Difference between revisions of "Grand Slam Passive Seismometer"
From Kerbal Space Program Wiki
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== Usage == | == Usage == | ||
This is the only deployable science module which doesn't send science points through time. Instead, it works by impacting objects near the seismometer. | This is the only deployable science module which doesn't send science points through time. Instead, it works by impacting objects near the seismometer. | ||
+ | |||
+ | == Scientist bonus/malus == | ||
+ | |||
+ | The science points multiplier formula is as follows: base value of the module (1) · kerbal level multiplier · [[Science#Celestial_body_multipliers|body surface science multiplier]] | ||
+ | |||
+ | The table for the kerbal multiplier value is the following: | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | !Level | ||
+ | !Value | ||
+ | |- | ||
+ | |Not scientist | ||
+ | |0.05 | ||
+ | |- | ||
+ | |Level 0 | ||
+ | |0.25 | ||
+ | |- | ||
+ | |Level 1 | ||
+ | |0.35 | ||
+ | |- | ||
+ | |Level 2 | ||
+ | |0.45 | ||
+ | |- | ||
+ | |Level 3 | ||
+ | |0.60 | ||
+ | |- | ||
+ | |Level 4 | ||
+ | |0.80 | ||
+ | |- | ||
+ | |Level 5 | ||
+ | |1.00 | ||
+ | |} | ||
+ | |||
+ | For example a level 3 scientist deploying a seismometer experiment on Mun gives 1 · 0.60 · 4 = 2.4 science points multiplier | ||
== Changes == | == Changes == |
Revision as of 20:59, 5 April 2020
Available only with the Breaking Ground Expansion installed. |
Grand Slam Passive Seismometer | ||
Environmental sensor by Probodobodyne Inc | ||
Cost | (total) | 4 000.00 |
Mass | (total) | 0.035 t |
Drag | 0.1 | |
Max. Temp. | 1200 K | |
Impact Tolerance | 5 m/s | |
Research | Electronics | |
Unlock cost | 12 000 | |
Since version | 1.7.1 | |
Part configuration | seismicSensor.cfg | |
Experiment | Surface Deployed Seismic Sensor | |
Packed volume | 25 l | |
Power required | 1 unit |
Product description
“ | This ground-deployed sensor contains very delicate, sophisticated accelerometers meant to detect and analyze the precisely calibrated seismic shock waves generated by smashing rocket parts at high speed into whatever planet or moon it happens to be sitting on. Note: Please allow trained Scientists to deploy for best results. Needs a deployed power unit & central station to operate. — Probodobodyne Inc |
” |
Usage
This is the only deployable science module which doesn't send science points through time. Instead, it works by impacting objects near the seismometer.
Scientist bonus/malus
The science points multiplier formula is as follows: base value of the module (1) · kerbal level multiplier · body surface science multiplier
The table for the kerbal multiplier value is the following:
Level | Value |
---|---|
Not scientist | 0.05 |
Level 0 | 0.25 |
Level 1 | 0.35 |
Level 2 | 0.45 |
Level 3 | 0.60 |
Level 4 | 0.80 |
Level 5 | 1.00 |
For example a level 3 scientist deploying a seismometer experiment on Mun gives 1 · 0.60 · 4 = 2.4 science points multiplier
Changes
- Initial Release
|