Difference between revisions of "Experience"

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'''Experience''' (XP) is a unit of measurement used to quantify a [[Kerbal | Kerbal's]] progression throughout their missions. The Experience system works only in [[career|Career mode]]; in [[Sandbox]] and [[Science mode]]s there are no restrictions on abilities, all kerbals are top level.
 
  
Experience is gained for completing a variety of achievements (described below), leading to higher levels in their [[specialization]]. Each [[kerbonaut]] specializes as either a [[Pilot]], an [[Engineer]], or a [[Scientist]]. Higher levels grant additional abilities, making veteran [[crew]] progressively more capable (up to a point).
 
 
== Achievements ==
 
Orbiting, planting [[Extend-o-matic Series A1 Deployable Flag|flags]], and escaping from the gravity of planets and moons grants various amounts of experience depending on the planet. Each [[Kerbal]] can only gain the experience once per celestial body, so planting multiple flags or repeatedly orbiting a planet do not provide any further experience for the same Kerbal. Additionally, experience from a given celestial body is only granted for the most valuable achievement and is not cumulative, so orbiting the [[Mun]] (3 XP) and planting a flag on it (5 XP) will only ever grant a total of 5 XP, not 8 or more (even if done on separate missions). The kerbonaut gains the experience and reaches a new level only upon returning to the [[Astronaut Complex]] by [[recovery]] or by using the Level Up Crew function of the [[Mobile_Processing_Lab_MPL-LG-2|Mobile Processing Lab]].
 
 
*Note, since [[1.2]] a single [[Extend-o-matic Series A1 Deployable Flag|flag]] planting grants the additional XP to all landed (or splashed down) kerbals within physics range.
 
 
*Note, the in-game summary for individuals shows rounded experience numbers, which can be confusing when displayed experience appears to be enough to achieve a level but the level is not granted.
 
{{GainXPbyCel}}
 
 
== Levels ==
 
[[File:Kerballevel.png|thumb|The kerbonaut's specialization and level]]
 
As Kerbals gain experience, they gain levels in their specialization. Kerbals start at level 0, and can reach level 5. The level of the kerbonaut represented by number of stars.
 
 
{| class="wikitable"
 
|-
 
! Level !! Stars !! Additional XP !! Total XP
 
|-
 
| 0 || {{mark|0star}} || 0 || 0
 
|-
 
| 1 || {{mark|1star}} || 2 || 2
 
|-
 
| 2 || {{mark|2star}} || 6 || 8
 
|-
 
| 3 || {{mark|3star}} || 8 || 16
 
|-
 
| 4 || {{mark|4star}} || 16 || 32
 
|-
 
| 5 || {{mark|5star}} || 32 || 64
 
|}
 
 
== Changes ==
 
;[[0.90.0]]
 
* Initial Release<ref>[http://forum.kerbalspaceprogram.com/threads/103034-KSP-0-90-Beta-Than-Ever-Grand-Discussion-Thread! KSP 0.90 'Beta Than Ever' Grand Discussion Thread!]</ref>
 
 
== References ==
 
<references/>
 
 
[[Category:Career-specific features]]
 

Revision as of 18:00, 17 March 2017