Difference between revisions of "Tutorials"

From Kerbal Space Program Wiki
Jump to: navigation, search
(Creating New Tutorials: formatting.)
(added series of historical spaceflight tutorials)
Line 24: Line 24:
 
* [[Tutorial: Land at the Space Center | Land at the Space Center]] by StelarCF
 
* [[Tutorial: Land at the Space Center | Land at the Space Center]] by StelarCF
  
 +
== Recreation of historical spaceflights ==
 +
 +
The high level of realism in Kerbal Space Program allows to recreate historical missions of human spaceflight history. These missions start simple and become gradually more complex, so they are a great way to learn KSP.
 +
 +
* [[Tutorial: Sputnik 1 | Sputnik 1]] - first satellite in orbit
 +
* [[Tutorial: Vostok 1 | Vostok 1]] - first human spaceflight
 +
* [[Tutorial: Gemini 6A and 7 | Gemini 6A and 7]] - first orbital docking and an EVA
 +
<!-- comming soon:
 +
* [[Tutorial: Luna 9 | Luna 9]] - First soft landing of a probe on the moon
 +
* [[Tutorial: Apollo 11 | Apollo 11]] - First human moon landing
 +
* [[Tutorial: Viking 1 | Viking 1]] - First soft landing on Mars
 +
-->
 
==Planets and Moons==
 
==Planets and Moons==
  

Revision as of 09:25, 22 February 2013

This article is a list of tutorials that will guide you through the finer points of the Kerbal Space Program.

Please note that these articles are user-created, and each user is responsible for their tutorial.


For a high-level overview of the basic game mechanics, you can read this Game Manual by thecoshman.

A less detailed "cheat sheet" type reference is available as Basic Maneuvers.

Rocket Design

Concepts & Ideas

Orbiting/De-Orbiting

Recreation of historical spaceflights

The high level of realism in Kerbal Space Program allows to recreate historical missions of human spaceflight history. These missions start simple and become gradually more complex, so they are a great way to learn KSP.

Planets and Moons

Mun

Minmus

Eve

Duna

Laythe

General Information

Add-on Development

Video tutorials

Creating New Tutorials

To create your own tutorial, start with Tutorial:Template.

Note to tutorial writers: These are supposed to be tutorials. Think "Orbits for Dummies." If you're going to explain intricate details (including math!), consider marking your tutorial "Advanced".