|1° 32′ 27″ S|
|71° 54′ 35″ W|
Island Airfield (a.k.a. "Insular Airfield" or "Old Airfield" before official naming) is an "anomaly" or easter egg consisting of a landing strip running east-west and, south of it, a control tower and two open hangars. Flanking the buildings are also six rectangular sections of various dimensions outlined by low walls. The airfield appears abandoned and in disrepair.
The landing strip is approximately 1.25 km long, perfectly level at ~133 m above sea level, and appears to be dirt. The east and west ends of the strip drop off sharply and there are steep hills running parallel on the north and south sides, making landings more dangerous than at Kerbal Space Center's Runway. Like at its mainland counterpart, wheeled vehicles parked on the landing strip without brakes engaged will slowly roll toward the length midpoint. Unlike the Runway, the landing strip is not illuminated; the only light is a beacon on top of the control tower.
The tower is particularly ruinous with segments of the façade fallen down and ivy growing inside. It is possible to get a Kerbal to the top via an outdoor staircase accessible from the north side of the tower. Attempting to place a flag inside results in it appearing on top of the tower.
The hangars are open on their north and south ends. Their floors look eroded and with dirt washed in.
Launching from Island Airfield
You can only launch from the Island Airfield if you enable
Allow other Launchsites in the Difficulty Settings. When enabled you can launch a plane from the SPH via the dropdown menu under the Launch button. When you hover over it, a menu appears with available launch sites. Select the arrow next to Island Airfield to launch from there.
The airfield is located on the north side of the largest and northernmost of the string of islands ~32 km east-southeast of KSC.
In version 0.18, the ground had a rock-sand texture and was elevated above the beach terrain around it. There were three hangars. The tower was octagonal and a completely closed structure. All buildings were south of the landing strip.
Prior to the redesign in version 0.22 the landing strip had been changed to a grass-like texture and was situated on grassy terrain, which some found hard to distinguish for landing. The buildings were all moved to the north side of the landing strip.