Difference between revisions of "Asteroid"

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m (changed the version date due to it been acually called 23.5 by squad and the patcher)
m (adding asteroid classes)
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An '''asteroid''' is a randomly created [[celestial body]] with sizes between 20 and 30 meters. It is going to be released in version {{Check version|0.23.5}}.
 
An '''asteroid''' is a randomly created [[celestial body]] with sizes between 20 and 30 meters. It is going to be released in version {{Check version|0.23.5}}.
  
This is the first type of celestial body that is not on rails to change their orbits. This means that they can be captured by other bodies or collide with them. The current [[Kerbol System]] is designed to prevent any SOI change which would disturb their orbit. Unlike the other celestial bodies, asteroids are too light to have any gravity. This makes them more like a non-player created [[craft]]. But they need to be discovered and monitored with the [[Tracking Station]].
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This is the first type of celestial body that is not on rails to change their orbits. This means that they can be captured by other bodies or collide with them. The current [[Kerbol System]] is designed to prevent any SOI change which would disturb their orbit. Unlike the other celestial bodies, asteroids are too light to have any gravity. This makes them more like a non-player created [[craft]]. But they need to be discovered and monitored with the [[Tracking Station]]. They come in various classes from class A (tiny) to class E (Huge).  
  
 
Asteroids should not be confused with [[captured asteroid]]s, as they are on rails and have gravity.
 
Asteroids should not be confused with [[captured asteroid]]s, as they are on rails and have gravity.

Revision as of 21:29, 29 March 2014

This feature was not yet released and may (heavily) change.

An asteroid is a randomly created celestial body with sizes between 20 and 30 meters. It is going to be released in version 0.23.5[outdated].

This is the first type of celestial body that is not on rails to change their orbits. This means that they can be captured by other bodies or collide with them. The current Kerbol System is designed to prevent any SOI change which would disturb their orbit. Unlike the other celestial bodies, asteroids are too light to have any gravity. This makes them more like a non-player created craft. But they need to be discovered and monitored with the Tracking Station. They come in various classes from class A (tiny) to class E (Huge).

Asteroids should not be confused with captured asteroids, as they are on rails and have gravity.

Asteroid Redirect Mission

Along with asteroids, an official mod called Asteroid Redirect Mission will be released which is a mission to tug an asteroid into Kerbin orbit to investigate it. To allow this, the asteroids need to be lightweight and not on rails, to allow the orbit to be altered.

See also

References