Difference between revisions of "Kerbal Space Program"

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Kerbal Space Program is a multi-genre game where the player creates his own space program.
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[[File:LogoFullRed.png|thumb|right|The KSP title logo]]
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[[File:Gamestart.jpg|thumb|right|The KSP main menu as of 1.12.5 (the latest version)]]
  
In KSP, you must build a space-worthy craft, capable of flying its crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
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'''Kerbal Space Program''' (commonly '''KSP''') is a [https://en.wikipedia.org/wiki/Space_flight_simulator_game space flight simulator game] in which the player directs a space program run by the [[Kerbal]]s, a cartoonish race of little green humanoids. Their space program operates from the [[Kerbal Space Center]] (KSC) on the planet [[Kerbin]], sending [[craft]] out into a scaled-down analogue of the real-life solar system (though with significant differences). KSP suggests various goals in the form of [[contracts]], but the sandbox nature of the game allows players to set and attain their own goals in variously “Kerbal” ways (read: ridiculously impractical and/or catastrophe-prone).
  
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Play centers on building and piloting [[craft]]. In the [[editor]], [[parts]] can be combined in many ways, resulting in craft possessing various operational capabilities. Players then launch and pilot them across terrestrial surfaces, through [[atmosphere]]s, and — most of all — in orbital transfers between the [[celestial body|celestial bodies]] of what is unofficially called the [[Kerbol System]].
  
'''Main Features:'''
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There are different game modes. In most of them the player can perform [[Science]]! And in full [[Career]] mode, players make decisions about various administrative aspects of the Kerbal Space Program while juggling program resources such as [[funds]] and [[reputation]], and [[Technology tree|unlocking parts]].
  
- The Vehicle Assembly Building allows players to build spacecraft out of any imaginable combination of parts.
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== Steam description ==
- Fully-fledged, Physics-based Flight Simulation ensures everything will fly (and crash) as it should.
 
- Procedural Terrain delivers detailed terrain at a vast scale. The Kerbal Planet is 600km in radius!
 
- Mod-enabled, allows players to create new content and modify the game.
 
- Ship systems. Keep an eye out for engine temperatures and fuel levels, and try not to explode.
 
- Build ships with multiple stages, and jettison parts away as they burn out.
 
- Full control over the staging sequence allows for complex ships and advanced functionality.
 
  
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In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.
  
'''Planned Features:'''
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Kerbal Space Program features three gameplay modes. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game.
  
- Take on Missions to attract interest in your Space Program. Or use the Mission Planner to create your own missions.
 
- Manage your Space Program. Hire astronauts, train them, research and improve parts.
 
- Fly out to Moons and other Planets
 
- Build Space Stations, and surface bases on other worlds.
 
- And a whole lot more!
 
  
KSP is still under development, so many things are not yet as they should be. We are working hard to be constantly improving the game however, and it will be regularly updated with bug fixes and new content, so make sure to check back for new versions. We are also always listening to feedback from the players, and we welcome ideas and suggestions.
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'''Key Features'''
  
Currently the game is being built as an open sandbox. There are no objectives yet. You're free to build anything you can think of, and fly it wherever you want, even into orbit.
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* Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
  
The first versions are free to download and play, and will remain so forever. During development, the game is available for purchase at a discounted price, which we will gradually increase up to its final retail price as the game nears completion. So by ordering early, you get the game for a lot less, and you'll get all future updates for free.  
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* Take full control over your ship’s setup to execute complex flight maneuvers.
  
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* Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.
  
== Demo ==
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* Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.
  
There is a demo version of Kerbal Space Program available. The demo is the last free version of the game (0.13) and will forever remain available as the demo.  
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* Large planets with detailed terrain.
  
The demo can be downloaded from the Kerbal Space Program website: http://www.kerbalspaceprogram.com/download.php
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* Send your Kerbal crew outside their ships for “extra-vehicular” activities.
  
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* Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.
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* Use satellites to scan terrain and find biomes and other anomalies.
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* Set up communications networks to communicate between your spacecraft and Kerbal Space Center.
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*Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more
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Try out the many mods created by the Kerbal Space Program community!
  
 
== Credits ==
 
== Credits ==
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'''Production Team:'''
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Nestor Gomez
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Alejandro del Bosco
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Fernanda Díaz
  
 
'''Lead Game Developer:'''
 
'''Lead Game Developer:'''
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Felipe Falanghe (a.k.a HarvesteR)
 
Felipe Falanghe (a.k.a HarvesteR)
  
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'''Programming:'''
  
'''Programming & WebMaster:'''
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David Treggoning
 
Alejandro Mora
 
  
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Jaimie Leighton
  
'''Programming:'''
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Julio Zabre
  
Mike Geelan
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Isaac Vega
  
Mario Maqueo
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Rodrigo Fernandez
  
Rob Nelson
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David Bjorn
  
Marco Salcedo
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'''QA Testers:'''
  
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Steve Diver
  
'''Technical Artist:'''
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Mathew David Banks
  
Chad Jenkins (a.k.a. C7)
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Marc Gale
  
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Rafa Hernández
  
'''Content Design:'''
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Bruce Ewing
  
Jeff C. (a.k.a. NovaSilisko)
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'''3D Artist:'''
  
Jacobo Rosas
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Leticia Mercado
  
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Bob Palmer
  
'''3D Artist:'''
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Pablo Ollervides
  
Daniel Rosas
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'''IT:'''
  
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Marco Salcedo
  
'''Additional Art:'''
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Manuel Tejada
  
Juan Carlos Demeneghi
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'''Community Managers:'''
  
Iván Vázquez
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Daniele Peloggio
  
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Andrea Cataño
  
 
'''Executive Producers:'''
 
'''Executive Producers:'''

Latest revision as of 00:03, 4 July 2024

The KSP title logo
The KSP main menu as of 1.12.5 (the latest version)

Kerbal Space Program (commonly KSP) is a space flight simulator game in which the player directs a space program run by the Kerbals, a cartoonish race of little green humanoids. Their space program operates from the Kerbal Space Center (KSC) on the planet Kerbin, sending craft out into a scaled-down analogue of the real-life solar system (though with significant differences). KSP suggests various goals in the form of contracts, but the sandbox nature of the game allows players to set and attain their own goals in variously “Kerbal” ways (read: ridiculously impractical and/or catastrophe-prone).

Play centers on building and piloting craft. In the editor, parts can be combined in many ways, resulting in craft possessing various operational capabilities. Players then launch and pilot them across terrestrial surfaces, through atmospheres, and — most of all — in orbital transfers between the celestial bodies of what is unofficially called the Kerbol System.

There are different game modes. In most of them the player can perform Science! And in full Career mode, players make decisions about various administrative aspects of the Kerbal Space Program while juggling program resources such as funds and reputation, and unlocking parts.

Steam description

In Kerbal Space Program, take charge of the space program for the alien race known as the Kerbals. You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesn’t) based on realistic aerodynamic and orbital physics. Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.

Kerbal Space Program features three gameplay modes. In Science Mode, perform space experiments to unlock new technology and advance the knowledge of Kerbalkind. In Career Mode, oversee every aspect of the space program, including construction, strategy, funding, upgrades, and more. In Sandbox, you are free to build any spacecraft you can think of, with all parts and technology in the game.


Key Features

  • Build spaceships, rockets, and vehicles using any imaginable combination of parts, each with their own function that will affect the way your spacecraft behaves.
  • Take full control over your ship’s setup to execute complex flight maneuvers.
  • Manage your Kerbal crewmembers, including hiring, training, and sending them into space to become heroes.
  • Discover a whole star system with unique moons and planets, exploring detailed terrain at a vast scale.
  • Large planets with detailed terrain.
  • Send your Kerbal crew outside their ships for “extra-vehicular” activities.
  • Dock spacecraft together to construct space stations, massive starships, and surface bases on new planets.
  • Use satellites to scan terrain and find biomes and other anomalies.
  • Set up communications networks to communicate between your spacecraft and Kerbal Space Center.
  • Research and develop new technologies to extract valuable information and resources from all over the solar system, and much more

Try out the many mods created by the Kerbal Space Program community!

Credits

Production Team:

Nestor Gomez

Alejandro del Bosco

Fernanda Díaz

Lead Game Developer:

Felipe Falanghe (a.k.a HarvesteR)

Programming:

David Treggoning

Jaimie Leighton

Julio Zabre

Isaac Vega

Rodrigo Fernandez

David Bjorn

QA Testers:

Steve Diver

Mathew David Banks

Marc Gale

Rafa Hernández

Bruce Ewing

3D Artist:

Leticia Mercado

Bob Palmer

Pablo Ollervides

IT:

Marco Salcedo

Manuel Tejada

Community Managers:

Daniele Peloggio

Andrea Cataño

Executive Producers:

Ezequiel Ayarza

Adrián Goya


Special Thanks to:

The KSP Community

Riess, of Our Intrepid Crew

The Orbiter Community - Hail Probe!