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  • {{:LV-1 Liquid Fuel Engine/Box}} ...derivato [[Radial size|radiale]] di questo motore chiamato [[LV-1R Liquid Fuel Engine|Endoreattore LV-1R]] con design e performance simili, ma un profilo
    1 KB (172 words) - 14:37, 19 August 2018

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  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R ...amped [[LV-T30 "Reliant" Liquid Fuel Engine]] and [[LV-T45 "Swivel" Liquid Fuel Engine]]
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...s, []'s, or it looks like programming, the config is using Module Manager. It is well documented [https://forum.kerbalspaceprogram.com/index.php?/topic/5 ...ven though Squad themselves are horribly inconsistent when building parts, it is best to have the name of the folder, and the names of each of the meshes
    58 KB (8,218 words) - 06:31, 2 January 2022
  • ...as it's just a assembly of parts without talking about how to build or use it.}} * [[FL-R25 RCS Fuel Tank|FL-R25 RCS Fuel tank]] (place 8 [[RV-105 RCS Thruster Block]]s, use the symmetrical tool).
    2 KB (326 words) - 20:19, 2 May 2019
  • ...ust|point of action]], i.e. the point where your engines create thrust. If it was, that would be sweet, since we could push the rocket wherever and howev ...balance the broom with the brush up towards the ceiling rather than having it resting on your hand.
    18 KB (3,415 words) - 01:34, 8 August 2019
  • ...owever, you are free to help in the construction of this page by improving it.|#aaaaff|}} ...ine. Add a [[Rockomax Jumbo 64 Fuel Tank]], and a [[RE-I5 "Skipper" Liquid Fuel Engine]] beneath that.
    5 KB (812 words) - 20:18, 2 May 2019
  • {{:LV-T30 Liquid Fuel Engine/Box}} The '''LV-T30 Liquid Fuel Engine''' is a basic [[liquid fuel engine]].
    3 KB (399 words) - 03:01, 18 September 2021
  • ...charge, that will sever the structural linkage between itself and whatever it's connected to. ...when activated will jettison the decoupler as well as anything attached to it, much like the [[TD-12 Decoupler]]. Visually, the decoupler's legs are left
    3 KB (508 words) - 20:12, 24 July 2021
  • {{:RT-10 "Hammer" Solid Fuel Booster/Box}} ...means that it isn't possible increase the burn time for it by adding more fuel tanks.
    5 KB (718 words) - 19:13, 24 July 2021
  • ...r roll. The tricoupler has non-standard (0.3 instead of 0.2) drag, meaning it should be placed behind the center of mass. ...mented part of fuel flow changes) added NoCrossFeedNodeKey = bottom (keeps fuel from flowing FROM the bottom nodes to prevent stack imbalances and such)
    2 KB (366 words) - 14:37, 27 December 2018
  • {{:FL-T400 Fuel Tank/Box}} The '''FL-T400 Fuel Tank''' is a [[liquid fuel tank]] containing [[liquid fuel]] and [[oxidizer]].
    3 KB (478 words) - 00:35, 25 July 2021
  • ...sentially a heavily modified [[Space Station Core]] with a launch vehicle. It does bear some resemblance to the [[w:Proton-K|Proton-K]], the rocket that When loaded the craft may appear with its [[RE-I5 "Skipper" Liquid Fuel Engine]] engine detached. The player may need to reattach the engine before
    734 bytes (109 words) - 07:39, 13 January 2024
  • {{:FL-R120 RCS Fuel Tank/Box}} The '''FL-R120 RCS Fuel Tank''' (originally the '''FL-R25 RCS Fuel Tank''') stores [[monopropellant]] for a spaceship's [[RCS]].
    2 KB (313 words) - 07:45, 25 August 2021
  • {{:LV-T45 Liquid Fuel Engine/Box}} ...d Fuel Engine''' is a basic [[liquid fuel engine]]. It is the first liquid fuel engine available in the [[tech tree]].
    3 KB (410 words) - 03:00, 18 September 2021
  • ...unt for the boosters, fuel tanks, and pods. When assessing your tris count it's necessarily to keep in mind you want an optimized number. You want to hav ...use the PartLab, available on the download page, to check the progress/if it's right.
    14 KB (2,356 words) - 09:51, 6 March 2023
  • Any [[rocket]] that can put a CM, a [[fuel tank]], a liquid engine, and SAS into orbit should suffice. RCS thrusters will help you make ...uth. Make sure the degrees are at zero exactly. Or even better, burn until it shows NaN.
    2 KB (419 words) - 20:01, 2 May 2019
  • ...moon]]s instead of one. They are named '''[[Mun]]''' and '''[[Minmus]]'''. It is the planet you start your game on, being home to the [[KSC]], where you ...] and [[Eve]]. Jool's moon, [[Tylo]] has the same radius of Kerbin, though it may be classified as larger, as the highest point on [[Tylo]] is about 5&nb
    19 KB (2,728 words) - 18:51, 20 March 2024
  • {{:FL-T200 Fuel Tank/Box}} The '''FL-T200 Fuel Tank''' is a [[liquid fuel tank]] containing [[liquid fuel]] and [[oxidizer]].
    3 KB (408 words) - 00:27, 25 July 2021
  • {{:LV-909 "Terrier" Liquid Fuel Engine/Box}} ....25m]] [[liquid fuel engine]], with a high vacuum [[specific impulse]] and fuel efficiency.
    3 KB (422 words) - 06:45, 21 September 2021
  • ...reach Minmus orbit than Mun orbit; however, given its very small gravity, it requires much less to land on the surface and return. This makes Minmus a p |Minmus is the smallest moon orbiting Kerbin. From the surface of Kerbin, it can be seen on clear days as a tiny blue speck in the sky. <br />
    12 KB (1,864 words) - 18:54, 20 March 2024
  • ...imately 25&nbsp;kmĀ² plateau. All buildings, except for the runway because it is a concrete line, are placed on hexagonal sections and can be destroyed i ...Craft designed in the VAB can only be launched from the Launch Pad, though it is possible to import vessels between the VAB and SPH.
    10 KB (1,390 words) - 03:23, 17 February 2024

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