List of mods

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Revision as of 03:20, 25 July 2020 by Curbstomper (talk | contribs)
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This incomplete list is not intended to be exhaustive. For an exhaustive list, see here on the forums.
For instructions on how to install these mods and addons, please refer to the addon page.

This incomplete list contains some major mods or addons for Kerbal Space Program.

Legend :

  • Tech Tree Icon.svg : Those mods are well integrated into the Career Mode tech tree.


Part Collections
These mods add new components for building vehicles.
Mod Name Tech Tree Integration Description Latest Version (as of 07/20) Link
B9 Aerospace Pack Tech Tree Icon.svg A collection of parts for building large spaceplanes. 1.8.x Forum
Download
Infernal Robotics Flexible joints and articulation which allow spacecraft to contain moving parts and change during missions. A good free substitute for the Breaking Ground expansion. 1.7.2 Forum
Download
Interstellar Extended Tech Tree Icon.svg Expands the tech tree to cover more exotic types of energy and propulsion. 1.9.1 Forum
Download
Kerbal Atomics Tech Tree Icon.svg Expands the nuclear-powered propulsion roster by adding eight new engines, which come in different standard sizes. Works with vanilla and integrates well with Near Future Technologies 1.9.x Forum
Download
Kerbal Attachment System (KAS) Tech Tree Icon.svg A set of parts for linking together spacecraft or moving parts around on them during missions. 1.8.x Forum
Download
Kerbal Planetary Base Systems Tech Tree Icon.svg Parts which can be used to help build remote outposts on other bodies. 1.10.x Forum
Download
KW Rocketry Rebalanced Tech Tree Icon.svg A parts collection for rockets, many inspired by real-life designs. Successor to the original KW Rocketry mod. 1.9.x Forum
Download
Near Future Technologies Tech Tree Icon.svg Actually 6 separate mods instead of a single mod, these mods add numerous high-tech features such as advanced electric engines, nuclear reactors, solar panels, large building pieces, and much more. 1.9.x Forum
Download
Tantares Tech Tree Icon.svg A collection of assorted spaceship and rocket parts inspired by the soviet space program. 1.9.x Forum (with Download Links)
Universal Storage II Tech Tree Icon.svg Modular parts mod for building custom service modules. Fully compatible with DMagic Orbital Science, Kerbal Inventory System and many life support mods. Successor to the original Univ. Storage mod. 1.9.1 Forum
Download
Realism
These mods add more realism to the game, moving it closer to real-world space operations while often making it more difficult to play in some ways.
Ferram Aerospace Research Continued (FAR) Updates the aerodynamics model to one much more accurate to the real world. Continuation of the original Ferram Aerospace mod. 1.9 Forum <> Download
Kerbal Operating System (kOS) kOS is a scriptable autopilot system. It allows you write small programs that automate specific tasks. 1.8.1 Forum
Download
Realism Overhaul A group of mods that change KSP to make it more realistic. 1.8.1 Forum
Download
RemoteTech Overhaul for unmanned spacecraft. Adds realistic limits to deep-space communications. 1.10 Forum
Download
TAC Life Support Adds life-support requirements and resource limitations to manned missions. 1.9.1 Forum
Download
Utilities
These mods add in features that make tasks easier.
Docking Port Alignment Indicator A small widget to show the alignment of two docking ports to each other. 1.10 Forum
Download
Kerbal Alarm Clock Allows the game to schedule alarms and notifications for future events (such as a ship's arrival at a new SOI). 1.9.x Forum
Download
Kerbal Engineer Redux Tech Tree Icon.svg Displays the TWR and delta-v of spacecraft under construction in the VAB. Merged into stock game as of 1.6. 1.10 Forum
Download
MechJeb Tech Tree Icon.svg A set of automatic pilot systems which can precisely perform various maneuvers, as well as display more detailed information about a craft or orbit than the base game. 1.10.x Forum (Contains Direct Download Links)
RasterPropMonitor (adopted) Displays multi-purpose interactive screens on various IVA sections of ships. Can work in partnership with some mods by default. Continuation of the original RPM mod. 1.10.x Forum
Download
Throttle Controlled Avionics Enhanced the altitude control of a ship by manipulating the output of its engines and thrusters. Makes easier to land ships and build usable VTOL spacecraft. 1.10 Forum
Download
Trajectories Displays accurate trajectory predictions by accounting atmospheric drag and lift. Works with stock aerodynamics and FAR. Useful to land space shuttles and other spacecraft in a precise manner. 1.10 Forum
Download
Transfer Window Planner Helps planning an optimal interplanetary transfer window to maximize resource efficiency. Travel futher with less Delta-V! 1.7.x Forum
Download
Science
Adds game features relating to gathering information about the environment and earning science.
[x]Science! Continued This tool helps keeping track of the experiments performed and science collected across all bodies and biomes. 1.9 Forum
Download
Community Tech Tree Modifies the stock tech tree to accomodate community mods by adding new branches and extending existing ones. 1.9.x Forum
Download
DMagic Orbital Science Tech Tree Icon.svg Adds several new science experiments. 1.8.x Forum
Download
Kethane Tech Tree Icon.svg Adds an advanced resource system comparable to stock, primarily for spacecraft to create their own fuel when landed on other celestial bodies. 1.9 Forum (With Direct Download Link)
ScanSat Tech Tree Icon.svg Allows satellites to create maps of the celestial bodies they are orbiting, including biomes and easter eggs. You can also earn science by scanning these celestial bodies. 1.10 Forum
Download
Station Science Continued Tech Tree Icon.svg Adds new types of orbital laboratories and experiments which can be done in orbit. Supercedes the original mod. 1.8 Forum
Download
Planet Packs
Adds to or modifies the celestial bodies in the game.
Outer Planets Adds four distant gas giants and several moons, based on our solar system, to the game with minimal modification to the stock system. Requires Kopernicus. 1.9.x Forum
Cosmetics
Modify the appearance of your worlds and pimp your kerbals!
Distant Object Enhancement Continued A visual enhancement mod that makes objects such as planets and spacecraft visible over large distances. 1.9 Forum
Download
Misc Tools
Toolbar Continued Adds a unified toolbar to the game. Many other mods integrate with this one to display common controls. Supercedes the original Toolbar mod. 1.9.x Forum
Download
KSP Add-on Version Checker (MiniAVC) A plugin that allows for compatible mods to be checked for their latest versions. 1.8 Forum
Module Manager This mod allows to patch existing game and mod files without overwriting them. A mandatory dependency for an important number of mods. 1.10 Forum
Cheats (For Cheaters!)
HyperEdit Allows ships, asteroids and planets to be moved instantly to anywhere the system with no cost. It also allows to refill resources and destroy ships. 1.10 Forum
Discontinued Mods
Featured mods that are no longer being developed or supported.
Better Than Starting Manned Rebalances the tech tree around starting out with probe cores only and having to earn the ability to launch manned missions, as well as many other changes. Discontinued Forum
Crew Manifest Allows kerbonauts to be transferred between different parts of a spacecraft without having to perform an EVA. This mod's features have been implemented into the stock game. 1.2
(Discontinued)
Forum
KSP Mod Admin A manager which helps install, remove, and keep track of other mods. Discontinued Download
Forum
Language Patches 6 patches are available, and allows you to translate the game. Discontinued Forum
Website
Optional Atmospheres Revamped Adds atmospheres to those planets and moons which don't have atmospheres. 1.3.1
(Discontinued)
Forum
Download


The criteria to be added in this list are simple :

  • It adds important features to Kerbal Space Program. New game play....
  • It corrects some missing stuff in the main game.
  • There is no major bug...
  • It's fun !

It is then totally subjective. Feel free to add your favorites addons here.

Just remember to add a good description, telling why the addon is important for you, how it is integrated in the game.... and so on

See also