Difference between revisions of "Asteroid"
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{{Box|This feature was not yet released and may (heavily) change.|type=warning}} | {{Box|This feature was not yet released and may (heavily) change.|type=warning}} | ||
− | An '''asteroid''' is a randomly created [[celestial body]] with sizes between 20 and 30 meters. It is unclear if they become a part of the stock game, which would place their release with version {{Check version|0.24}}, or if they are part of NASA's official asteroid capture mod, which will be released after 0.24 | + | An '''asteroid''' is a randomly created [[celestial body]] with sizes between 20 and 30 meters. It is unclear if they will become a part of the stock game, which would place their release with version {{Check version|0.24}}, or if they are part of NASA's official asteroid capture mod, which will be released after 0.24. |
− | This is the first type of celestial | + | This is the first type of celestial body that is not on rails to change their orbits. This means that they can be captured by other bodies or collide with them. The current [[Kerbol System]] is designed to prevent any SOI change which would disturb their orbit. Unlike the other celestial bodies, asteroids are too light to have any gravity. This makes them more like a non-player created [[craft]]. |
Asteroids should not be confused with [[captured asteroid]]s, as they are on rails and have gravity. | Asteroids should not be confused with [[captured asteroid]]s, as they are on rails and have gravity. | ||
== NASA asteroid capture == | == NASA asteroid capture == | ||
− | Along with asteroids an official mod will be released which is a mission to tug an asteroid into [[Kerbin]] orbit to investigate it. To allow this, the | + | Along with asteroids, an official mod will be released which is a mission to tug an asteroid into [[Kerbin]] orbit to investigate it. To allow this, the asteroids need to be lightweight and not on rails, to allow the orbit to be altered. |
== See also == | == See also == |
Revision as of 00:26, 6 March 2014
An asteroid is a randomly created celestial body with sizes between 20 and 30 meters. It is unclear if they will become a part of the stock game, which would place their release with version 0.24[outdated], or if they are part of NASA's official asteroid capture mod, which will be released after 0.24.
This is the first type of celestial body that is not on rails to change their orbits. This means that they can be captured by other bodies or collide with them. The current Kerbol System is designed to prevent any SOI change which would disturb their orbit. Unlike the other celestial bodies, asteroids are too light to have any gravity. This makes them more like a non-player created craft.
Asteroids should not be confused with captured asteroids, as they are on rails and have gravity.
NASA asteroid capture
Along with asteroids, an official mod will be released which is a mission to tug an asteroid into Kerbin orbit to investigate it. To allow this, the asteroids need to be lightweight and not on rails, to allow the orbit to be altered.
See also
- Asteroid on Wikipedia
- Planned features
References
- “KSP-TV: Squadcast, back and later than ever!” interview of HarvesteR by Maxmaps (19:40)