Difference between revisions of "List of mods"
From Kerbal Space Program Wiki
Curbstomper (talk | contribs) |
|||
Line 9: | Line 9: | ||
{| border = 1 cellspacing=0 cellpadding=10 | {| border = 1 cellspacing=0 cellpadding=10 | ||
|- | |- | ||
− | |colspan=" | + | |colspan="5" style="background:#f0f0f0;"|<big>'''Part Collections'''</big><br>These mods add new components for building vehicles. |
+ | |- style="background:#00C8FF" | ||
+ | | Mod Name | ||
+ | | Tech Tree Integration | ||
+ | | Description | ||
+ | | Latest Version | ||
+ | | Link | ||
+ | |- | ||
|- | |- | ||
| B9 Aerospace Pack | | B9 Aerospace Pack | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| A collection of parts for building large spaceplanes. | | A collection of parts for building large spaceplanes. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/92630-0-24-2-B9-Aerospace-Release-5-2-4-(updated-04-10-14) Forum] | | [http://forum.kerbalspaceprogram.com/threads/92630-0-24-2-B9-Aerospace-Release-5-2-4-(updated-04-10-14) Forum] | ||
|- | |- | ||
Line 19: | Line 27: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| A parts collection for rockets, many inspired by real-life designs. | | A parts collection for rockets, many inspired by real-life designs. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry-v2-6d Download]<br>[http://forum.kerbalspaceprogram.com/threads/51037 Forum] | | [http://www.curse.com/ksp-mods/kerbal/220894-kw-rocketry-v2-6d Download]<br>[http://forum.kerbalspaceprogram.com/threads/51037 Forum] | ||
|- | |- | ||
Line 24: | Line 33: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Parts which can be used to help build remote outposts on other bodies. | | Parts which can be used to help build remote outposts on other bodies. | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/133606-131140alpha-kerbal-planetary-base-systems-v1510-03-march-2018/ Forum] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/133606-131140alpha-kerbal-planetary-base-systems-v1510-03-march-2018/ Forum] | ||
|- | |- | ||
Line 29: | Line 39: | ||
| | | | ||
| A set of parts for linking together spacecraft or moving parts around on them during missions. | | A set of parts for linking together spacecraft or moving parts around on them during missions. | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/142594-14-kerbal-attachment-system-kas-v064/ Forum] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/142594-14-kerbal-attachment-system-kas-v064/ Forum] | ||
|- | |- | ||
Line 34: | Line 45: | ||
| | | | ||
| Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. | | Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/220267-magic-smoke-industries-infernal-robotics-v0-14 Download]<br>[http://forum.kerbalspaceprogram.com/threads/37707 Forum] | | [http://www.curse.com/ksp-mods/kerbal/220267-magic-smoke-industries-infernal-robotics-v0-14 Download]<br>[http://forum.kerbalspaceprogram.com/threads/37707 Forum] | ||
|- | |- | ||
Line 39: | Line 51: | ||
|[[File:Tech Tree Icon.svg|32px]] | |[[File:Tech Tree Icon.svg|32px]] | ||
| Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. | | Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/index.php?/topic/155465-130-near-future-technologies-new-pack-nf-launch-vehicles/ Forum] | | [http://forum.kerbalspaceprogram.com/index.php?/topic/155465-130-near-future-technologies-new-pack-nf-launch-vehicles/ Forum] | ||
|- | |- | ||
Line 44: | Line 57: | ||
|[[File:Tech Tree Icon.svg|32px]] | |[[File:Tech Tree Icon.svg|32px]] | ||
| Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. | | Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. | ||
+ | | | ||
| [https://spacedock.info/mod/329/Universal%20Storage Download]<br>[https://forum.kerbalspaceprogram.com/index.php?/topic/68043 Forum] | | [https://spacedock.info/mod/329/Universal%20Storage Download]<br>[https://forum.kerbalspaceprogram.com/index.php?/topic/68043 Forum] | ||
|- | |- | ||
− | |colspan=" | + | |colspan="5" style="background:#f0f0f0;"|<big>'''Realism '''</big><br>These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways. |
|- | |- | ||
| RemoteTech | | RemoteTech | ||
| | | | ||
| Adds realistic limits to deep-space communications. | | Adds realistic limits to deep-space communications. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/83305 Forum] | | [http://forum.kerbalspaceprogram.com/threads/83305 Forum] | ||
|- | |- | ||
Line 56: | Line 71: | ||
| | | | ||
| A group of mods that change KSP to make it more realistic. | | A group of mods that change KSP to make it more realistic. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/99966 Forum] | | [http://forum.kerbalspaceprogram.com/threads/99966 Forum] | ||
|- | |- | ||
Line 61: | Line 77: | ||
| | | | ||
| Updates the aerodynamics model to one much more accurate to the real world. | | Updates the aerodynamics model to one much more accurate to the real world. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/20451 Forum] | | [http://forum.kerbalspaceprogram.com/threads/20451 Forum] | ||
|- | |- | ||
Line 66: | Line 83: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. | | Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/61632 Forum] | | [http://forum.kerbalspaceprogram.com/threads/61632 Forum] | ||
|- | |- | ||
Line 71: | Line 89: | ||
| | | | ||
| Adds life-support requirements and resource limitations to manned missions. | | Adds life-support requirements and resource limitations to manned missions. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/221022-tac-life-support Download]<br>[http://forum.kerbalspaceprogram.com/threads/40667 Forum] | | [http://www.curse.com/ksp-mods/kerbal/221022-tac-life-support Download]<br>[http://forum.kerbalspaceprogram.com/threads/40667 Forum] | ||
|- | |- | ||
Line 76: | Line 95: | ||
| | | | ||
| kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. | | kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. | ||
+ | | | ||
| [https://kerbalstuff.com/mod/86/kOS:%20Scriptable%20Autopilot%20System Download]<br>[http://ksp-kos.github.io/KOS_DOC/ Docs]<br>[http://forum.kerbalspaceprogram.com/threads/68089 Forum] | | [https://kerbalstuff.com/mod/86/kOS:%20Scriptable%20Autopilot%20System Download]<br>[http://ksp-kos.github.io/KOS_DOC/ Docs]<br>[http://forum.kerbalspaceprogram.com/threads/68089 Forum] | ||
|- | |- | ||
Line 81: | Line 101: | ||
| | | | ||
| Adds atmospheres to those planets and moons which don't have atmospheres. | | Adds atmospheres to those planets and moons which don't have atmospheres. | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/167316-13113optional-atmospheres-revampedoar/ Forum]<br>[https://mods.curse.com/ksp-mods/kerbal/271783-optionalatmosphere Download] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/167316-13113optional-atmospheres-revampedoar/ Forum]<br>[https://mods.curse.com/ksp-mods/kerbal/271783-optionalatmosphere Download] | ||
|- | |- | ||
− | | colspan=" | + | | colspan="5" style="background:#f0f0f0;"|<big>'''Utilities'''</big><br>These mods add in features that make tasks easier. |
|- | |- | ||
| MechJeb 2 | | MechJeb 2 | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. | | A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. | ||
+ | | | ||
| [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb Download]<br>[http://forum.kerbalspaceprogram.com/threads/12384 Forum] | | [http://kerbal.curseforge.com/ksp-mods/220221-mechjeb Download]<br>[http://forum.kerbalspaceprogram.com/threads/12384 Forum] | ||
|- | |- | ||
Line 93: | Line 115: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]]. Merged into stock game as of [[1.6]]. | | Displays the [[TWR]] and [[delta-v]] of spacecraft under construction in the [[VAB]]. Merged into stock game as of [[1.6]]. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/220285-kerbal-engineer-redux Download]<br>[http://forum.kerbalspaceprogram.com/threads/18230 Forum] | | [http://www.curse.com/ksp-mods/kerbal/220285-kerbal-engineer-redux Download]<br>[http://forum.kerbalspaceprogram.com/threads/18230 Forum] | ||
|- | |- | ||
Line 98: | Line 121: | ||
| | | | ||
| Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]). | | Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new [[SOI]]). | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/22809-14x-kerbal-alarm-clock-v3900-mar-17/ Forum] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/22809-14x-kerbal-alarm-clock-v3900-mar-17/ Forum] | ||
|- | |- | ||
Line 103: | Line 127: | ||
| | | | ||
| Displays multi-purpose interactive screens on various [[IVA]] sections of ships. Can work in partner ship with some mods by default. | | Displays multi-purpose interactive screens on various [[IVA]] sections of ships. Can work in partner ship with some mods by default. | ||
+ | | | ||
| [http://github.com/Mihara/RasterPropMonitor/releases Download] | | [http://github.com/Mihara/RasterPropMonitor/releases Download] | ||
|- | |- | ||
Line 108: | Line 133: | ||
| | | | ||
| A small widget to show the alignment of two docking ports to each other. | | A small widget to show the alignment of two docking ports to each other. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/220299-docking-port-alignment-indicator-version-3-1 Download] | | [http://www.curse.com/ksp-mods/kerbal/220299-docking-port-alignment-indicator-version-3-1 Download] | ||
|- | |- | ||
− | | colspan=" | + | | colspan="5" style="background:#f0f0f0;"|<big>'''Science'''</big><br>Adds game features relating to gathering information about the environment and earning [[science]]. |
|- | |- | ||
| ScanSat | | ScanSat | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s. | | Allows satellites to create maps of the celestial bodies they are orbiting, including [[biome]]s and [[List of easter eggs|easter egg]]s. | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/72679-14x-scansat-v185-real-scanning-real-science-at-warp-speed-march-14-2018/ Forum] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/72679-14x-scansat-v185-real-scanning-real-science-at-warp-speed-march-14-2018/ Forum] | ||
|- | |- | ||
Line 121: | Line 148: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | | Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/23979 Forum]<br>[https://github.com/Majiir/Kethane/wiki Wiki] | | [http://forum.kerbalspaceprogram.com/threads/23979 Forum]<br>[https://github.com/Majiir/Kethane/wiki Wiki] | ||
|- | |- | ||
Line 126: | Line 154: | ||
| | | | ||
| Adds new types of orbital laboratories and experiments which can be done in orbit. | | Adds new types of orbital laboratories and experiments which can be done in orbit. | ||
+ | | | ||
| [http://kerbal.curseforge.com/ksp-mods/220216-station-science-v-0-4 Download]<br>[http://forum.kerbalspaceprogram.com/threads/54774 Forum] | | [http://kerbal.curseforge.com/ksp-mods/220216-station-science-v-0-4 Download]<br>[http://forum.kerbalspaceprogram.com/threads/54774 Forum] | ||
|- | |- | ||
Line 131: | Line 160: | ||
| [[File:Tech Tree Icon.svg|32px]] | | [[File:Tech Tree Icon.svg|32px]] | ||
| Expands the tech tree to cover more exotic types of energy and propulsion. | | Expands the tech tree to cover more exotic types of energy and propulsion. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/43839 Forum] | | [http://forum.kerbalspaceprogram.com/threads/43839 Forum] | ||
|- | |- | ||
Line 136: | Line 166: | ||
| | | | ||
| Adds several new science experiments. | | Adds several new science experiments. | ||
+ | | | ||
| [http://kerbal.curseforge.com/parts/220208-dmagic-orbital-science Download]<br>[http://forum.kerbalspaceprogram.com/threads/64972 Forum] | | [http://kerbal.curseforge.com/parts/220208-dmagic-orbital-science Download]<br>[http://forum.kerbalspaceprogram.com/threads/64972 Forum] | ||
|- | |- | ||
− | | colspan=" | + | | colspan="5" style="background:#f0f0f0;"|<big>'''Planet Packs'''</big><br>Adds to or modifies the celestial bodies in the game. |
|- | |- | ||
| Outer Planets | | Outer Planets | ||
| | | | ||
| Adds four distant gas giants, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. | | Adds four distant gas giants, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. | ||
+ | | | ||
| [https://forum.kerbalspaceprogram.com/index.php?/topic/165854-ksp-142-outer-planets-mod221-15-april-2018 Forum] | | [https://forum.kerbalspaceprogram.com/index.php?/topic/165854-ksp-142-outer-planets-mod221-15-april-2018 Forum] | ||
|- | |- | ||
− | |colspan=" | + | |colspan="5" style="background:#f0f0f0;"|<big>'''Misc Tools'''</big><br> |
|- | |- | ||
| Toolbar | | Toolbar | ||
| | | | ||
| Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. | | Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/60863 Forum] | | [http://forum.kerbalspaceprogram.com/threads/60863 Forum] | ||
|- | |- | ||
Line 155: | Line 188: | ||
| | | | ||
| Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. This mod's features have been implemented into the stock game. | | Allows [[kerbonaut]]s to be transferred between different parts of a spacecraft without having to perform an [[EVA]]. This mod's features have been implemented into the stock game. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/60936 Forum] | | [http://forum.kerbalspaceprogram.com/threads/60936 Forum] | ||
|- | |- | ||
Line 160: | Line 194: | ||
| | | | ||
| A manager which helps install, remove, and keep track of other mods. | | A manager which helps install, remove, and keep track of other mods. | ||
+ | | | ||
| [http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin Download]<br>[http://forum.kerbalspaceprogram.com/threads/26031 Forum] | | [http://www.curse.com/ksp-mods/kerbal/220263-ksp-mod-admin Download]<br>[http://forum.kerbalspaceprogram.com/threads/26031 Forum] | ||
|- | |- | ||
Line 165: | Line 200: | ||
| | | | ||
| 6 patches are available, and allows you to translate the game. | | 6 patches are available, and allows you to translate the game. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/94908-International-Project-Language-Patches-Translate-the-game Forum]<br/>[http://www.ksppatch.sitew.org/#Downloads.A Website] | | [http://forum.kerbalspaceprogram.com/threads/94908-International-Project-Language-Patches-Translate-the-game Forum]<br/>[http://www.ksppatch.sitew.org/#Downloads.A Website] | ||
|- | |- | ||
Line 170: | Line 206: | ||
| | | | ||
| A plugin that allows for compatible mods to be checked for their latest versions. | | A plugin that allows for compatible mods to be checked for their latest versions. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/79745-0-25-0-KSP-AVC-Add-on-Version-Checker-Plugin-1-1-5-MiniAVC-KSP-AVC-Online Forum] | | [http://forum.kerbalspaceprogram.com/threads/79745-0-25-0-KSP-AVC-Add-on-Version-Checker-Plugin-1-1-5-MiniAVC-KSP-AVC-Online Forum] | ||
|- | |- | ||
− | | colspan=" | + | | colspan="5" style="background:#f0f0f0;"|<big>'''Cheats (For Cheaters!)'''</big><br> |
|- | |- | ||
| HyperEdit | | HyperEdit | ||
| | | | ||
| Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. | | Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. | ||
+ | | | ||
| [http://forum.kerbalspaceprogram.com/threads/37756-0-23-HyperEdit-Teleporter-Orbit-Planet-Editor-More Forum] | | [http://forum.kerbalspaceprogram.com/threads/37756-0-23-HyperEdit-Teleporter-Orbit-Planet-Editor-More Forum] | ||
|} | |} |
Revision as of 23:54, 24 July 2020
This incomplete list contains some major mods or addons for Kerbal Space Program.
Legend :
Part Collections These mods add new components for building vehicles. | ||||
Mod Name | Tech Tree Integration | Description | Latest Version | Link |
B9 Aerospace Pack | ![]() |
A collection of parts for building large spaceplanes. | Forum | |
KW Rocketry | ![]() |
A parts collection for rockets, many inspired by real-life designs. | Download Forum | |
Kerbal Planetary Base Systems | ![]() |
Parts which can be used to help build remote outposts on other bodies. | Forum | |
Kerbal Attachment System | A set of parts for linking together spacecraft or moving parts around on them during missions. | Forum | ||
Infernal Robotics | Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. | Download Forum | ||
Near Future Technologies | ![]() |
Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. | Forum | |
Universal Storage | ![]() |
Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. | Download Forum | |
Realism These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways. | ||||
RemoteTech | Adds realistic limits to deep-space communications. | Forum | ||
Realism Overhaul | A group of mods that change KSP to make it more realistic. | Forum | ||
Ferram Aerospace Research | Updates the aerodynamics model to one much more accurate to the real world. | Forum | ||
Better Than Starting Manned | ![]() |
Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. | Forum | |
TAC Life Support | Adds life-support requirements and resource limitations to manned missions. | Download Forum | ||
Kerbal Operating System | kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. | Download Docs Forum | ||
OAR | Adds atmospheres to those planets and moons which don't have atmospheres. | Forum Download | ||
Utilities These mods add in features that make tasks easier. | ||||
MechJeb 2 | ![]() |
A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. | Download Forum | |
Kerbal Engineer Redux | ![]() |
Displays the TWR and delta-v of spacecraft under construction in the VAB. Merged into stock game as of 1.6. | Download Forum | |
Kerbal Alarm Clock | Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). | Forum | ||
Raster Prop Monitor | Displays multi-purpose interactive screens on various IVA sections of ships. Can work in partner ship with some mods by default. | Download | ||
Docking Port Alignment Indicator | A small widget to show the alignment of two docking ports to each other. | Download | ||
Science Adds game features relating to gathering information about the environment and earning science. | ||||
ScanSat | ![]() |
Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. | Forum | |
Kethane Pack | ![]() |
Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. | Forum Wiki | |
Station Science | Adds new types of orbital laboratories and experiments which can be done in orbit. | Download Forum | ||
KSP Interstellar | ![]() |
Expands the tech tree to cover more exotic types of energy and propulsion. | Forum | |
DMagic Orbital Science | Adds several new science experiments. | Download Forum | ||
Planet Packs Adds to or modifies the celestial bodies in the game. | ||||
Outer Planets | Adds four distant gas giants, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. | Forum | ||
Misc Tools | ||||
Toolbar | Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. | Forum | ||
Crew Manifest | Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. This mod's features have been implemented into the stock game. | Forum | ||
KSP Mod Admin | A manager which helps install, remove, and keep track of other mods. | Download Forum | ||
Language Patches | 6 patches are available, and allows you to translate the game. | Forum Website | ||
KSP Add-on Version Checker | A plugin that allows for compatible mods to be checked for their latest versions. | Forum | ||
Cheats (For Cheaters!) | ||||
HyperEdit | Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. | Forum |
The criteria to be added in this list are simple :
- It adds important features to Kerbal Space Program. New game play....
- It corrects some missing stuff in the main game.
- There is no major bug...
- It's fun !
It is then totally subjective. Feel free to add your favorites addons here.
Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on
See also
- Calculation tools, a collection of calculators which work independently.
- Multiplayer
- Kerbal CurseForge to share mods.
- Ksp Mods.
- SpaceDock Largest Kerbal Spaceprogram mod sharing website.
- Mod List On the forums by User (Nismobg)