Difference between revisions of "Kerbal Space Program"
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− | + | [[File:LogoFullRed.png|thumb|right|The KSP title logo]] | |
+ | [[File:Gamestart.jpg|thumb|right|The KSP main menu as of 1.12.5 (the latest version)]] | ||
− | + | '''Kerbal Space Program''' (commonly '''KSP''') is a [https://en.wikipedia.org/wiki/Space_flight_simulator_game space flight simulator game] in which the player directs a space program run by the [[Kerbal]]s, a cartoonish race of little green humanoids. Their space program operates from the [[Kerbal Space Center]] (KSC) on the planet [[Kerbin]], sending [[craft]] out into a scaled-down analogue of the real-life solar system (though with significant differences). KSP suggests various goals in the form of [[contracts]], but the sandbox nature of the game allows players to set and attain their own goals in variously “Kerbal” ways (read: ridiculously impractical and/or catastrophe-prone). | |
+ | Play centers on building and piloting [[craft]]. In the [[editor]], [[parts]] can be combined in many ways, resulting in craft possessing various operational capabilities. Players then launch and pilot them across terrestrial surfaces, through [[atmosphere]]s, and — most of all — in orbital transfers between the [[celestial body|celestial bodies]] of what is unofficially called the [[Kerbol System]]. | ||
+ | |||
+ | There are different game modes. In most of them the player can perform [[Science]]! And in full [[Career]] mode, players make decisions about various administrative aspects of the Kerbal Space Program while juggling program resources such as [[funds]] and [[reputation]], and [[Technology tree|unlocking parts]]. | ||
+ | |||
+ | == Steam description == | ||
+ | |||
+ | In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition. | ||
+ | |||
+ | Kerbal Space Program features three gameplay modes. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game. | ||
+ | |||
+ | |||
+ | '''Key Features''' | ||
+ | |||
+ | * Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves. | ||
+ | |||
+ | * Take full control over your ship’s setup to execute complex flight maneuvers. | ||
+ | |||
+ | * Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes. | ||
+ | |||
+ | * Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale. | ||
+ | |||
+ | * Large planets with detailed terrain. | ||
+ | |||
+ | * Send your Kerbal crew outside their ships for “extra-vehicular” activities. | ||
+ | |||
+ | * Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets. | ||
+ | |||
+ | * Use satellites to scan terrain and find biomes and other anomalies. | ||
+ | |||
+ | * Set up communications networks to communicate between your spacecraft and Kerbal Space Center. | ||
+ | |||
+ | *Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more | ||
+ | |||
+ | Try out the many mods created by the Kerbal Space Program community! | ||
== Credits == | == Credits == | ||
+ | '''Production Team:''' | ||
+ | |||
+ | Nestor Gomez | ||
+ | |||
+ | Alejandro del Bosco | ||
− | '''Lead Game Developer:''' | + | Fernanda Díaz |
+ | |||
+ | '''Lead Game Developer:''' | ||
+ | |||
Felipe Falanghe (a.k.a HarvesteR) | Felipe Falanghe (a.k.a HarvesteR) | ||
− | '''Programming | + | '''Programming:''' |
− | + | ||
+ | David Treggoning | ||
+ | |||
+ | Jaimie Leighton | ||
+ | |||
+ | Julio Zabre | ||
+ | |||
+ | Isaac Vega | ||
+ | |||
+ | Rodrigo Fernandez | ||
+ | |||
+ | David Bjorn | ||
+ | |||
+ | '''QA Testers:''' | ||
+ | |||
+ | Steve Diver | ||
+ | |||
+ | Mathew David Banks | ||
+ | |||
+ | Marc Gale | ||
+ | |||
+ | Rafa Hernández | ||
+ | |||
+ | Bruce Ewing | ||
+ | |||
+ | '''3D Artist:''' | ||
+ | |||
+ | Leticia Mercado | ||
+ | |||
+ | Bob Palmer | ||
+ | |||
+ | Pablo Ollervides | ||
+ | |||
+ | '''IT:''' | ||
− | |||
− | |||
− | |||
− | |||
Marco Salcedo | Marco Salcedo | ||
− | + | Manuel Tejada | |
− | |||
− | ''' | + | '''Community Managers:''' |
− | |||
− | |||
− | + | Daniele Peloggio | |
− | |||
− | + | Andrea Cataño | |
− | |||
− | |||
'''Executive Producers:''' | '''Executive Producers:''' | ||
+ | |||
Ezequiel Ayarza | Ezequiel Ayarza | ||
+ | |||
Adrián Goya | Adrián Goya | ||
+ | |||
'''Special Thanks to:''' | '''Special Thanks to:''' | ||
+ | |||
The KSP Community | The KSP Community | ||
+ | |||
Riess, of Our Intrepid Crew | Riess, of Our Intrepid Crew | ||
+ | |||
The Orbiter Community - Hail Probe! | The Orbiter Community - Hail Probe! |
Revision as of 00:03, 4 July 2024
Kerbal Space Program (commonly KSP) is a space flight simulator game in which the player directs a space program run by the Kerbals, a cartoonish race of little green humanoids. Their space program operates from the Kerbal Space Center (KSC) on the planet Kerbin, sending craft out into a scaled-down analogue of the real-life solar system (though with significant differences). KSP suggests various goals in the form of contracts, but the sandbox nature of the game allows players to set and attain their own goals in variously “Kerbal” ways (read: ridiculously impractical and/or catastrophe-prone).
Play centers on building and piloting craft. In the editor, parts can be combined in many ways, resulting in craft possessing various operational capabilities. Players then launch and pilot them across terrestrial surfaces, through atmospheres, and — most of all — in orbital transfers between the celestial bodies of what is unofficially called the Kerbol System.
There are different game modes. In most of them the player can perform Science! And in full Career mode, players make decisions about various administrative aspects of the Kerbal Space Program while juggling program resources such as funds and reputation, and unlocking parts.
Steam description
In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.
Kerbal Space Program features three gameplay modes. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game.
Key Features
- Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
- Take full control over your ship’s setup to execute complex flight maneuvers.
- Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.
- Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.
- Large planets with detailed terrain.
- Send your Kerbal crew outside their ships for “extra-vehicular” activities.
- Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.
- Use satellites to scan terrain and find biomes and other anomalies.
- Set up communications networks to communicate between your spacecraft and Kerbal Space Center.
- Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more
Try out the many mods created by the Kerbal Space Program community!
Credits
Production Team:
Nestor Gomez
Alejandro del Bosco
Fernanda Díaz
Lead Game Developer:
Felipe Falanghe (a.k.a HarvesteR)
Programming:
David Treggoning
Jaimie Leighton
Julio Zabre
Isaac Vega
Rodrigo Fernandez
David Bjorn
QA Testers:
Steve Diver
Mathew David Banks
Marc Gale
Rafa Hernández
Bruce Ewing
3D Artist:
Leticia Mercado
Bob Palmer
Pablo Ollervides
IT:
Marco Salcedo
Manuel Tejada
Community Managers:
Daniele Peloggio
Andrea Cataño
Executive Producers:
Ezequiel Ayarza
Adrián Goya
Special Thanks to:
The KSP Community
Riess, of Our Intrepid Crew
The Orbiter Community - Hail Probe!