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  • ...on engine]]s, [[electric light]]s, side-mounted [[parachute]]s (or "radial parachutes"), [[crew cabin]]s, new science parts, and a heap more! * Fixed a problem that could cause parachutes to despawn when travelling at high speeds.
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...ly applies for the automatically generated staging sequence. -1 is used in parachutes...signals that activation of this object does not cause a staging effect?
    58 KB (8,218 words) - 06:31, 2 January 2022
  • [[Category:Parachutes/hu]]
    2 KB (402 words) - 22:05, 11 November 2014
  • * Ensure "Deploy Parachutes" is UNchecked. * Ensure "Deploy Parachutes" is CHECKED, unless you want to land retro-rocket style.
    5 KB (812 words) - 20:18, 2 May 2019
  • ...achute's icon will turn green, but nothing else will happen at that point. Parachutes can be activated only on a craft that has some kind of command unit, so it ...stage was dangerous. Sometimes the decoupler activated first and then the parachutes would not activate at all.
    5 KB (798 words) - 18:16, 28 January 2021
  • prematurely activate parachutes.
    18 KB (2,446 words) - 22:51, 20 June 2015
  • 19 KB (2,728 words) - 18:51, 20 March 2024
  • * Added an option to clamp the lower bound of the deploy pressure of parachutes. * Adjusted parachutes to open at a slightly higher atmospheric pressure.
    4 KB (535 words) - 18:50, 17 March 2017
  • ...oning the fuel tanks leaving only the command module and a heat shield and parachutes behind, give or take a nose cone. The glitch occurs when one EVA's out of t
    40 KB (6,809 words) - 02:38, 8 April 2024
  • 14 KB (2,349 words) - 18:52, 20 March 2024
  • ==== Parachutes ==== {{Stats Table Parachutes (Demo)}}
    2 KB (206 words) - 23:16, 31 March 2023
  • | Vanguard Technologies | EVA parachutes ...mplete rework of the stock parachute module, more realistic results out of parachutes!
    66 KB (6,001 words) - 15:41, 24 December 2017
  • ...it without finishing a complete orbit. Lifting surfaces like [[wing]]s and parachutes might delay this.
    16 KB (2,568 words) - 09:02, 3 January 2024
  • === Parachutes === ...ad safely onto Kerbin, thanks to its thick atmosphere. Don't be alarmed if parachutes are "floppy" after being initially deployed, they only fully open up during
    30 KB (5,132 words) - 00:52, 27 January 2020
  • ...eat Shield (10m)]] on top of the MK1-2 Command Pod. Remember to stick some parachutes, batteries and solar panels to power the reaction wheels. The last stage fires the number of parachutes you want to include.
    10 KB (1,748 words) - 19:16, 2 May 2019
  • Les [[Parachutes/fr|parachutes]] sont très efficaces dans l'atmosphère d'Eve. Il en faut trois fois moin
    13 KB (2,107 words) - 11:19, 15 February 2021
  • ...can be relied upon to generate as much drag as three [[Mk16 Parachute|Mk16 Parachutes]]. ...osed to slow the craft all the way to a (hopefully) nice safe landing. The parachutes' efficiency depends of atmospheric density (requires a minimum air pressure
    2 KB (303 words) - 13:55, 18 October 2016
  • === Parachutes === ...ad safely onto Kerbin, thanks to its thick atmosphere. Don't be alarmed if parachutes are "floppy" after being deployed, they only fully deploy for the last 500m
    29 KB (4,720 words) - 16:56, 22 January 2020
  • For the docking port, one should use radial parachutes to make room for a Clamp-o-Tron docking port (it is not advised to use the
    7 KB (1,218 words) - 21:36, 2 February 2022
  • ...unch a craft using the [[TT18-A Launch Stability Enhancer]] and land using parachutes. For conventional SSTOs, however, the [[LY-10 Small Landing Gear]] is what
    13 KB (2,225 words) - 08:01, 14 January 2024
  • 16 KB (2,563 words) - 18:48, 20 March 2024
  • 14 KB (2,206 words) - 18:56, 20 March 2024
  • ...]s work very effectively in Jool's dense atmosphere. However, even without parachutes, a craft can reach a relatively low speed, depending on the shape of the sh
    15 KB (2,333 words) - 19:05, 20 March 2024
  • ...points of Laythe's surface has to be done with the help of retro-burns, as parachutes alone will not suffice to sufficiently lower a craft's velocity for landing
    12 KB (1,717 words) - 19:09, 20 March 2024
  • If you want to land, you will not need as many parachutes as you would for a landing on Kerbin due to a thicker atmosphere. You may
    7 KB (1,258 words) - 03:12, 10 March 2024
  • |fr=[[Parachute/fr|Parachutes]] |hu=[[Parachute/hu|Ejtőernyők]] [Parachutes]
    2 KB (307 words) - 01:03, 22 August 2021
  • ...parts can only be surface mounted/ radially attached, such as [[parachute|parachutes]]. If a part you have selected is glowing green, it is ok to place it there ...orbital section during/prior to re-entry, therefore reducing the amount of parachutes needed for a safe landing.
    48 KB (7,987 words) - 17:05, 1 May 2016
  • ...ng. Note that unless your ship is a probe, there is no need to store extra parachutes for Kerbin as long as you bring an engineer to repack them. Before you head off home, make sure to repack your parachutes for landing on Kerbin. To do this, EVA a kerbal, right click a parachute an
    10 KB (1,719 words) - 01:23, 15 September 2022
  • ...erbonaut]]s. Engineers can repair broken parts with repair kits and repack parachutes. They also greatly affect the efficiency of [[Resource harvester|Resource H |{{mark|1star}}||Repack parachutes / Repair parts (>= 1.11)
    1 KB (196 words) - 07:39, 4 February 2021
  • You may also need parachutes and landing gear. ...burn prior to the touchdown. When on the surface, you can detach all those parachutes.
    10 KB (1,739 words) - 17:34, 5 March 2024
  • '''Parachutes''' are parts that when deployed slow down the speed of a [[craft]] in an [[ ...tle Solid Rocket Booster|Solid Rocket Booster]]s of the Space Shuttle with parachutes, it's difficult in practice because all craft without [[Command module|comm
    6 KB (881 words) - 19:05, 5 February 2021
  • ...aft before using a parachute, or allow soft landing on a reduced number of parachutes, by firing right before touchdown (dial the thrust limiter down so that TWR
    4 KB (610 words) - 21:23, 27 March 2023
  • Les parachutes fonctionnent bien dans l'air dense de Kerbin, permettant des atterrissages
    17 KB (2,731 words) - 19:39, 18 August 2020
  • ...t lithobraking has been carried out successfully, without retro-rockets or parachutes, on both the Mun and Kerbin.
    12 KB (1,929 words) - 14:34, 25 February 2023
  • 5 KB (875 words) - 04:58, 9 August 2015
  • {{Stats Table Parachutes}}
    800 bytes (126 words) - 01:02, 1 March 2013
  • === Ouverture des parachutes et retour au sol === Les parachutes peuvent se déployer dès que leur icone dans la séquence de vol est blanc
    20 KB (3,270 words) - 09:26, 26 April 2019
  • Même si les [[Parachute/fr|parachutes]] peuvent se déployer sur Duna, l'atmosphère est si fine qu'ils sont en g
    13 KB (2,159 words) - 20:37, 16 June 2018
  • Parachutes and photovoltaic arrays can not not be deployed while within fairing displa
    3 KB (522 words) - 20:41, 2 April 2021
  • Les [[Parachute/fr|parachutes]] sont très efficaces dans la dense atmosphère de Jool. Toutefois, même
    13 KB (2,094 words) - 19:42, 12 June 2018
  • Parachutes and photovoltaic arrays can not be deployed while within fairing displaying
    2 KB (391 words) - 01:48, 11 March 2018
  • ...ich is placed on the side of a rocket instead of the tip unlike most other parachutes. ...achute's icon will turn green, but nothing else will happen at that point. Parachutes can be activated only on a craft that has some kind of [[command module]],
    4 KB (576 words) - 13:24, 18 October 2016
  • ...just enough to safely open a standard parachute. They differ from standard parachutes by activating at a much higher altitude and speed, and generating more drag ...will turn light blue or green, but nothing else will happen at that point. Parachutes can be activated only on a craft that has some kind of command unit, so it
    3 KB (550 words) - 13:58, 18 October 2016
  • 9 KB (1,304 words) - 09:54, 23 April 2018
  • ...bin]] op zeeniveau; de verschillen op grotere hoogte nemen nog verder toe. Parachutes werken door deze eigenschappen minder goed dan op Kerbin.
    3 KB (395 words) - 16:12, 12 April 2019
  • ...is de terminale valsnelheid zo laag dat de lichtere ruimtevaartuigen geen parachutes of andere aandrijving nodig hebben om te landen. Landen op de solide opperv
    3 KB (543 words) - 18:31, 17 March 2017
  • Parachutes alleen zijn waarschijnlijk niet genoeg om veilig te landen op de oppervlakt
    1 KB (203 words) - 03:21, 25 December 2014
  • ...ege de sterke zwaartekracht (vergelijkbaar met Kerbin) zonder atmosfeer om parachutes in te kunnen gebruiken, of om een atmosferische remmanoeuvre in uit te voer
    2 KB (228 words) - 03:34, 25 December 2014
  • ...to put a satellite onto the surface (or oceans) of Laythe with the aid of parachutes. To land with fuel and a rocket, as well as picking a more precise landing
    14 KB (2,445 words) - 22:23, 23 July 2022
  • 7 KB (1,245 words) - 12:42, 29 April 2023

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