Difference between revisions of "Xenon gas"

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{{:Xenon gas/Box}}
 
{{:Xenon gas/Box}}
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'''Xenon gas''' is a [[resource]] that fuels [[ion engine]]s. With a density of only 0.1 kg per unit is this the lightest resource after [[electric charge]] which has no mass and thus no density.
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'''Xenon gas''' is a [[resource]] that powers only [[ion engine]]s. With a density of only 0.1 kg/unit this is the lightest resource after [[electric charge]].
  
 
== Uses ==
 
== Uses ==
There are only three xenon gas related parts available at the moment. The [[PB-Ion Electric Propulsion System]] is an extremely efficient engine which consumes xenon and a lot of [[electric charge]], and produces a minuscule amount of thrust (the half of one RCS thruster). However, it can run continuously for extremely long periods. The inline [[PB-X150 Xenon Container]] and the radially attached [[PB-X50R Xenon Container]] are tanks which can supply the engine with xenon, however additional means of generation and storage are necessary to supply electricity.
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[[File:Xenon problem.JPG|thumb|A picture of a flame-out resulting of no electric charge]]
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There are five xenon gas related parts available at the moment. The [[IX-6315 "Dawn" Electric Propulsion System]] is an extremely efficient engine which consumes small amounts of xenon gas and a lot of [[electric charge]], and produces just 2 kN of thrust, limiting its uses to small probes or rovers, for the simple reason that burn times would be extremely large in heavier craft. While in real life the engine usually thrust over long periods of time, it's not possible in KSP to have a craft executing a maneuver in the background when it's farther away than the load distance. The inline [[PB-X150 Xenon Container]], [[PB-X750 Xenon Container]] and the radially attacheable [[PB-X50R Xenon Container]], are tanks which can supply the engine with xenon, however additional means of generation and storage are necessary to supply electricity. The [[MTM Stage]] combines the function of a probe core and a xenon tank. One should remember to bring either very large batteries and a slowly replenishing electricity source, or a series of large solar panels to help power the xenon engines. In the event that your ion engines stop running and flame-out, you should check your electricity supplies as this is usually the problem.
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Note that xenon gas is extremely expensive - costing {{nowrap|40{{mark|fund}}}} per kilogram, compared to {{nowrap|0.3{{mark|fund}}}} per kilogram of [[monopropellant]], and {{nowrap|0.1{{mark|fund}}}} per kilogram of [[liquid fuel]] + [[oxidizer]] in a 0.9:1.1 ratio. While xenon gas produces 5.25x the amount of impulse per unit weight compared to the [[LV-N Atomic Rocket Motor|LV-N]] (and nearly 11x the best chemical rocket), it costs over 400x as much per unit weight. Thus in the vast majority of cases, it is not economical to use. The cost of xenon gas makes LV-Ns much more economical for propulsion over clusters of ion engines, with the added benefit that the Liquid Fuel used by LV-Ns can be replenished on site and for free with [[ISRU]]. The xenon is best used when the [[delta-v|Δv]] requirements are high, and the [[payload]] size is small - for example for the [[probe]]s.
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== Changes ==
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;[[1.9]]
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* Resource is now drainable
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;[[1.2.2]]
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* Added display name
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;[[1.2]]
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* Added abbreviation (used in [[KerbNet]])
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;[[1.1]]
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* Added volume
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;[[1.0]]
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* Added hsp value (heat capacity)
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;[[0.24]]
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* Added cost
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;[[0.23.5]]
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* Changed flowMode from ALL_VESSEL to STAGE_PRIORITY_FLOW
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;[[0.23]]
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* Resource is now tweakable in the VAB/SPH
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;[[0.18]]
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* Initial release
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== References ==
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<references/>
  
[[Category:Resources]]
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{{Resources}}

Latest revision as of 15:15, 14 April 2022

Xenon gas
Density 0.1 kg/unit
Transferable Yes
Tweakable Yes
Drainable Yes
Flow mode Everywhere
Cost Funds/unit
40 Funds/kg
Since version 0.18

Xenon gas is a resource that powers only ion engines. With a density of only 0.1 kg/unit this is the lightest resource after electric charge.

Uses

A picture of a flame-out resulting of no electric charge

There are five xenon gas related parts available at the moment. The IX-6315 "Dawn" Electric Propulsion System is an extremely efficient engine which consumes small amounts of xenon gas and a lot of electric charge, and produces just 2 kN of thrust, limiting its uses to small probes or rovers, for the simple reason that burn times would be extremely large in heavier craft. While in real life the engine usually thrust over long periods of time, it's not possible in KSP to have a craft executing a maneuver in the background when it's farther away than the load distance. The inline PB-X150 Xenon Container, PB-X750 Xenon Container and the radially attacheable PB-X50R Xenon Container, are tanks which can supply the engine with xenon, however additional means of generation and storage are necessary to supply electricity. The MTM Stage combines the function of a probe core and a xenon tank. One should remember to bring either very large batteries and a slowly replenishing electricity source, or a series of large solar panels to help power the xenon engines. In the event that your ion engines stop running and flame-out, you should check your electricity supplies as this is usually the problem.

Note that xenon gas is extremely expensive - costing 40Funds per kilogram, compared to 0.3Funds per kilogram of monopropellant, and 0.1Funds per kilogram of liquid fuel + oxidizer in a 0.9:1.1 ratio. While xenon gas produces 5.25x the amount of impulse per unit weight compared to the LV-N (and nearly 11x the best chemical rocket), it costs over 400x as much per unit weight. Thus in the vast majority of cases, it is not economical to use. The cost of xenon gas makes LV-Ns much more economical for propulsion over clusters of ion engines, with the added benefit that the Liquid Fuel used by LV-Ns can be replenished on site and for free with ISRU. The xenon is best used when the Δv requirements are high, and the payload size is small - for example for the probes.

Changes

1.9
  • Resource is now drainable
1.2.2
  • Added display name
1.2
  • Added abbreviation (used in KerbNet)
1.1
  • Added volume
1.0
  • Added hsp value (heat capacity)
0.24
  • Added cost
0.23.5
  • Changed flowMode from ALL_VESSEL to STAGE_PRIORITY_FLOW
0.23
  • Resource is now tweakable in the VAB/SPH
0.18
  • Initial release

References