Mun/pl

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Mun (lub Mün nazwany przez społeczność) jest dużym księżycem orbitującym Kerbin, może być porównany do ziemskiego księżyca. Ma kolor szary, pokryty jest kraterami różnej wielkości i szczytami przekraczającymi 3400 m wysokości. Jest możliwe wylądowanie na tym księżycu lub wykorzystać go jako procę grawitacyjną aby dotrzeć do Minmusa lub na orbitę słoneczną.

Na powierzchni występują geologiczne anomalie zwane Mun Arches oraz Monolitami (zwane również munolitami). Dla zachowania elementu eksploracji dla nowych graczy, ci którzy odkryją ich położenie proszeni są o zachowanie ich lokacji w tajemnicy.

Orbita geostacjonarna nad Mun nie jest możliwa ponieważ wymagałaby wysokości 0,00 m, poza sferą wpływu grawitacyjnego Mun'a. Jednakże wysunięcie się poza tą sferę przy zachowaniu niewielkiej prędkości na orbicie Kerbinu pozwala stworzyć iluzję nieruchomego wiszenia nad Mun.

Układy odniesienia

Płatna (0.18.1) Demo (0.13.3)
Moment Bezwładności 100,000 m 5,000 m
Przysp. Czasu Minimalna wysokość
1x n/a
2x n/a 0 m
5x 5,000 m
10x 5,000 m 20,000 m
50x 10,000 m 50,000 m
100x 25,000 m 100,000 m
1,000x 50,000 m 200,000 m
10,000x 100,000 m 400,000 m
100,000x 200,000 m n/a

Geologia

Information on the Mun's geological make up is mostly hypothetical and what was hypothesized based on certain observations. There is much room for the possibility of scientific error. The Mun is mostly composed of igneous rocks. Lowlands -- or, Maria -- are basaltic in nature and show signs of lava flows from impact craters into the surrounding terrain. These lowlands are probably much younger than highlands regions where the albedo is much higher and consists probably of anorthositic rocks. Scattered boulders on the surface are Breccia and are of much higher albedo than Maria regions. Canyons on the Mun show signs of lava flow in accordance with their dark appearance and smooth text- ture and are sometimes several hundred meters deep and a few kilometers long. It is believed by some that the Mun shows signs of water-erosion, however, this is highly unlikely as no signs of weathered or oxidized rock have ever been found on the surface or observed from orbit. Smooth edges are more probably the result of micro-meteorite impact in the past. This can be inferred from the abundance of small ditches, rivets and craters that are found scattering the surface in almost every area. Due to their higher albedo, scattered rocks appear to shimmer or sparkle when approaching or orbiting low over them. It is hypothesized that basaltic Munar rock was the result of mafic lava flows in the distant past, meaning the Mun's surface could have exceeded 950 degrees celsius. This also suggests that the Mun would have taken a long time to cool and therefore is more than a few million years old at least.

Galeria

Ciekawostki

  • Prior to wersji 0.14.2 (and thus in the demo as well), the tallest points on the munar surface were no higher than roughly 600m.
  • Mun was Kerbin's, and indeed the game's, very first moon.
  • After its implementation, many fans began calling the body Mün, pronounced "moon", believing the original spelling to be a mistake. However, the game's developers (as well as some of the community managers) have been heard referring to the body as Mun ("muhn") and not "moon", thus it may be assumed that "muhn" is the "correct" pronunciation.

Zmiany

0.17
  • Texture Improvements
0.16
  • Mun Arches and Monoliths added
0.15
  • Texture Improvements
0.14.2
  • Terrain overhaul
0.12
  • Initial Release

Przypisy


Template:Celestial Bodies/pl