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  • ** This launcher is disliked by most of the community, and it has been criticized for containing ads for KSP2, not being useful, eating R ...rt placement. Note: The drift issue can only be corrected when the robotic parts are set to locked mode.
    80 KB (12,291 words) - 00:25, 12 January 2023
  • ...nti rotatori e traslatori della navetta con l'utilizzo di [[monopropellant/it|monopropellente]]. ...ssitano di un quantitativo maggiore. Nella versione corrente (ma non nella demo 0.18.3), è indicato nel codice con "PhysicsSignificance = 1", rendendola u
    2 KB (287 words) - 14:44, 19 August 2018
  • ...d to make sure the vehicle remains pointed in the right direction, such as parts with reaction wheels, aerodynamic fins and control surfaces, and parallel o ...e in the game, meaning it produces a kN of thrust most cheaply. This makes it one of the most cost-effective engines in career, although compensating for
    3 KB (399 words) - 03:01, 18 September 2021
  • ...aller rockets, though larger ones will require additional control systems. It can also be used for shuttles and landers due to its small size. ...le option than its predecessors by rocket scientists throughout the world. It is now commonly seen in active service.|manufacturer=Kerlinton Model Rocket
    3 KB (528 words) - 22:53, 16 July 2021
  • ...charge, that will sever the structural linkage between itself and whatever it's connected to. ...when activated will jettison the decoupler as well as anything attached to it, much like the [[TD-12 Decoupler]]. Visually, the decoupler's legs are left
    3 KB (508 words) - 20:12, 24 July 2021
  • ...single part which means that it isn't possible increase the burn time for it by adding more fuel tanks. The Hammer is the second engine unlocked in the [[tech tree]]. It is larger than the [[RT-5 "Flea" Solid Fuel Booster]], and smaller than the
    5 KB (718 words) - 19:13, 24 July 2021
  • ...ets vertically and in sequence. It is also the only stack decoupler in the demo version of the game. ...side of the rocket - the side facing away from the arrow on the decoupler. It is primarily used for jettisoning spent stages or drop tanks with a 1.25m n
    2 KB (255 words) - 14:58, 19 August 2018
  • ...''LV-T45 "Swivel" Liquid Fuel Engine''' is a basic [[liquid fuel engine]]. It is the first liquid fuel engine available in the [[tech tree]]. ...ss reduces its specific thrust, making it less suitable for first stages. It is best suited in second stages and the core stage of parallel lift-off con
    3 KB (410 words) - 03:00, 18 September 2021
  • ...t parachute available in the game, and does not cost any science points as it is available from the start. ...rms almost identically to an [[Mk2-R Radial-Mount Parachute]], even though it looks a lot bigger when deployed.
    5 KB (798 words) - 18:16, 28 January 2021
  • It is twice the size of the [[FL-T100 Fuel Tank]], and half the size of the [[ ...nks connected to an engine, then they will all be drained equally to power it. <ref>This assumes that the [[Fuel tank#Flow priority|flow priority]] setti
    3 KB (408 words) - 00:27, 25 July 2021
  • ...el was initially received with some skepticism by spacecraft engineers, as it defied the long-standing convention that "More Power!" is always better. De ...Liquid Fuel Engine]] or [[LV-T45 "Swivel" Liquid Fuel Engine]]. This makes it the most efficient engine for many medium-size crafts; using a Terrier engi
    3 KB (422 words) - 06:45, 21 September 2021
  • ...[Command Module|modulo di comando]] capace di ospitare un singolo [[Kerbal/it|kerbal]] durante una missione. Il modulo richiama la forma della storica [h {{Parts}}
    4 KB (623 words) - 13:08, 19 August 2018
  • ...ced on the ship which would in turn cause the physics engine to detect the parts breaking off or colliding. ...he rounding errors that started the chain reaction. They only effect a few parts and are annoying if you forgot to Quicksave.
    40 KB (6,809 words) - 02:38, 8 April 2024
  • *Place or move parts in [[EVA Construction Mode]] ...an financing another spaceflight to rescue your unfortunate astronaut(s). It will probably take multiple EVAs, and depending on your opinion of how RCS
    12 KB (1,998 words) - 00:05, 23 August 2023
  • ...ell as describe how to complete your first launch and return successfully. It will also attempt to introduce various common science and engineering [[ter *'''For version:''' Every version (except newest demo versions and higher)
    30 KB (5,132 words) - 00:52, 27 January 2020
  • ...g [[Extra-Vehicular Activity|EVA]]. It is the shortest ladder of all stock parts. ...Mobility Enhancer is attached to a vehicle, it allows Kerbals to grab onto it and move vertically up or down. Each attachable part contains three rungs o
    2 KB (277 words) - 04:43, 29 August 2021
  • ...Engine]]) thrusters primarily intended for vessel orientation in a vacuum. It is toggled on and off by pressing the R key (default key binding). Kerbals ...less you need to keep your ship dead level and/or have RCS fuel to spare. It also important to note that enabling both systems at once may cause multipl
    4 KB (622 words) - 20:44, 8 May 2024
  • ...tended to help you through your first few hours with Kerbal Space Program. It's far from comprehensive, but provides a decent understanding of the basics ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.)
    27 KB (4,582 words) - 12:23, 8 February 2023
  • ...ease to function if the power runs out. The built-in batteries should keep it going for about 10 minutes. ...ity probes, like solar-powered [[Jool]] and [[Eeloo]] probes. In addition, it has an unusually high heat tolerance (1800&nbsp;K), which is only beaten by
    2 KB (348 words) - 20:29, 30 March 2023
  • ...n contain monopropellant fuel utilized by a spaceship's [[RCS]] thrusters. It is currently the smallest RCS tank available in the game which contains 250 * Parts can now be radially attached to Stratus-V Roundified Monopropellant Tank
    1 KB (165 words) - 21:22, 11 July 2021
  • ...g rockets vertically and in sequence. It is also the only decoupler in the demo. ...en it and anything else, much like the [[TR-18D Stack Separator|TR-18D]]. It is useful when you have, for example, a stack of probes. Unlike normal dec
    1 KB (202 words) - 14:55, 19 August 2018
  • ...ke very heavy use of your [[Navball]], so read up on exactly how to 'read' it. * It might be easier to follow a lot of the advice if you understand the [[Termi
    20 KB (3,826 words) - 09:09, 8 April 2014
  • All Kerbol orbits are in an inertial reference frame. In the old demo, getting close enough to experience the lower maximum time warps results [[ * It is still safe to drop below the 'surface' in 0.13.3, but a ship can break u
    5 KB (521 words) - 18:29, 17 March 2017
  • ...''' is a [[liquid fuel tank]] containing [[liquid fuel]] and [[oxidizer]]. It is the first liquid fuel tank unlocked in the [[tech tree]]. It is the smallest tank in the [[Radial size|1.25m]] FL-T series, half the siz
    2 KB (332 words) - 03:32, 14 August 2021
  • ...#Aerodynamik|Aerodynamik]], [[Parts/de#Funktionelles|Funktionelles]] und [[Parts/de#Wissenschaft|Wissenschaft]]. ...n hat 227 Teile zur Auswahl (Stand: Version {{version|0.90}}); die neueste Demo-Version ({{version|0.18.3|}}) hat 24 Teile.
    8 KB (1,252 words) - 11:07, 18 October 2020
  • ...e {{version|1.2}}); l'ultima versione demo invece ([[1.0]]) ha solo [[Demo parts|26 parti]]. ...lencati sono chiamati '''vanilla parts''', '''default parts''', o '''stock parts''' per distinguerli da quelli provenienti da Mod di 3e parti.
    5 KB (744 words) - 12:49, 19 August 2018
  • {{About|the SAS in the [[demo]]|the SAS since 0.21|Stability Augmentation System}} ...to this by also controlling heading, which requires an ASAS module. In the demo this is only supplied by the [[Advanced S.A.S Module]].
    5 KB (839 words) - 16:24, 16 August 2013
  • ...when activated will jettison the Decoupler as well as anything attached to it, much like the [[TR-18A Stack Decoupler|TR-18A]]. In the past [[liquid fuel ...joint and potentially break off or explode on your craft. For this reason it is wise to use the decoupler towards one end of the side pod and use [[EAS-
    3 KB (491 words) - 10:17, 18 September 2014
  • ...Tank/de|FL-T800]] die einzigen Flüssigtreibstofftanks welche auch in der Demo-Version von KSP verfügbar sind. Seit Version 0.13 kann man die Tanks auch ...not. Fuel tanks are useless if there isn't a Liquid Engine attached under it. They can also be stacked with other fuel tanks to increase the amount of f
    3 KB (406 words) - 11:55, 25 May 2019
  • Nel sito principale sono disponibili la demo e le versioni complete. L'ultima versione è anche disponibile presso il po === Quali sono le differenze tra la demo e la versione completa? ===
    15 KB (2,507 words) - 11:40, 15 May 2021
  • * Removed some unused assets from KSP/Parts. * Fixed an issue that would cause lag while moving parts around the editor scenes if too many crews were hired at the same time.
    69 KB (10,522 words) - 15:21, 7 March 2020
  • == v1.3.1 (Demo) == ...ны некоторые неиспользуемые ассеты из KSP/Parts.
    90 KB (10,733 words) - 21:23, 12 July 2019
  • ...zur Verfügung stellt. Es ist eines der Bauteile welches in der [[Demo/de|Demo Version]] des Spiels verfügbar ist. ...wasting any propellant. Please do not attempt to service this device while it is running.
    4 KB (549 words) - 09:06, 8 July 2015
  • ...monopropellant for RCS thrusters. New advances in plumbing technology made it possible to route RCS lines to any point in the ship. So unlike liquid fuel |Jebediah Kerman's Junkyard and Spacecraft Parts Co}}
    2 KB (280 words) - 07:35, 25 August 2021
  • ...ーブから再開したりRevertした際にmissing FX components on root partsする不具合を修正 * 使わなくなった素材データをKSP/Partsフォルダから削除。
    83 KB (10,938 words) - 13:48, 25 January 2024
  • * Fixed an issue that caused internal spaces to spawn in duplicate sometimes. It was harmless but wasted resources. ...filtering system to the parts list, which allows excluding and greying-out parts based on any criteria.
    77 KB (10,508 words) - 14:03, 14 March 2020
  • * Parts now have an ActivatesEvenIfDisconnected parameter on the cfg to allow them ...utes now have a 'useAGL' parameter. If that's enabled, it will deploy when it reaches deploy altitude from ground level
    3 KB (129 words) - 00:59, 8 March 2019
  • * Parts on the parts list no longer show the author on their tooltips (that broke immersion). * Disabled multiple demo warnings and timewarp notices.
    3 KB (375 words) - 15:11, 24 January 2020
  • ...The extended ladder allows kerbals to grab onto it and move vertically on it. Kerbals can't collide with the part whether stowed or extended. The only i {{Parts}}
    1,010 bytes (95 words) - 06:57, 5 October 2014
  • ...Parts/ko|부품]]([[Parts]])을 [[Tech tree/ko|해제]]([[Tech_tree|unlock parts]])해서 좀 더 좋은 로켓을 만들어 가는 방식.'' ...Parts/ko|부품]]([[Parts]])을 [[Tech tree/ko|해제]]([[Tech_tree|unlock parts]])하는 방식은 같지만, 커리어 방식의 자금 제한이 없다.'
    51 KB (7,784 words) - 13:50, 14 March 2020
  • ...다. 체험판은 정식판에서 사용되는 부품 중 일부인 [[Demo parts|체험판용 부품]]만 사용이 가능합니다. [[Space Plane Hangar/ko ...as the person who sent you the file! Otherwise try using the last version it worked on.
    20 KB (2,909 words) - 19:52, 18 January 2020
  • ...d information on each subject. This manual is '''NOT''' a walkthrough, but it will provide the fundamentals needed to play [[KSP]] in its entirety. ...[funds]] and [[reputation]], and collect [[science]] to [[tech tree|unlock parts]].
    49 KB (8,180 words) - 11:41, 25 May 2019
  • ...T Framework 4.0 or above, if needed. (New versions of Windows already have it.) Run the game after installing it by browsing to the folder into which the game was unpacked in and running K
    20 KB (3,417 words) - 19:59, 18 January 2020
  • will appear. To access a structure, just click on it. ...imple and can easily achieve orbit around the planet. If you are using the demo version, [http://dl.dropbox.com/u/27588455/Jam001.craft Here] is a simple r
    21 KB (3,235 words) - 01:28, 25 November 2021
  • ...do vários conteúdos. A versão de demonstração te dá apenas um [[Demo parts|pequeno conjunto]] de peças de foguetes disponíveis no jogo completo. Ela ...implementing multiplayer deal with handling [[time warp]] for all players. It may be released as a DLC at some point, so please do not post suggestions f
    21 KB (3,688 words) - 19:53, 18 January 2020
  • * Added 'Cross-Section Profile' Filter to Parts List. * Lift is now correctly calculated and applied for all lift-generating parts.
    14 KB (2,089 words) - 17:26, 14 March 2020
  • ...turning) confidently with a default Kerbal-X (or an own self-made rocket), it is the high time to move to the [[tutorials]] page where you may find many
    23 KB (3,741 words) - 20:03, 18 January 2020
  • ...the first issue of "The Kerbol Cronicles" magazine released before v.1.3. It is however extremely important to note that the celestial body is called "T ...have noted a particular burning sensation and potential loss of vision if it is stared at for long periods of time. This is especially important to keep
    11 KB (1,511 words) - 01:29, 25 November 2021
  • ...-Vehicular Activity|EVAs]]. It is the second-longest ladder of all stock [[parts]]. ...when it is stowed or extended. The only interaction via a Kerbal has with it is by grabbing the rungs and moving vertically. Kerbals can climb from one
    2 KB (276 words) - 04:37, 29 August 2021
  • ...it|scaletta]] che un [[Kerbal/it|kerbal]] può utilizzare durante un'[[EVA/it|EVA]]. E' la scaletta piàù corta fra quelle disponibili di default. ...elligenti da trasferirsi da e verso scalette incorporate nei [[command pod/it|moduli di comando]] e le due scalette retraibili. Se le salette sono posizi
    2 KB (223 words) - 16:18, 19 August 2018

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