián Goya
Special Thanks to:
The KSP Community
Riess, of Our Intrepid Crew
The Orbiter Community - Hail Probe!