Funds/ru

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Информация для восстановления командного отсека и парашюта

Фонды были введены в версии 0.24 в качестве игрового бюджета, ограничивающего размер и сложность летательных аппаратов, которые могут быть сконструированы в любое время и своим появлением усложнили развитие в игре. Что это за денежная единица - не известно, но символ не похож ни на какую из тех, что используются в реальной жизни.

Фонды применимы только при игре в режиме карьеры; Конструирование по-прежнему неограничено в режиме песочницы.

Использование

Funds are earned through accepting contracts. Each contract will deliver a certain amount of funds as an advance at the moment it is accepted, and additional payments will be made upon completion of each of the contract's objectives. Contracts also come with penalties- if a contract expires or is failed, funds will be deducted. The amounts involved in all these transactions are listed when a contract is examined in Mission Control.

The sole use of funds as of версия 0.24 is in the construction and fueling of vehicles. When in the VAB or SPH, the total cost of the all parts in the current project is tallied up and displayed. Launching a vehicle will immediately deduct its cost from the total.

Recovering a craft can also replenish funds. Once a craft has safely touched down anywhere on Kerbin, recovering it will provide funds based on its cost and how many resources remain inside it. The amount recovered increases the closer the vehicle landed to the spaceport.

The advance on a contract is typically sufficient to cover the cost of a reasonable vehicle capable of performing the requested task. By succeeding at contracts, recovering parts, and designing efficiently the space program can consistently run at a profit.

Изменения

0.24
  • Первый релиз

Ссылки

  • First Contract Playthrough” by Miguel (Maxmaps) uploaded on the official Kerbal Space Program channel released on the 11 July