Difference between revisions of "Tutorials"

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[[File:How Hard Can It Be.PNG|thumbnail|How Hard Can It be]]
 
[[File:How Hard Can It Be.PNG|thumbnail|How Hard Can It be]]
Ten artykuł stanowi listę przewodników które poprowadzą Cię przez Kerbal Space Program.
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This article is a list of tutorials that will guide you through the finer points of the Kerbal Space Program.
  
''Artykuły są tworzone przez uzytkowników i to oni za nie odpowiadają.''
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''Please note that these articles are user-created, and each user is responsible for their tutorial.''
  
  
Dla pełnego obeznania z głównymi mechanizmami gry, mozesz przeczytać [[Tutorial:Game_Manual|Game Manual]] stworzony przez thecoshman.
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For a high-level overview of the basic game mechanics, you can read this [[Tutorial:Game_Manual|Game Manual]] by thecoshman.
  
Wersja skrócona "cheat sheet" znajduje się tu [[Basic Maneuvers]].
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A less detailed "cheat sheet" type reference is available as [[Basic Maneuvers]].
  
 
== Rocket And Probe Design ==
 
== Rocket And Probe Design ==
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* [[Tutorial: Gravity Assist| Performing a gravity assist]]
 
* [[Tutorial: Gravity Assist| Performing a gravity assist]]
  
== Odwzorowanie historycznych lotów ==
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== Recreation of historical spaceflights ==
  
Wysoki realizm w Kerbal Space Program pozwala na odwzorowanie historycznych misji ludzkich lotów kosmicznych. Misje te pozwalają na łatwy start i stają się co raz trudniejsze, co stanowi dobrą okazję do poznania KSP.
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The high level of realism in Kerbal Space Program allows to recreate historical missions of human spaceflight history. These missions start simple and become gradually more complex, so they are a great way to learn KSP.
  
 
* [[Tutorial: Sputnik 1 | Sputnik 1]] - first satellite in orbit
 
* [[Tutorial: Sputnik 1 | Sputnik 1]] - first satellite in orbit

Revision as of 10:17, 19 May 2013

How Hard Can It be

This article is a list of tutorials that will guide you through the finer points of the Kerbal Space Program.

Please note that these articles are user-created, and each user is responsible for their tutorial.


For a high-level overview of the basic game mechanics, you can read this Game Manual by thecoshman.

A less detailed "cheat sheet" type reference is available as Basic Maneuvers.

Rocket And Probe Design

Orbiting/De-Orbiting

Recreation of historical spaceflights

The high level of realism in Kerbal Space Program allows to recreate historical missions of human spaceflight history. These missions start simple and become gradually more complex, so they are a great way to learn KSP.

Planets and Moons

Mun

Minmus

Eve

Duna

Laythe

General Information

Add-on Development

Stubs

These tutorials aren't completely finished yet. You can help to complete them.



Video tutorials

Creating New Tutorials

To create your own tutorial, start with Tutorial:Template.

Note to tutorial writers: These are supposed to be tutorials. Think "Orbits for Dummies." If you're going to explain intricate details (including math!), consider marking your tutorial "Advanced".