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− | '''Experience''' (XP) is a unit of measurement used to quantify a [[Kerbal | Kerbal's]] progression throughout their missions. The Experience system works only in [[career|Career mode]]; in [[Sandbox]] and [[Science mode]]s there are no restrictions on abilities, all kerbals are top level.
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− | Experience is gained for completing a variety of achievements (described below), leading to higher levels in their [[specialization]]. Each [[kerbonaut]] specializes as either a [[Pilot]], an [[Engineer]], or a [[Scientist]]. Higher levels grant additional abilities, making veteran [[crew]] progressively more capable (up to a point).
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− | == Achievements ==
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− | Orbiting, planting [[Extend-o-matic Series A1 Deployable Flag|flags]], and escaping from the gravity of planets and moons grants various amounts of experience depending on the planet. Each [[Kerbal]] can only gain the experience once per celestial body, so planting multiple flags or repeatedly orbiting a planet do not provide any further experience for the same Kerbal. Additionally, experience from a given celestial body is only granted for the most valuable achievement and is not cumulative, so orbiting the [[Mun]] (3 XP) and planting a flag on it (5 XP) will only ever grant a total of 5 XP, not 8 or more (even if done on separate missions). The kerbonaut gains the experience and reaches a new level only upon returning to the [[Astronaut Complex]] by [[recovery]] or by using the Level Up Crew function of the [[Mobile_Processing_Lab_MPL-LG-2|Mobile Processing Lab]].
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− | *Note, since [[1.2]] a single [[Extend-o-matic Series A1 Deployable Flag|flag]] planting grants the additional XP to all landed (or splashed down) kerbals within physics range.
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− | *Note, the in-game summary for individuals shows rounded experience numbers, which can be confusing when displayed experience appears to be enough to achieve a level but the level is not granted.
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− | {{GainXPbyCel}}
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− | == Levels ==
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− | [[File:Kerballevel.png|thumb|The kerbonaut's specialization and level]]
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− | As Kerbals gain experience, they gain levels in their specialization. Kerbals start at level 0, and can reach level 5. The level of the kerbonaut represented by number of stars.
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− | {| class="wikitable"
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− | ! Level !! Stars !! Additional XP !! Total XP
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− | | 0 || {{mark|0star}} || 0 || 0
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− | | 1 || {{mark|1star}} || 2 || 2
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− | | 2 || {{mark|2star}} || 6 || 8
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− | | 3 || {{mark|3star}} || 8 || 16
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− | | 4 || {{mark|4star}} || 16 || 32
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− | | 5 || {{mark|5star}} || 32 || 64
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− | |}
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− | == Changes ==
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− | ;[[0.90.0]]
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− | * Initial Release<ref>[http://forum.kerbalspaceprogram.com/threads/103034-KSP-0-90-Beta-Than-Ever-Grand-Discussion-Thread! KSP 0.90 'Beta Than Ever' Grand Discussion Thread!]</ref>
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− | == References ==
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− | <references/>
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− | [[Category:Career-specific features]]
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