Difference between revisions of "List of mods"
From Kerbal Space Program Wiki
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− | |colspan=" | + | |colspan="4" style="background:#f0f0f0;"|<big>'''Part Collections'''</big><br>Add new components for building vehicles. |
|- | |- | ||
− | | | + | | B9 Aerospace Pack |
− | |[[File:Tech Tree Icon.svg|32px]] | + | | [[File:Tech Tree Icon.svg|32px]] |
− | |A collection of parts for building large spaceplanes.(Requires patches from here:[http://forum.kerbalspaceprogram.com/threads/66020-B9-0-23-fixes patches!]) | + | | A collection of parts for building large spaceplanes.(Requires patches from here:[http://forum.kerbalspaceprogram.com/threads/66020-B9-0-23-fixes patches!]) |
+ | | [http://forum.kerbalspaceprogram.com/threads/25241 Forum] | ||
|- | |- | ||
− | | | + | | KW Rocketry |
− | |[[File:Tech Tree Icon.svg|32px]] | + | | [[File:Tech Tree Icon.svg|32px]] |
− | |A parts collection for rockets, many inspired by real-life designs. | + | | A parts collection for rockets, many inspired by real-life designs. |
+ | | [http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry Download]<br>[http://forum.kerbalspaceprogram.com/threads/51037 Forum] | ||
|- | |- | ||
− | | | + | | Home V3.0 |
| | | | ||
− | |Parts which can be used to build remote outposts on other bodies than [[Kerbin]]. | + | | Parts which can be used to build remote outposts on other bodies than [[Kerbin]]. |
+ | | [http://forum.kerbalspaceprogram.com/threads/81754 Forum] | ||
|- | |- | ||
− | | | + | | Kerbal Attachment System |
| | | | ||
− | |A set of parts for linking together spacecraft or moving parts around on them during missions. | + | | A set of parts for linking together spacecraft or moving parts around on them during missions. |
+ | | [http://forum.kerbalspaceprogram.com/threads/53134 Forum] | ||
|- | |- | ||
− | | | + | | Infernal Robotics |
| | | | ||
− | |Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. | + | | Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. |
+ | | [http://www.curse.com/ksp-mods/kerbal/220267-magic-smoke-industries-infernal-robotics-v0-14 Download]<br>[http://forum.kerbalspaceprogram.com/threads/37707 Forum] | ||
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− | |colspan=" | + | |colspan="4" style="background:#f0f0f0;"|<big>'''Realism '''</big><br>Those mods adds realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways. |
|- | |- | ||
− | | | + | | RemoteTech 2 |
| | | | ||
− | |Adds realistic limits to deep-space communications. | + | | Adds realistic limits to deep-space communications. |
+ | | [http://forum.kerbalspaceprogram.com/threads/83305 Forum] | ||
|- | |- | ||
− | | | + | | Ferram Aerospace Research |
| | | | ||
− | |Updates the aerodynamics model to one much more accurate to the real world. | + | | Updates the aerodynamics model to one much more accurate to the real world. |
+ | | [http://forum.kerbalspaceprogram.com/threads/20451 Forum] | ||
|- | |- | ||
− | | | + | | Better Than Starting Manned |
− | |[[File:Tech Tree Icon.svg|32px]] | + | | [[File:Tech Tree Icon.svg|32px]] |
− | |Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. | + | | Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. |
+ | | [http://forum.kerbalspaceprogram.com/threads/61632 Forum] | ||
|- | |- | ||
− | | | + | | TAC Life Support |
| | | | ||
− | |Adds life-support requirements and resource limitations to manned missions. | + | | Adds life-support requirements and resource limitations to manned missions. |
+ | | [http://www.curse.com/ksp-mods/kerbal/221022-tac-life-support Download]<br>[http://forum.kerbalspaceprogram.com/threads/40667 Forum] | ||
|- | |- | ||
− | |colspan=" | + | |colspan="4" style="background:#f0f0f0;"|<big>'''Navigation and building tools'''</big><br> These mods add features and utilities to the game to make tasks easier. |
|- | |- | ||
− | | | + | | MechJeb |
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
− | |A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. | + | | A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. |
+ | | [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb Download]<br>[http://forum.kerbalspaceprogram.com/threads/12384 Forum] | ||
|- | |- | ||
− | | | + | | Kerbal Engineer Redux |
| | | | ||
− | |Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]]. | + | | Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]]. |
+ | | [http://www.curse.com/ksp-mods/kerbal/220285-kerbal-engineer-redux Download]<br>[http://forum.kerbalspaceprogram.com/threads/18230 Forum] | ||
|- | |- | ||
− | | | + | | Kerbal Alarm Clock |
| | | | ||
− | |Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]). | + | | Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]). |
+ | | [http://kerbal.curseforge.com/ksp-mods/220289-kerbal-alarm-clock Download]<br>[http://forum.kerbalspaceprogram.com/threads/24786 Forum] | ||
|- | |- | ||
− | |colspan=" | + | | colspan="4" style="background:#f0f0f0;"|<big>'''Science'''</big><br>Adds game features relating to gathering information about the environment and earning [[science]]. |
|- | |- | ||
− | | | + | | ScanSat |
− | |[[File:Tech Tree Icon.svg|32px]] | + | | [[File:Tech Tree Icon.svg|32px]] |
− | |Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s. | + | | Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s. |
+ | | [http://forum.kerbalspaceprogram.com/threads/80369 Forum] | ||
|- | |- | ||
− | | | + | | Kethane Pack |
− | + | | [[File:Tech Tree Icon.svg|32px]] | |
− | |[[File:Tech Tree Icon.svg|32px]] | ||
| Adds resource extraction to the game, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | | Adds resource extraction to the game, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | ||
+ | | [http://forum.kerbalspaceprogram.com/threads/23979 Forum]<br>[https://github.com/Majiir/Kethane/wiki Wiki] | ||
|- | |- | ||
− | | | + | | Station Science |
| | | | ||
| Adds new types of orbital laboratories and experiments which can be done in orbit. | | Adds new types of orbital laboratories and experiments which can be done in orbit. | ||
+ | | [http://kerbal.curseforge.com/ksp-mods/220216-station-science-v-0-4 Download]<br>[http://forum.kerbalspaceprogram.com/threads/54774 Forum] | ||
|- | |- | ||
− | | | + | | KSP Interstellar |
− | |[[File:Tech Tree Icon.svg|32px]] | + | | [[File:Tech Tree Icon.svg|32px]] |
| Expands the tech tree to cover more exotic types of energy and propulsion. | | Expands the tech tree to cover more exotic types of energy and propulsion. | ||
+ | | [http://forum.kerbalspaceprogram.com/threads/43839 Forum] | ||
|- | |- | ||
− | |colspan=" | + | |colspan="4" style="background:#f0f0f0;"|<big>'''Misc Tools'''</big><br> |
|- | |- | ||
− | | | + | | Toolbar |
| | | | ||
− | |Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. | + | | Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. |
+ | | [http://forum.kerbalspaceprogram.com/threads/60863 Forum] | ||
|- | |- | ||
− | | | + | | Crew Manifest |
| | | | ||
− | |Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. | + | | Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. |
+ | | [http://forum.kerbalspaceprogram.com/threads/60936 Forum] | ||
|- | |- | ||
− | | | + | | KSP Mod Admin |
| | | | ||
− | |A manager which helps install, remove, and keep track of other mods. | + | | A manager which helps install, remove, and keep track of other mods. |
+ | | [http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin Download]<br>[http://forum.kerbalspaceprogram.com/threads/26031 Forum] | ||
|- | |- | ||
− | |colspan=" | + | | colspan="4" style="background:#f0f0f0;"|<big>'''Cheats (For Cheaters!)'''</big><br> |
|- | |- | ||
− | | | + | | HyperEdit |
| | | | ||
− | |Allows ships to be moved instantly to anywhere the system with no cost. | + | | Allows ships to be moved instantly to anywhere the system with no cost. |
+ | | [http://forum.kerbalspaceprogram.com/threads/37756-0-23-HyperEdit-Teleporter-Orbit-Planet-Editor-More Forum] | ||
|} | |} | ||
Revision as of 15:08, 24 August 2014
This incomplete list contains some major mods or addons for Kerbal Space Program.
Legend :
Part Collections Add new components for building vehicles. | |||
B9 Aerospace Pack | A collection of parts for building large spaceplanes.(Requires patches from here:patches!) | Forum | |
KW Rocketry | A parts collection for rockets, many inspired by real-life designs. | Download Forum | |
Home V3.0 | Parts which can be used to build remote outposts on other bodies than Kerbin. | Forum | |
Kerbal Attachment System | A set of parts for linking together spacecraft or moving parts around on them during missions. | Forum | |
Infernal Robotics | Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. | Download Forum | |
Realism Those mods adds realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways. | |||
RemoteTech 2 | Adds realistic limits to deep-space communications. | Forum | |
Ferram Aerospace Research | Updates the aerodynamics model to one much more accurate to the real world. | Forum | |
Better Than Starting Manned | Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. | Forum | |
TAC Life Support | Adds life-support requirements and resource limitations to manned missions. | Download Forum | |
Navigation and building tools These mods add features and utilities to the game to make tasks easier. | |||
MechJeb | A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. | Download Forum | |
Kerbal Engineer Redux | Displays the TWR and delta-v of spacecraft under construction in the VAB. | Download Forum | |
Kerbal Alarm Clock | Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). | Download Forum | |
Science Adds game features relating to gathering information about the environment and earning science. | |||
ScanSat | Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. | Forum | |
Kethane Pack | Adds resource extraction to the game, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | Forum Wiki | |
Station Science | Adds new types of orbital laboratories and experiments which can be done in orbit. | Download Forum | |
KSP Interstellar | Expands the tech tree to cover more exotic types of energy and propulsion. | Forum | |
Misc Tools | |||
Toolbar | Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. | Forum | |
Crew Manifest | Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. | Forum | |
KSP Mod Admin | A manager which helps install, remove, and keep track of other mods. | Download Forum | |
Cheats (For Cheaters!) | |||
HyperEdit | Allows ships to be moved instantly to anywhere the system with no cost. | Forum |
The criteria to be added in this list are simple :
- It adds important features to Kerbal. New game play....
- It corrects some missing stuff in the main game.
- There is no major bug...
- It's fun !
It is then totally subjective. Fell free to adds your favorites addons here.
Just remember to add a good description, telling why this addon is important for you, how it is integrated in the game.... and so on
See also
- Calculation tools, a collection of calculators which work independently
- Multiplayer
- Kerbal Curseforge to share mods
- Mod list On the forums by User (Nismobg)