Difference between revisions of "List of mods"

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{{Box|This [[w:Wikipedia:incomplete lists|incomplete list]] is not intended to be exhaustive.  For an exhaustive list, [[thread:55401|see here on the forums]].}}
  
This short list gathers the most important Addons of Kerbal Space Program.  
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{{Box|For instructions on how to install these mods and addons, please refer to the [[Addon|addon]] page.}}
  
{| border = 3 cellspacing=0 cellpadding=10
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This incomplete list contains some major [[Addon|''mods'' or ''addons'']] for Kerbal Space Program.
 +
 
 +
Legend :
 +
* [[File:Tech Tree Icon.svg|32px]] :  Those mods are well integrated into the Career Mode tech tree.
 +
 
 +
 
 +
{| border = 1 cellspacing=0 cellpadding=10
 +
|-
 +
|colspan="5" style="background:#f0f0f0;"|<big>'''Part Collections'''</big><br>These mods add new components for building vehicles.
 +
|- style="background:#00C8FF"
 +
| Mod Name
 +
| Tech Tree Integration
 +
| Description
 +
| Latest Version (as of 07/20)
 +
| Link
 +
|-
 +
|-
 +
| B9 Aerospace Pack
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| A collection of parts for building large spaceplanes.
 +
| 1.8.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/155491-18x-b9-aerospace-release-660-feb-5-2020/ Forum] <br> [https://github.com/blowfishpro/B9-Aerospace/releases/ Download]
 +
|-
 +
| Far Future Technologies
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| This mod provides pretty optimistic but generally viable spacecraft technologies.
 +
| 1.12.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/199070-112x-far-future-technologies-august-23-new-engine/#comment-3899095 Forum] <br> [https://spacedock.info/mod/2603/Far%20Future%20Technologies SpaceDock]
 +
|-
 +
| Firespitter
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| A collection of parts for creating fighter planes and especially biplanes.
 +
| 1.11.x
 +
| [https://github.com/snjo/Firespitter Download]
 +
|-
 +
| Infernal Robotics
 +
|
 +
| Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion.
 +
| 1.7.2
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/184787-infernal-robotics-next/ Forum]<br>[https://github.com/meirumeiru/InfernalRobotics/releases Download]
 +
|-
 +
| Interstellar Extended
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Expands the tech tree to cover more exotic types of energy and propulsion.
 +
| 1.9.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/172026-142-173-181-191-ksp-interstellar-extended-12520-support-thread/ Forum] <br> [https://www.curseforge.com/kerbal/ksp-mods/ksp-interstellar-extended/files/2970030 Download]
 
|-
 
|-
|colspan="3"|<big>'''Building Parts'''</big><br>Mainly adds some new stuf to build rockets and ships and many more
+
| Kerbal Atomics
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Expands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. Works with vanilla and integrates well with [https://forum.kerbalspaceprogram.com/index.php?/topic/155465-19x-near-future-technologies-fixes-and-updates-may-25/ Near Future Technologies]
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/130503-19x-kerbal-atomics-fancy-nuclear-engines-february-20%C2%A02020/ Forum] <br> [http://spacedock.info/mod/710/Kerbal%20Atomics Download]
 
|-
 
|-
|[http://kerbalspaceport.com/0-20-2-b9-aerospace-pack-r3-1/ B9 Aerospace Pack] <br> Link is dead, awaiting to be transferred in CurseForge
+
| Kerbal Attachment System (KAS)
|Ship Parts, Career Mode
+
| align=center | [[File:Tech Tree Icon.svg|32px]]
|A parts collection for space planes. Very well designed and more realistic than the stock part.
+
| A set of parts for linking together spacecraft or moving parts around on them during missions.
 +
| 1.8.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/142594-minimum-ksp-version-18-kerbal-attachment-system-kas-v16/ Forum] <br> [https://spacedock.info/mod/1987/Kerbal%20Attachment%20System%20%28KAS%29 Download]
 
|-
 
|-
|[http://kerbalspaceport.com/0-18-1-kw-rocketry-overhauled/ KW Rocketry] <br>
+
| Kerbal Inventory Systems (KIS)
[http://forum.kerbalspaceprogram.com/threads/51037-0-23-KW-Rocketry-v2-5-6B-Avaliable-working-3m-Docking%21-31-12-2013 Forum Thread]
+
| align=center | [[File:Tech Tree Icon.svg|32px]]
|Ship Parts, Career Mode
+
| Adds an inventory system and parts of different sizes to transport objects and parts on.
|A parts collection for Rockets. Another excellent designed part collection. More realistic, close to actual rockets
+
| 1.8.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/149848-minimum-ksp-version-18-kerbal-inventory-system-kis-v126/ Forum] <br> [https://spacedock.info/mod/1909/Kerbal%20Inventory%20System%20%28KIS%29 Download]
 +
|-
 +
| Kerbal Planetary Base Systems
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Parts which can be used to help build remote outposts on other bodies.
 +
| 1.10.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/133606-110x-kerbal-planetary-base-systems-v1612-14-july-2020/ Forum] <br> [https://spacedock.info/mod/173/Kerbal%20Planetary%20Base%20Systems Download]
 +
|-
 +
| KW Rocketry Rebalanced
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| A parts collection for rockets, many inspired by real-life designs. Successor to the original KW Rocketry mod.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/164554-19x-kw-rocketry-rebalanced/ Forum]<br>[https://spacedock.info/mod/1497/KW%20Rocketry%20Rebalanced Download]
 
|-  
 
|-  
|Home
+
| Near Future Technologies
|Parts, Career mode ??
+
| align=center | [[File:Tech Tree Icon.svg|32px]]
|Everything you need to build a good base on distant bodies
+
| Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/155465-19x-near-future-technologies-fixes-and-updates-may-25/ Forum] <br> [https://spacedock.info/mod/557/Near%20Future%20Propulsion Download]
 
|-  
 
|-  
 +
| Snacks!
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Adds a vanilla-friendly life support system and penalties, with consumables (Snacks) and different parts to store and produce them.
 +
| 1.8.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/149604-18x-snacks-friendly-simplified-life-support/ Forum] <br> [https://spacedock.info/mod/975/Snacks%20Continued Download]
 +
|-
 +
| Tantares
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| A collection of assorted spaceship and rocket parts inspired by the soviet space program.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/73686-19x-tantares-stockalike-soyuz-and-mir-22227062020/ Forum (with Download Links)]
 +
|-
 +
| Universal Storage II
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Modular parts mod for building custom service modules.  Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Successor to the original Univ. Storage mod.
 +
| 1.9.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/177385-universal-storage-ii-131-and-145-170/ Forum]<br>[https://spacedock.info/mod/1933/Universal%20Storage%20II Download]
 +
|-
 +
|colspan="5" style="background:#f0f0f0;"|<big>'''Realism '''</big><br>These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
 +
|-
 +
| Ferram Aerospace Research Continued (FAR)
 +
|
 +
| Updates the aerodynamics model to one much more accurate to the real world. Continuation of the original Ferram Aerospace mod.
 +
| 1.9
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/179445-18-19-ferram-aerospace-research-continued-v015114-mach-220220/ Forum] <br> [https://github.com/dkavolis/Ferram-Aerospace-Research/releases/tag/v0.15.11.4_Mach_ Download]
 +
|-
 +
| Kerbal Operating System (kOS)
 +
|
 +
| kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks.
 +
| 1.8.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/165628-181-kos-v1210-kos-scriptable-autopilot-system/ Forum] <br> [https://spacedock.info/mod/60/kOS:%20Scriptable%20Autopilot%20System Download]
 +
|-
 +
| Real Chute
 +
|
 +
| Overhaul of the stock parachute system with several new drag and drogue parachutes.
 +
| 1.9
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/52931-19-realchute-parachute-systems-v1476-180320/ Forum] <br> [https://github.com/ChrisViral/RealChute/releases/tag/v1.4.7.6 Download]
 +
|-
 +
| Realism Overhaul
 +
|
 +
| A group of mods that change KSP to make it more realistic.
 +
| 1.8.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/155700-173-181-realism-overhaul-v1281-17-april-2020/ Forum] <br> [https://github.com/KSP-RO/RealismOverhaul/releases/tag/v12.8.1 Download]
 +
|-
 +
| RemoteTech
 +
|
 +
| Overhaul for unmanned spacecraft. Adds realistic limits to deep-space communications.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/139167-19-remotetech-v196-2020-02-15/ Forum] <br> [https://spacedock.info/mod/520 Download]
 +
|-
 +
| TAC Life Support
 +
|
 +
| Adds life-support requirements and resource limitations to manned missions.
 +
| 1.9.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/146465-19x-tac-life-support-v0150-release-15th-mar-2020/ Forum]<br>[https://spacedock.info/mod/915/TAC%20Life%20Support Download]
 +
|-
 +
| colspan="5" style="background:#f0f0f0;"|<big>'''Utilities'''</big><br>These mods add in features that make tasks easier.
 +
|-
 +
|Alternate Resource Panel
 +
|
 +
| A resource panel mod with advanced features such as low resource alarms and consumption rates.
 +
| 1.9.1
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/54876-19x-ksp-alternate-resource-panel-v21000-april-26/ Forum] <br> [https://spacedock.info/mod/763/Alternate%20Resource%20Panel Download]
 +
|-
 +
|Docking Port Alignment Indicator
 +
|
 +
| A small widget to show the alignment of two docking ports to each other.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/40423-181-docking-port-alignment-indicator-version-685-updated-121419/ Forum] <br> [http://spacedock.info/mod/543/Docking%20Port%20Alignment%20Indicator Download]
 +
|-
 +
| Kerbal Alarm Clock
 +
|
 +
| Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]).
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/22809-19x-kerbal-alarm-clock-v31300-april-26/ Forum] <br> [https://spacedock.info/mod/699/Kerbal%20Alarm%20Clock Download]
 +
|-
 +
| Kerbal Engineer Redux
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]]. Merged into stock game as of [[1.6]].
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/17833-130-kerbal-engineer-redux-1130-2017-05-28/ Forum] <br> [https://github.com/jrbudda/KerbalEngineer/releases Download]
 +
|-
 +
| MechJeb
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game.
 +
| 1.10.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/154834-110x-anatid-robotics-mumech-mechjeb-autopilot-2100-5th-july-2019/ Forum (Contains Direct Download Links)]
 +
|-
 +
| RasterPropMonitor (adopted)
 +
|
 +
| Displays multi-purpose interactive screens on various [[IVA]] sections of ships. Can work in partnership with some mods by default. Continuation of the original RPM mod.
 +
| 1.10.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/190737-18x-110x-rasterpropmonitor-adopted/ Forum] <br> [https://github.com/JonnyOThan/RasterPropMonitor/releases Download]
 +
|-
 +
| Throttle Controlled Avionics
 +
|
 +
| Enhanced the altitude control of a ship by manipulating the output of its engines and thrusters. Makes easier to land ships and build usable VTOL spacecraft.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/97154-19-110-throttle-controlled-avionics/ Forum] <br> [http://spacedock.info/mod/198/Throttle%20Controlled%20Avionics Download]
 +
|-
 +
| Trajectories
 +
|
 +
| Displays accurate trajectory predictions by accounting atmospheric drag and lift. Works with stock aerodynamics and FAR. Useful to land space shuttles and other spacecraft in a precise manner.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/162324-131-110x-trajectories-v234-2020-07-13-atmospheric-predictions/ Forum] <br> [http://spacedock.info/mod/396/Trajectories Download]
 +
|-
 +
| Transfer Window Planner
 +
|
 +
| Helps planning an optimal interplanetary transfer window to maximize resource efficiency. Travel futher with less Delta-V!
 +
| 1.7.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/84005-17x-transfer-window-planner-v1710-august-19/ Forum] <br> [https://spacedock.info/mod/713/Transfer%20Window%20Planner Download]
 +
|-
 +
| colspan="5" style="background:#f0f0f0;"|<big>'''Science'''</big><br>Adds game features relating to gathering information about the environment and earning [[science]].
 +
|-
 +
| [x]Science! Continued
 +
|
 +
| This tool helps keeping track of the experiments performed and science collected across all bodies and biomes.
 +
| 1.9
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/182683-ksp-190-x-science-continued-ksp-science-report-and-checklist-v523/ Forum] <br> [https://github.com/Flupster/KSP-X-Science/releases Download]
 +
|-
 +
| Community Tech Tree
 +
|
 +
| Modifies the stock tech tree to accomodate community mods by adding new branches and extending existing ones.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/90530-19x-community-tech-tree-february-20-2020/ Forum]<br>[https://spacedock.info/mod/534/Community%20Tech%20Tree Download]
 +
|-
 +
| DMagic Orbital Science
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Adds several new science experiments.
 +
| 1.8.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/59009-18x-dmagic-orbital-science-new-science-parts-v143-1122019/ Forum]<br>[https://spacedock.info/mod/128/DMagic%20Orbital%20Science Download]
 +
|-
 +
| Kethane
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies.
 +
| 1.9
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/119480-19-kethane-plugin-and-parts-0103-now-with-background-scanning/ Forum (With Direct Download Link)]
 +
|-
 +
| ScanSat
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s. You can also earn [[Science|science]] by scanning these celestial bodies.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/72679-1100-scansat-v202-real-scanning-real-science-at-warp-speed-july-7-2020/ Forum] <br> [https://spacedock.info/mod/129 Download]
 +
|-
 +
| Station Science Continued
 +
| align=center | [[File:Tech Tree Icon.svg|32px]]
 +
| Adds new types of orbital laboratories and experiments which can be done in orbit. Supercedes the original mod.
 +
| 1.8
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/154629-18-station-science-continued-v260/ Forum]<br>[https://github.com/tomforwood/StationScience/releases/tag/v2.6.0 Download]
 +
|-
 +
| colspan="5" style="background:#f0f0f0;"|<big>'''Planet Packs'''</big><br>Adds to or modifies the celestial bodies in the game.
 +
|-
 +
| Outer Planets
 +
|
 +
| Adds four distant gas giants and several moons, based on our solar system, to the game with minimal modification to the stock system. Requires [https://forum.kerbalspaceprogram.com/index.php?/topic/194936-191-kopernicus-continued Kopernicus].
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/184789-131-19x-outer-planets-mod-v228-20th-july-2020/ Forum]
 +
|-
 +
| After Kerbin
 +
|
 +
| Takes place two billion years after the stock ksp. In this timeline, the Kerbal species has escaped to Duna, now called Solitude, after Kerbin (AKA Wasteland) becomes inhospitable for life.
 +
| ?
 +
| ?
 +
|-
 +
|colspan="5" style="background:#f0f0f0;"|<big>'''Cosmetics'''</big><br>Modify the appearance of your worlds and pimp your kerbals!<br>
 +
|-
 +
| Chatterer
 +
|
 +
| A sound plugin for KSP that adds radio chatter and beeps to your crewed command pods, as well as environmental sounds such as wind and EVA breathing.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/83290-19x-chatterer-v0999-keep-talking-20-mar-2020/ Forum]<br> [http://spacedock.info/mod/208/Chatterer Download]
 +
|-
 +
| Distant Object Enhancement Continued
 +
|
 +
| A visual enhancement mod that makes objects such as planets and spacecraft visible over large distances.
 +
| 1.9
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/189759-190-distant-object-enhancement-continued-v2002-14-february-2020/ Forum]<br> [https://spacedock.info/mod/2274/Distant%20Object%20Enhancement%20Continued Download]
 +
|-
 +
|colspan="5" style="background:#f0f0f0;"|<big>'''Misc Tools'''</big><br>
 +
|-
 +
| Toolbar Continued
 +
|
 +
| Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. Supercedes the original Toolbar mod.
 +
| 1.9.x
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/161857-19x-toolbar-continued-common-api-for-draggableresizable-buttons-toolbar/ Forum]<br> [https://github.com/linuxgurugamer/ksp_toolbar/releases Download]
 +
|-
 +
| KSP Add-on Version Checker (MiniAVC)
 +
|
 +
| A plugin that allows for compatible mods to be checked for their latest versions.
 +
| 1.8
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/173126-180-ksp-avc-add-on-version-checker-plugin-miniavc-v2-now-available/ Forum]
 +
|-
 +
| Module Manager
 +
|
 +
| This mod allows to patch existing game and mod files without overwriting them. A mandatory dependency for an important number of mods.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/50533-18x-110x-module-manager-414-july-7th-2020-locked-inside-edition/ Forum]
 +
|-
 +
| colspan="5" style="background:#f0f0f0;"|<big>'''Cheats (For Cheaters!)'''</big><br>Stock Cheats not good enough. Use THESE!
 +
|-
 +
| HyperEdit
 +
|
 +
| Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships.
 +
| 1.10
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/34785-110-hyperedit-v158-july-10-2018-cheat-teleporter-orbitplanet-editor-more/ Forum]
 +
|-
 +
| Dark Multiplayer
 +
|
 +
| (DMP) for short, is a free mod that can be downloaded from the Dark multi-player website. It involves multiple players operating as they would normally, but they can interact with each other's creations in real-time. Servers Are mostly stock, (non-modded) with some exceptions. The Dark Multi-player website is called "d-mp.org"
 +
| ?
 +
| ?
 +
|-
 +
| colspan="5" style="background:#f0f0f0;"|<big>'''Discontinued Mods'''</big><br>Featured mods that are no longer being developed or supported.
 +
|-
 +
| Better Than Starting Manned
 
|
 
|
 +
| Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes.
 +
| style="color:red" | Discontinued
 +
| [http://forum.kerbalspaceprogram.com/threads/61632 Forum]
 +
|-
 +
| Crew Manifest
 
|
 
|
 +
| Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. This mod's features have been implemented into the stock game.
 +
| style="color:red" | 1.2 <br>(Discontinued)
 +
| [http://forum.kerbalspaceprogram.com/threads/60936 Forum]
 +
|-
 +
| KSP Mod Admin
 
|
 
|
 +
| A manager which helps install, remove, and keep track of other mods.
 +
| style="color:red" | Discontinued
 +
| [http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin Download]<br>[http://forum.kerbalspaceprogram.com/threads/26031 Forum]
 
|-
 
|-
 
+
| Language Patches
 +
|
 +
| 6 patches are available, and allows you to translate the game.
 +
| style="color:red" | Discontinued
 +
| [http://forum.kerbalspaceprogram.com/threads/94908-International-Project-Language-Patches-Translate-the-game Forum]<br/>[http://www.ksppatch.sitew.org/#Downloads.A Website]
 +
|-
 +
| Optional Atmospheres Revamped
 +
|
 +
| Adds atmospheres to those planets and moons which don't have atmospheres.
 +
| style="color:red" | 1.3.1<br>(Discontinued)
 +
| [https://forum.kerbalspaceprogram.com/index.php?/topic/167316-13113optional-atmospheres-revampedoar/ Forum]<br>[https://github.com/DeltaDizzy/OptionalAtmospheresRevamped/releases Download]
 
|}
 
|}
  
  
 +
The criteria to be added in this list are simple :
 +
* It adds important features to Kerbal Space Program, like rescaling planets.
 +
* It adds some missing stuff in the main game, like new solar systems, N-body physics, etc.
 +
* There are no major bugs...
 +
* It's fun!
  
 +
It is then totally subjective. Feel free to add your favorites addons here.
  
== Ships Parts ==
+
Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on
Collection of new ship parts.
 
 
 
* [http://kerbalspaceport.com/0-20-2-b9-aerospace-pack-r3-1/ B9 Aerospace Pack] : A parts collection for space planes. Very well designed and realistic than the stock part.
 
* [http://kerbalspaceport.com/0-18-1-kw-rocketry-overhauled/ KW Rocketry] : rockets.
 
 
 
== Realism ==
 
 
 
Those mods adds realism to the simulation making the gameplay harder than before.
 
 
 
* [http://kerbalspaceport.com/remotetech2/ RemoteTech] '''(incompatible with 0.23.5)''' : Your probe won't react anymore when far from Kerbal.
 
** You'll have to create a complete network of communication satellites to guide them in deep space.
 
** Adds delay (because of light speed limitation) to the control of distant probes, making navigation really harder with distant planets
 
** Forgives control of probes when behind planet (in the dark side of the mum for instance)
 
 
 
== Navigation tools ==
 
 
 
* [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb MechJeb] : A complete autopilot tools. Any of them are progressivelly dispatched in the Tech Tree. From :
 
** attitude pilots (Prograde, retrograde, node direction, vessel direction and so on)
 
** a complete calculator (deltaV) in the edit mode.
 
** gives various information for anything in the game (ships, orbit, target, planets.....)
 
** Fine tune and execute nodes
 
** Auto lander, docker, and lifter.
 
** and a futuristic probe
 
 
 
== Scientifics Features ==
 
Gives scientific points and sometimes more.
 
 
 
* [http://forum.kerbalspaceprogram.com/threads/55832-PLUGIN-PARTS-0-23-SCANsat-terrain-mapping ScanSat Terrain Mapping] : Creates Maps of celestial bodies, detects anomalies (easter eggs), surface slopes and Biomes. The map created from your satellites can be analyzed and then provide science points depending on your map coverage. The detected biomes helps landing your craft on interesting point of each body.
 
* [https://github.com/Majiir/Kethane/wiki Kethane] : One of the most incredible addon of Kerbal. Adds a brand new fueling system in the game. Kerthane can be detected and drilled from any planet. It allows then to create fuel bases in moons as start points for long range exploration. It then change the all game rules in an excellent way.
 
 
 
 
 
{{
 
 
 
 
 
{{Merge|Sorted Mods Library|Career Mode Compatibles Mods|discuss=Talk:Sorted_Mods_Library#Merging.3F|date=2014-05-29|mode=with}}
 
 
 
== Realism ==
 
 
 
Those mods adds realism to the simulation making the gameplay harder than before.
 
 
 
* [http://kerbalspaceport.com/ferram-aerospace-research/ Ferram Aerospace Research] : adds a wide greater realism to the atmospheric fly. It is then really harder to make your ship fly correcly.
 
 
 
* [http://kerbalspaceport.com/remotetech2/ RemoteTech] '''(incompatible with 0.23.5)''' : Your probe won't react anymore when far from Kerbal.
 
** You'll have to create a complete network of communication satellites to guide them in deep space.
 
** Adds delay (because of light speed limitation) to the control of distant probes, making navigation really harder with distant planets.
 
** Forgives control of probes when behind planet (in the dark side of the mum for instance)
 
 
 
* [http://kerbalspaceport.com/tac-life-support/ Tac Life Support] : manages cycle of life of kerbal people. Food, Water, Oxygen and Electricity is now need to maintains your astronauts alive during missing. A new difficult parameter to deal with.
 
 
 
== Building Tools ==
 
 
 
* [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb MechJeb] : the autopilot also gives you precious information during the building mode.
 
 
 
* [http://kerbalspaceport.com/0-18-1-kerbal-engineer-redux-v0-5/ Kerbal Engineer Redux] : Nice designed information panel attached to the vessel. Gives information about each stage of the ship during building (DeltaV of each stage, TWR, ISP). and compute it realtively to bodies and their atmospherics parameters. Nice and simple and accurate.
 
 
 
== Navigation tools ==
 
 
 
* [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb MechJeb] : A complete autopilot tools but also complete missing features of the main program.
 
** attitude pilots (Prograde, retrograde, node direction, vessel direction and so on).
 
** Fine tune and execute nodes.
 
** Auto lander, docker, and lifter. This is an optionnal point. Not available in the beginning of career mode and that's a very good point.
 
** a complete calculator in the edit mode : mass, deltaV and so on. This should be in the main programm too.
 
** gives various information for anything in the game (ships, orbit, target, planets.....)
 
 
 
* [http://kerbalspaceport.com/kerbal-alarm-clock-2/ Kerbal Alarm Clock] : Adds alarms to various situation, stopping time warp. Very useful to avoid missing anything important in the game. In particular when you begin to have a huge set of probes and ships around the system.
 
 
 
== New Game Play ==
 
 
 
* [http://forum.kerbalspaceprogram.com/threads/55832-PLUGIN-PARTS-0-23-SCANsat-terrain-mapping ScanSat Terrain Mapping] : Creates Maps of celestial bodies, detects anomalies (easter eggs), surface slopes and Biomes. The map created from your satellites can be analyzed and then provide science points depending on your map coverage. The detected biomes helps landing your craft in an interesting point.
 
 
 
* [https://github.com/Majiir/Kethane/wiki Kethane] : One of the most incredible addon of Kerbal. Adds a brand new fueling system in the game. Kerthane can be detected and drilled from any planet. It allow then to create fuel bases in moons as start points for long range exploration.
 
 
 
* [http://kerbalspaceport.com/0-18-2-kas-kerbal-attachment-system-v0-1/ KAS – Kerbal Attachment System] :  In complement of Kethane, Kas brings new a complete set of tools to build complex bases using yours kerbals during EVA. You can set up ressources pipes between parts of your base, adds elevators, cranes and many more.
 
 
 
== Misc Tools ==
 
 
 
Must have tools
 
 
 
* [http://forum.kerbalspaceprogram.com/threads/60863-0-23-5-Toolbar-1-7-1-Common-API-for-draggable-resizable-buttons-toolbar Toolbar] : gathers some others addons features in a single toolbar. Many addons use this.
 
* [http://forum.kerbalspaceprogram.com/threads/60936-0-23-5-Kerbal-Crew-Manifest-v0-5-7-0 Crew Manifest] : allows to transfer crew members between part of the ship. one of the most missing feature in current kerbal version.
 
 
 
== Cheaters ==
 
 
 
* [http://kerbalspaceport.com/hyperedit/ HyperEdit] : place your ship anywhere in space without the use of fuel. Useful for testing situations and creating missions, but a real spoiler for the career mode.
 
 
 
 
 
The criteria to be added in this list are simples :
 
 
 
* It adds important features to Kerbal. New game play....
 
* It corrects some missing stuff in the main game.
 
* There is no major bug...
 
* It's fun !
 
  
It is then totally subjective. Fell free to adds your favorite addon here.
+
== See also ==
Just remember to add a good description, telling why this addon is important for you, how it is integrated in the game.... and so on
+
* [[Calculation tools]], a collection of calculators which work independently.
 +
* [[Multiplayer]]
 +
* [https://forum.kerbalspaceprogram.com/index.php?/forum/34-add-on-releases/ KSP Add-on Releases] KSP Forum section dedicated to the release and discussion of stable mods.
 +
* [https://SpaceDock.info SpaceDock] Largest KSP mod sharing website.
 +
* [https://www.curseforge.com/kerbal/ksp-mods KSP Curse mods] KSP mod sharing website hosted by Curse.
 +
* [https://forum.kerbalspaceprogram.com/index.php?/topic/197082-ckan-the-comprehensive-kerbal-archive-network-v1304-hubble// The Comprehensive Kerbal Archive Network], or CKAN, a standalone mod manager for KSP.
 +
* [https://kspmods.net/ Ksp Mods].
 +
* [https://forum.kerbalspaceprogram.com/index.php?/topic/155960-community-mods-and-plugins-library/ Community Mods and Plugin Library] On the forums by User "Nismobg" (Outdated list)

Latest revision as of 04:48, 29 June 2024

This incomplete list is not intended to be exhaustive. For an exhaustive list, see here on the forums.
For instructions on how to install these mods and addons, please refer to the addon page.

This incomplete list contains some major mods or addons for Kerbal Space Program.

Legend :

  • Tech Tree Icon.svg : Those mods are well integrated into the Career Mode tech tree.


Part Collections
These mods add new components for building vehicles.
Mod Name Tech Tree Integration Description Latest Version (as of 07/20) Link
B9 Aerospace Pack Tech Tree Icon.svg A collection of parts for building large spaceplanes. 1.8.x Forum
Download
Far Future Technologies Tech Tree Icon.svg This mod provides pretty optimistic but generally viable spacecraft technologies. 1.12.x Forum
SpaceDock
Firespitter Tech Tree Icon.svg A collection of parts for creating fighter planes and especially biplanes. 1.11.x Download
Infernal Robotics Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. 1.7.2 Forum
Download
Interstellar Extended Tech Tree Icon.svg Expands the tech tree to cover more exotic types of energy and propulsion. 1.9.1 Forum
Download
Kerbal Atomics Tech Tree Icon.svg Expands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. Works with vanilla and integrates well with Near Future Technologies 1.9.x Forum
Download
Kerbal Attachment System (KAS) Tech Tree Icon.svg A set of parts for linking together spacecraft or moving parts around on them during missions. 1.8.x Forum
Download
Kerbal Inventory Systems (KIS) Tech Tree Icon.svg Adds an inventory system and parts of different sizes to transport objects and parts on. 1.8.x Forum
Download
Kerbal Planetary Base Systems Tech Tree Icon.svg Parts which can be used to help build remote outposts on other bodies. 1.10.x Forum
Download
KW Rocketry Rebalanced Tech Tree Icon.svg A parts collection for rockets, many inspired by real-life designs. Successor to the original KW Rocketry mod. 1.9.x Forum
Download
Near Future Technologies Tech Tree Icon.svg Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. 1.9.x Forum
Download
Snacks! Tech Tree Icon.svg Adds a vanilla-friendly life support system and penalties, with consumables (Snacks) and different parts to store and produce them. 1.8.x Forum
Download
Tantares Tech Tree Icon.svg A collection of assorted spaceship and rocket parts inspired by the soviet space program. 1.9.x Forum (with Download Links)
Universal Storage II Tech Tree Icon.svg Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Successor to the original Univ. Storage mod. 1.9.1 Forum
Download
Realism
These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
Ferram Aerospace Research Continued (FAR) Updates the aerodynamics model to one much more accurate to the real world. Continuation of the original Ferram Aerospace mod. 1.9 Forum
Download
Kerbal Operating System (kOS) kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. 1.8.1 Forum
Download
Real Chute Overhaul of the stock parachute system with several new drag and drogue parachutes. 1.9 Forum
Download
Realism Overhaul A group of mods that change KSP to make it more realistic. 1.8.1 Forum
Download
RemoteTech Overhaul for unmanned spacecraft. Adds realistic limits to deep-space communications. 1.10 Forum
Download
TAC Life Support Adds life-support requirements and resource limitations to manned missions. 1.9.1 Forum
Download
Utilities
These mods add in features that make tasks easier.
Alternate Resource Panel A resource panel mod with advanced features such as low resource alarms and consumption rates. 1.9.1 Forum
Download
Docking Port Alignment Indicator A small widget to show the alignment of two docking ports to each other. 1.10 Forum
Download
Kerbal Alarm Clock Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). 1.9.x Forum
Download
Kerbal Engineer Redux Tech Tree Icon.svg Displays the TWR and delta-v of spacecraft under construction in the VAB. Merged into stock game as of 1.6. 1.10 Forum
Download
MechJeb Tech Tree Icon.svg A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. 1.10.x Forum (Contains Direct Download Links)
RasterPropMonitor (adopted) Displays multi-purpose interactive screens on various IVA sections of ships. Can work in partnership with some mods by default. Continuation of the original RPM mod. 1.10.x Forum
Download
Throttle Controlled Avionics Enhanced the altitude control of a ship by manipulating the output of its engines and thrusters. Makes easier to land ships and build usable VTOL spacecraft. 1.10 Forum
Download
Trajectories Displays accurate trajectory predictions by accounting atmospheric drag and lift. Works with stock aerodynamics and FAR. Useful to land space shuttles and other spacecraft in a precise manner. 1.10 Forum
Download
Transfer Window Planner Helps planning an optimal interplanetary transfer window to maximize resource efficiency. Travel futher with less Delta-V! 1.7.x Forum
Download
Science
Adds game features relating to gathering information about the environment and earning science.
[x]Science! Continued This tool helps keeping track of the experiments performed and science collected across all bodies and biomes. 1.9 Forum
Download
Community Tech Tree Modifies the stock tech tree to accomodate community mods by adding new branches and extending existing ones. 1.9.x Forum
Download
DMagic Orbital Science Tech Tree Icon.svg Adds several new science experiments. 1.8.x Forum
Download
Kethane Tech Tree Icon.svg Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. 1.9 Forum (With Direct Download Link)
ScanSat Tech Tree Icon.svg Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. You can also earn science by scanning these celestial bodies. 1.10 Forum
Download
Station Science Continued Tech Tree Icon.svg Adds new types of orbital laboratories and experiments which can be done in orbit. Supercedes the original mod. 1.8 Forum
Download
Planet Packs
Adds to or modifies the celestial bodies in the game.
Outer Planets Adds four distant gas giants and several moons, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. 1.9.x Forum
After Kerbin Takes place two billion years after the stock ksp. In this timeline, the Kerbal species has escaped to Duna, now called Solitude, after Kerbin (AKA Wasteland) becomes inhospitable for life.  ?  ?
Cosmetics
Modify the appearance of your worlds and pimp your kerbals!
Chatterer A sound plugin for KSP that adds radio chatter and beeps to your crewed command pods, as well as environmental sounds such as wind and EVA breathing. 1.9.x Forum
Download
Distant Object Enhancement Continued A visual enhancement mod that makes objects such as planets and spacecraft visible over large distances. 1.9 Forum
Download
Misc Tools
Toolbar Continued Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. Supercedes the original Toolbar mod. 1.9.x Forum
Download
KSP Add-on Version Checker (MiniAVC) A plugin that allows for compatible mods to be checked for their latest versions. 1.8 Forum
Module Manager This mod allows to patch existing game and mod files without overwriting them. A mandatory dependency for an important number of mods. 1.10 Forum
Cheats (For Cheaters!)
Stock Cheats not good enough. Use THESE!
HyperEdit Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. 1.10 Forum
Dark Multiplayer (DMP) for short, is a free mod that can be downloaded from the Dark multi-player website. It involves multiple players operating as they would normally, but they can interact with each other's creations in real-time. Servers Are mostly stock, (non-modded) with some exceptions. The Dark Multi-player website is called "d-mp.org"  ?  ?
Discontinued Mods
Featured mods that are no longer being developed or supported.
Better Than Starting Manned Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. Discontinued Forum
Crew Manifest Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. This mod's features have been implemented into the stock game. 1.2
(Discontinued)
Forum
KSP Mod Admin A manager which helps install, remove, and keep track of other mods. Discontinued Download
Forum
Language Patches 6 patches are available, and allows you to translate the game. Discontinued Forum
Website
Optional Atmospheres Revamped Adds atmospheres to those planets and moons which don't have atmospheres. 1.3.1
(Discontinued)
Forum
Download


The criteria to be added in this list are simple :

  • It adds important features to Kerbal Space Program, like rescaling planets.
  • It adds some missing stuff in the main game, like new solar systems, N-body physics, etc.
  • There are no major bugs...
  • It's fun!

It is then totally subjective. Feel free to add your favorites addons here.

Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on

See also